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Glossary

A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

I

i
... AI_Animate
... AI_GlobalSensorAction
... AI_GoalSpecificSensorAction
... AI_Panic
... AI_SquadAttack
... AI_SquadFollow
... AI_SquadGuard
... AI_SquadMoveTo
... AI_TakeCover
... AI_VehicleExpellOccupant
... NativeClass
I3DL2Listener
IBooleanActionCondition
IBooleanGoalCondition
Icon
... GUIToggleButton
... HUDEventMessage
... TribesTVStudioMenuItem
... TribesTVStudioViewSelector
iconBorder
iconCoords
IconFile
IconHeight
iconList
IconMargin
IconMaterial
... HUDEventMessageWindow
... HUDIcon
icononly
IconsPerRowH
IconWidth
id
... SpeechChannel
... TribesTVStudioViewSelector
IDC_ARROW
IDC_SIZEALL
IDC_SIZENESW
IDC_SIZENS
IDC_SIZENWSE
IDC_SIZEWE
IDC_WAIT
idealBlasterRange
... AI_Grapple
... AI_GruntAttack
... AI_RepairerAttack
idealBucklerRange
... AI_Duel
... AI_EstherAttack
idealGrenadeLauncherRange
... AI_Duel
... AI_GrenadierAttack
idealChaingunRange
idealMortarRange
... AI_JerichoAttack
... AI_SpammerAttack
IdealPlayerCountMax
... LevelInfo
... LevelSummary
IdealPlayerCountMin
... LevelInfo
... LevelSummary
idealRocketRange
idealSniperRange
... AI_MercuryAttack
... AI_SniperAttack
idealSpinfusorRange
... AI_Duel
... AI_GruntAttack
IdentifyRadius
idleActions
... AI_Controller
... AI_Resource
idleAnim
... MPActor
... MPConsumable
idleAnimation
idleEffectEvent
IdleRPM
idleSkin
IdleSound
idlingEffectEvent
idlingHomeEffectEvent
IEffectObserver
IFiringMotor
IFollowFunction
IGEffectsSystemBase
ignitionDelay
ignore
... AI_BucklerKnock
... AI_Dodge
... AircraftMoveToLocation
... BasicWaypointMoveTest
... CarMoveToLocation
... NS_Follow
... NS_MoveAlongWaypoints
... NS_MoveToLocation
ignoreCounter
IgnoresSeenPawnsOfType
IgnoreText
IGoalNotification
IHearingNotification
IInterestedActorDestroyed
IInterestedPawnDied
IInterestedTeamChanged
Image
ImageAlign
ImageColor
imageDelay
imageList
ImageRenderStyle
Images
ImageServer
ImageStyle
ImageX
ImageY
ImgColors
ImgStyle
ImpactSound
IMPAreaTriggerable
ImpColor
... MeshEditProps
... MeshEditProps
ImpDrawMode
... MeshEditProps
... MeshEditProps
IMPFlagTexture
impl_CancelChat
impl_DisplayRespawnMap
impl_ExitRespawnHUD
impl_SelectLoadout
impl_SelectRespawnBase
impl_SendChatMessage
impl_SendQuickChatMessage
ImpLightMode
... MeshEditProps
... MeshEditProps
ImpSpaceMode
... MeshEditProps
... MeshEditProps
INACCURACY_INCREASE_WHEN_MOVING
inaccurateAimLocation
... AI_FireAt
... AI_GunnerFireAt
Inactive
... ParticleEmitter
... UWindowLookAndFeel
InactiveS
InactiveTime
IncludeBinaryFile
IncludePath
IncludeUHTM
increaseAmmo
IncreaseHealth
increment
IncrementKills
incrementStatAttempt
... MPActor
... StatTracker
InCurrentCombo
inDebugHud
index
... ActionSetMaterialSwitchIndex
... ActionSetRadarZoomScale
... AI_MountResource
... AircraftMoveAlongWaypoints
... CarMoveAlongWaypoints
... GUIComboBox
... GUIListBase
... VehicleMoveToLocationTest
... VehicleSpawnPoint
IndexBuffer
... SparkEmitter
... TrailEmitter
IndexID
IndicesPerParticle
... BeamEmitter
... SparkEmitter
... TrailEmitter
individualConquerBonusScale
individualGoalScore
IndoorNode
iNetSpeed
info
... ChatAdmin
... Info
... RandomMap
InfoClasses
infoLabel
... HUDDeployableReticule
... HUDTargetInfo
... RadarInfo
infoString
... Armor
... Equipment
InGame
InGodMode
... Character
... Pawn
... Vehicle
InheritedVelFactor
inheritedVelocityFactor
InheritOwnersVelocity
iniOverride
init
... AI_BucklerDeflectGoal
... AI_DirectAttackGoal
... AI_DodgeGoal
... AI_EnterVehicleGoal
... AI_GetOutOfWayGoal
... AI_Goal
... AI_GuardAttackGoal
... AI_GuardMovementGoal
... AI_GunnerFireAtGoal
... AI_GunnerGuardGoal
... AI_GunnerResource
... AI_HeadResource
... AI_CharacterResource
... AI_MountResource
... AI_MovementResource
... AI_ReactToFireGoal
... AI_RepairGoal
... AI_Resource
... AI_SensorResource
... AI_SquadResource
... AI_TestInactiveAchievableGoal
... AI_VehicleGuardGoal
... AI_VehicleReactToFireGoal
... AI_VehicleResource
... AI_WeaponResource
... DoorSensor
... EffectSpecification
... EffectsSystem
... EventResponse
... GameStats
... IGEffectsSystemBase
... MasterServerGameStats
... PlayInfo
... ProjectedDecal
... ScoreBoard
... SoundEffectSpecification
... TribesAdminGroup
... TribesAdminUser
... TribesServerAdmin
... TribesWebQueryHandler
... Tyrion_ResourceBase
... VisualEffectSpecification
... WebApplication
initAction
... AI_Action
... AI_CharacterAction
InitActionDelegates
... TribesHUD
... TribesCharacterHUD
... TribesRespawnHUD
InitBaseList
InitColumn
InitComponent
... GUIActorContainerBase
... GUIButton
... GUICircularList
... GUIComboBox
... GUIComponent
... GUIDlg
... GUIDualSelectionLists
... GUIEditBox
... GUIFloatEdit
... GUIGFXButton
... GUIHelpText
... GUIHorzGripButton
... GUIHorzList
... GUIHorzScrollBar
... GUIHorzScrollButton
... GUIHorzScrollZone
... GUIImage
... GUIImageList
... GUIList
... GUIListBase
... GUIListBox
... GUIListBoxBase
... GUIMenuOption
... GUIMultiColumnList
... GUIMultiColumnListBox
... GUIMultiComponent
... GUINumericEdit
... GUIPage
... GUIRadioButton
... GUIScrollText
... GUIScrollTextBox
... GUISlider
... GUISpinnerButton
... GUISplitter
... GUITabControl
... GUITextComponent
... GUITimeDisplay
... GUIVertGripButton
... GUIVertList
... GUIVertScrollBar
... GUIVertScrollButton
... GUIVertScrollZone
... moComboBox
... moEditBox
... moFloatEdit
... moCheckBox
... moNumericEdit
... TestMenu
... TribesAdminLoginPopup
... TribesCreditsMenu
... TribesDebugLoadMapMenu
... TribesDefaultTextEntryPopup
... TribesDifficultyMenu
... TribesDisconnectMenu
... TribesExitMenu
... TribesGamespyLogin
... TribesGamespyTeamLogin
... TribesGUIDlg
... TribesGUIPage
... TribesGUIPanel
... TribesHelpScreen
... TribesInventorySelectionMenu
... TribesInventoryWeaponSlot
... TribesIRCChannel
... TribesIRCPage
... TribesIRCPanel
... TribesIRCPrivate
... TribesIRCSystem
... TribesKeyMappingPopup
... TribesLoadGameMenu
... TribesMainMenu
... TribesMissionLoadingMenu
... TribesMPAdminPanel
... TribesMPBuddyMenu
... TribesMPCommunityPanel
... TribesMPEscapeMenu
... TribesMPGameGuidePanel
... TribesMPGameSummaryMenu
... TribesMPHelpMenu
... TribesMPHintsPanel
... TribesMPHostPanel
... TribesMPPlayersPanel
... TribesMPProfilePanel
... TribesMPRecordingsPanel
... TribesMPRoundSummaryMenu
... TribesMPServerConfigMenu
... TribesMPServerFilterMenu
... TribesMPServerPropertiesMenu
... TribesMPStatsPanel
... TribesMultiplayerMenu
... TribesOptionsAudioPanel
... TribesOptionsControlsPanel
... TribesOptionsCreditsPanel
... TribesOptionsMenu
... TribesOptionsNetworkPanel
... TribesOptionsVideoPanel
... TribesPatchCheck
... TribesReceiveFile
... TribesSaveGameMenu
... TribesSlideshowMenu
... TribesSPEscapeMenu
InitDelegates
initDone
initDriverAI
InitElement
... FireFlagHud
... HUDAnnouncerMessageWindow
... HUDCommandMap
... HUDDamageIndicator
... HUDDeployableReticule
... HUDElement
... HUDEquipmentIcon
... HUDLoadoutMenuItem
... HUDMessagePane
... HUDMessageWindow
... HUDObjectiveList
... HUDObjectiveNotification
... HUDPersonalScores
... HUDRadar
... HUDReticule
... HUDSpeedo
... HUDTargetInfo
... HUDValueBar
... HUDWeaponReticule
InitElementHeirachy
... HUDContainer
... HUDElement
initEnemiesList
initEnemiesListFromMember
InitGame
InitGameReplicationInfo
... GameInfo
... MultiplayerGameInfo
InitGameSpyClient
InitGameSpyData
... GameSpyManager
... TribesGameSpyManager
InitGRI
initGunnerAI
InitHook
... NormalSoundEffectSpecification
... SoundEffectSpecification
... StreamSoundEffectSpecification
initHUDObjects
initCharacterAI
InitCharacterProperties
InitialDelay
... GUIScrollText
... GUIScrollTextBox
... ParticleEmitter
... TribesCreditsMenu
InitialDelayRange
initialEnergy
initialHeight
initialChargeRate
initialInvincibilityDuration
initialise
... EmergencyStationAccess
... HUDEventMessage
... InventoryStationAccess
... InventoryStationInteraction
... NavigationTestHarness
... ObjectiveInfo
... PFTestHarness
... Projector
... ResupplyStationAccess
... TribesHUDManager
... VehicleMountedTurret
initialised
... NavigationTestHarness
... PFTestHarness
initialiseEffects
... AssaultShip
... HavokCar
... JointControlledAircraft
... Pod
... Tank
... Vehicle
initialiseEquipment
... BaseAICharacter
... Character
initialiseRookMotor
initialiseVehicleEntry
initialiseVelocity
... Buckler
... HandGrenade
... tmodWeaponHandGrenade
... Weapon
Initialize
... ActorBank
... BaseInfo
... Console
... DynamicObject
... GenericExternalCamera
... GUIStyles
... Interaction
... MirrorCamera
... StatSerializer
... StatTracker
... TalkingHeadCamera
initializeAnimationSystem
initializeByOwnership
InitializeController
... BaseGUIController
... GUIController
... TribesGUIController
... TribesGUIControllerBase
InitializeControls
Initialized
... Emitter
... Interaction
... ParticleEmitter
... Utility
... UWindowRootWindow
InitializeEffectsSystem
InitializeFlagtexture
InitializeGrenadeLauncher
InitializeHearingNotifier
InitializeChainGun
InitializeMortar
InitializePlasmaGun
InitializeResponseSpecifications
InitializeShotNotifier
InitializeSpinfusor
InitializeVisionNotifier
InitialKeyIds
InitialMenuClass
InitialParticlesPerSecond
InitialPlacement
initialPosX
initialPosY
InitialRenderDetail
initialRotation
InitialState
InitialTab
initialTeam
... GameInfo
... MultiplayerGameInfo
initialTeamObject
InitialTime
InitialTimeRange
InitialVelocity
initialWidth
initialXDrawScale
initialZAxis
InitInputSystem
InitLogging
InitMaplistHandler
InitMenu
... HUDLoadoutMenu
... HUDLoadoutMenuItem
... HUDQuickChatMenu
... HUDQuickChatMenuItem
... LoadoutMenu
... QuickChatMenu
... QuickChatMenu
InitPlayerReplicationInfo
... Controller
... DemoController
... DemoRecSpectator
... MessagingSpectator
InitPrivs
... AccessControl
... AccessControlIni
initRepairRadius
InitShadow
InitTimeout
... TribesGamespyLogin
... TribesGamespyTeamLogin
InitTitle
initTribesTVStudio
initTurretAI
InitVec
initVehicleAI
InLatentExecution
InMenus
innerFuelMaterialIndex
innerFuelShader
innerFuelTexPanner
InnerRadius
... ConeBuilder
... CylinderBuilder
... SoundEffectSpecification
... SoundInstance
InOrder
InputBuffer
InputClass
InputHistory
InputHistoryPos
InputHistorySize
Insert
... GUIList
... UWindowEditBox
... UWindowList
InsertAfter
InsertAt
... ObjectArray
... StringArray
InsertBefore
InsertComponent
InsertElement
InsertItem
... GUIContextMenu
... UWindowComboControl
... UWindowComboList
... UWindowList
InsertItemAfter
InsertItemBefore
InsertPage
InsertTab
InsertText
insetX
insetY
instantFail
... ActionBase
... AI_Action
... AI_SensorAction
... NS_Action
InstantRespawnText
instantSucceed
instigatedBy
instigator
... ActionSendTriggerMessage
... Actor
... MessageTrigger
... MessageZone
InStr
InStrAfter
intDescription
integerData
IntegerRange
Interaction
interactionHandler
InteractionMaster
... InteractionMaster
... Player
Interactions
InterestedActorsGameStarted
InterestedResolutionChanged
Interface
InternalAddTab
InternalBringBackward
InternalBringForward
InternalCapturedMouseMove
InternalCloseList
InternalCount
InternalDlgReturned
... TribesLoadGameMenu
... TribesSaveGameMenu
InternalHeight
internalKeyEvent
InternalLeft
InternalOnActivate
... TribesInventorySelectionMenu
... TribesKeyMappingPopup
... TribesMainMenu
... TribesMPAdminPanel
... TribesMPBuddyMenu
... TribesMPEscapeMenu
... TribesMPGameGuidePanel
... TribesMPGameSummaryMenu
... TribesMPHostPanel
... TribesMPPlayersPanel
... TribesMPRecordingsPanel
... TribesMPServerConfigMenu
... TribesMPServerFilterMenu
... TribesMPServerPropertiesMenu
... TribesMPStatsPanel
... TribesOptionsControlsPanel
... TribesReceiveFile
... TribesSaveGameMenu
... TribesSPEscapeMenu
InternalOnAdjustTop
... GUIMultiColumnListBox
... GUIScrollTextBox
InternalOnClick
... GUIDlg
... GUIListBox
... GUIMultiColumnListBox
... TribesAdminLoginPopup
... TribesCreditsMenu
... TribesDebugLoadMapMenu
... TribesDefaultTextEntryPopup
... TribesDifficultyMenu
... TribesGUIDlg
... TribesInventorySelectionMenu
... TribesInventoryWeaponSlot
... TribesIRCPanel
... TribesKeyMappingPopup
... TribesLoadGameMenu
... TribesMainMenu
... TribesMPBuddyMenu
... TribesMPEscapeMenu
... TribesMPGameGuidePanel
... TribesMPGameSummaryMenu
... TribesMPHelpMenu
... TribesMPProfilePanel
... TribesMPRoundSummaryMenu
... TribesMultiplayerMenu
... TribesOptionsControlsPanel
... TribesOptionsMenu
... TribesSaveGameMenu
InternalOnConfirmApplyDlgReturned
InternalOnCreateComponent
... TribesIRCChannel
... TribesIRCPage
... TribesIRCSystem
InternalOnDeActivate
... TribesKeyMappingPopup
... TribesMPGameGuidePanel
... TribesMPGameSummaryMenu
... TribesMPServerConfigMenu
... TribesMPStatsPanel
InternalOnDlgReturned
... TestMenu
... TribesOptionsVideoPanel
... TribesSPEscapeMenu
InternalOnDraw
... GUIActorContainerBase
... TribesInventoryCharacterView
InternalOnEntryCompleted
InternalOnHide
... TribesCreditsMenu
... TribesMPAdminPanel
... TribesMPGameGuidePanel
... TribesMPPlayersPanel
... TribesMPProfilePanel
... TribesMPRoundSummaryMenu
... TribesOptionsAudioPanel
... TribesOptionsControlsPanel
... TribesOptionsNetworkPanel
... TribesOptionsVideoPanel
InternalOnChange
... GUIListBox
... GUIMenuOption
... GUIMultiColumnListBox
... moFloatEdit
... moNumericEdit
... TribesIRCPanel
... TribesOptionsCreditsPanel
InternalOnKey
InternalOnKeyEvent
... GUIButton
... GUICircularList
... GUIEditBox
... GUIHorzList
... GUIScrollText
... GUISlider
... GUIVertList
... TribesAdminLoginPopup
... TribesGamespyCreate
... TribesGamespyLogin
... TribesGUIPage
... TribesHelpScreen
... TribesInventorySelectionMenu
... TribesIRCPage
... TribesMPEscapeMenu
... TribesMPGameSummaryMenu
... TribesMPRoundSummaryMenu
... TribesReceiveFile
... TribesSlideshowMenu
... TribesSPEscapeMenu
InternalOnKeyType
... GUIEditBox
... GUIHorzList
... GUIScrollText
... GUIVertList
InternalOnLoadIni
InternalOnMousePressed
... GUISlider
... TribesInventorySelectionMenu
InternalOnPopupReturned
... TribesMultiplayerMenu
... TribesOptionsControlsPanel
... TribesSaveGameMenu
InternalOnRawKeyPress
InternalOnReleaseSplitter
InternalOnRePositionCompleted
InternalOnShow
... TribesAdminLoginPopup
... TribesCreditsMenu
... TribesGamespyCreate
... TribesGamespyLogin
... TribesGamespyTeamCreate
... TribesGamespyTeamLogin
... TribesKeyMappingPopup
... TribesLoadGameMenu
... TribesMainMenu
... TribesMissionLoadingMenu
... TribesMPAdminPanel
... TribesMPCommunityPanel
... TribesMPGameGuidePanel
... TribesMPHelpMenu
... TribesMPHintsPanel
... TribesMPPlayersPanel
... TribesMPProfilePanel
... TribesMPRoundSummaryMenu
... TribesMultiplayerMenu
... TribesOptionsAudioPanel
... TribesOptionsCreditsPanel
... TribesOptionsNetworkPanel
... TribesOptionsVideoPanel
... TribesPatchCheck
... TribesSaveGameMenu
... TribesSlideshowMenu
... TribesSPEscapeMenu
InternalOnXControllerEvent
... GUIButton
... GUICircularList
... GUIHorzList
... GUISlider
... GUIVertList
InternalOpenList
InternalOpenMenu
InternalOpenTabPair
InternalPopupOk
... TribesGamespyLogin
... TribesGamespyTeamLogin
InternalRegisterNotifyGameStarted
InternalTime[2]
InternalTop
InternalWidth
InternetInfo
InternetLink
InterpCurve
InterpCurveEval
InterpCurveGetInputDomain
InterpCurveGetOutputRange
InterpCurvePoint
interpol
interpolatedValue
interpolateRotation
InterpolateTo
interpolating
interpolationTime
interpolationTimeAccumulator
interpolator
InterpretColorCodes
interpTime
Interrupt
... TsActionCameraOverlay
... TsActionPlayLIPSinc
... TsActionSound
... TsActionSpeechSubtitle
... TsActionSubtitle
... TsMojoAction
interruptAction
... AI_Action
... AI_RunnableAction
... NS_Action
interruptActionIf
interruptGoalIf
InterruptSound
IntOnly
intparm
... HelloWorldCommandlet
... SimpleCommandlet
introCameraOldState
introCameraScript
IntroMusic
IntroMusicFadeOutTime
InUse
Invalid
... ScriptedTexture
... ShadowBitmapMaterial
InvalidAddressText
InvalidCharacterText
InvalidKickText
InvalidModeText
inventory
INVENTORY_STATION_PROMPT_INDEX
InventoryCalcView
... Buggy
... PlayerCharacterController
InventoryDist
inventoryCharacter
inventoryIcon
... CombatRole
... Equipment
InventoryStation
... InventoryStation
... PlayerCharacterController
inventoryStationAccess
... Buggy
... InventoryStationAccess
inventoryStationAccessClass
... Buggy
... GameInfo
InventoryStationAccessControl
InventoryStationCombatRole
InventoryStationDeployable
InventoryStationDialog
inventoryStationEnterProcessing
InventoryStationGrenades
InventoryStationHUD
InventoryStationInteraction
inventoryStationInterface
InventoryStationLoadout
inventoryStationMenuClass
inventoryStationOffset
InventoryStationPack
InventoryStationPlatform
inventoryStationPrompt
InventoryStationStandaloneAccess
inventoryStationSwitchVehiclePosition
... PlayerCharacterController
... PlayerCharacterController
inventoryStationWaitingForCharacter
inventoryStationWaitingForCharacterInput
InventoryStationWeapon
Inverse
inverseCosUprightAngle
Invert
Inverted
InvertLook
InvertMask
InvertMouseButton
investigateGoal
InvExtCamOffset
invicibilityMaterial
... Character
... Vehicle
inViewLastTimer
invincibleDelay
Invisible
InviteString
Invulnerable
IpAddr
IpAddrToString
IPBanned
IPCompare
IPPolicies
iqw
iqx
iqy
iqz
IRCActionColor
IRCClosed
IRCDisconnected
IRCInfoColor
IRCLinkColor
IRCNickColor
IRCTextColor
IRCTextDblClick
IRepairClient
IsA
isABaseDeviceObjective
isAccessible
... Buggy
... DeployedInventoryStation
... InventoryStation
... InventoryStationAccessControl
... LatticeInfo
isActive
... AI_HeadResource
... AI_CharacterResource
... AI_MountResource
... AI_MovementResource
... AI_SquadResource
... AI_VehicleResource
... AI_WeaponResource
... BaseDevice
... Tyrion_ResourceBase
... UWindowFramedWindow
... UWindowRootWindow
... UWindowWindow
IsAdmin
... AccessControl
... AccessControlIni
IsAffected
isAlive
... BaseDevice
... Pawn
IsAnimating
... Actor
... EquippableAnimator
... CharacterEquippableAnimator
isApplicable
IsAtPosition
isAwaitingClient
IsAway
IsAwayText
IsCategoryMenu
... LoadoutMenu
... QuickChatMenu
... QuickChatMenu
IsClient
IsConnected
... TcpLink
... TribesIRCSystem
isConsumableAllowed
isCountdown
... RoundData
... RoundInfo
IsCurrentServer
isDamaged
isDamagedAtThreshold
IsDataPending
IsDead
... PlayerController
... PlayerController
IsDemoBuild
isDeployableAllowed
IsDigit
isDisabled
IsDisabledPrompt
isDriverAllowed
IsDriving
IsEditor
isEffectCauserActive
... AssaultShip
... HavokCar
... JointControlledAircraft
... Pod
... Tank
... Vehicle
isEligible
... ExtendedStat
... superExtendedStat
IsEmpty
IsEndPredictable
... SoundEffectSpecification
... SoundInstance
ISensorNotification
isEnterable
IsEntry
isFemale
IsFindPathComplete
isFinished
... RoundData
... RoundInfo
IsFirstPerson
IsFriendly
... PlayerController
... PlayerCharacterController
... Rook
... TeamInfo
IsFriendlyPRI
... PlayerController
... PlayerCharacterController
isFriendlyRook
IsFullyInitialized
isFunctional
... BaseDevice
... Buggy
... DeployedInventoryStation
... EmergencyStation
... InventoryStationAccessControl
isGuardTarget
isHavokCompletelyInitialised
IShotNotification
IsHumanControlled
IsChatSpam
IsChecked
... moCheckBox
... TribesInventoryButton
isIdle
isImportant
isInAir
IsInBounds
IsInClientBounds
isInCutscene
isInEnemiesList
isInNoDropRangeOfInventoryStation
IsInPain
... Actor
... Pawn
isInRangeOfInventoryStation
IsInState
isInventoryPosition
IsInVisionCone
IsInVolume
isInWater
IsJoinAvailable
isLastSlide
IsListEmpty
IsLocallyControlled
isLocallyVisible
IsLogged
isLoopingAnimation
... AnimationManager
... Character
... PlayerCharacterController
isLoopingArmAnimation
... AnimationManager
... Character
... PlayerCharacterController
isLoopingUpperBodyAnimation
... AnimationManager
... Character
... PlayerCharacterController
isMajorPosition
IsMe
IsMonoloop
... SoundEffectSpecification
... SoundInstance
isMouseInBox
isMouseInRelBox
IsMuted
IsNearlyZero
IsNumber
IsNumeric
isOccupant
isOccupied
IsOfType
IsOnCurrentSeenList
IsOnHearingNotificationList
isOnCharactersTeam
... Buggy
... DeployedInventoryStation
... EmergencyStation
... InventoryStation
... InventoryStationAccessControl
... ResupplyStation
IsOnSeenList
IsOnShotNotificationList
IsOnTeam
isOpenedAnimPlaying
... BaseDevice
... ObjectSpawnPoint
IsOverlapping
isPackAllowed
IsPageActive
... BaseGUIController
... GUIController
IsPanRange
isPassengerAllowed
IsPendingActive
IsPitchRange
IsPlayerPawn
IsPlaying
isPlayingAnimation
... AnimationManager
... Character
... PlayerCharacterController
IsPlayingLIPSincAnim
isPlayingUpperBodyAnimation
... AnimationManager
... Character
... PlayerCharacterController
isPointEncroachedForMovement
IsPolyloop
... SoundEffectSpecification
... SoundInstance
isPowered
... BaseDevice
... BaseInfo
... Door
IsPrivate
IsRefreshAvailable
isRegisteredRespawnVehicle
IsRelevant
... Mutator
... Trigger
isRepairPackAvailable
isReplicatedInstance
IsRestricted
IsRoleAvailable
isRookRelevant
isRunning
... ActionBase
... GUITimeDisplay
IsSeamlessLoop
... SoundEffectSpecification
... SoundInstance
IsServer
isSettledUpsideDown
... HavokCar
... Vehicle
IsSchemaPlaying
isSinglePlayer
IsSpectateAvailable
IsSpectating
... PlayerController
... PlayerController
... PlayerController
... TribesTVStudioTestController
IsSubaction
... TsMojoAction
... TsSubactionAttachToActor
... TsSubactionDetachFromActor
... TsSubactionFakeShoot
... TsSubactionHideActor
... TsSubactionPlayEffect
... TsSubactionPlayLIPSinc
... TsSubactionShowActor
... TsSubactionSound
isTouchingEnergyBarrier
isTransitioning
IsTweening
IsUpdating
isUpright
IsUTracing
isValid
... CustomPlayerLoadout
... Loadout
IsValidForURL
isVisible
... TribesVisionNotifier
... VisionNotifier
isWatched
isWeaponAllowed
IsZero
isZoomed
ItalicFontNames
ItalicFonts
itemContainer
ItemCount
... GUIComboBox
... GUIListBase
... GUIListBox
... moComboBox
ItemHeight
... GUIContextMenu
... GUIListBase
... UWindowComboList
... UWindowListBox
... UWindowPulldownMenu
ItemIndex
ItemLeft
Items
ItemsPerPage
ItemTop
... UWindowComboListItem
... UWindowPulldownMenuItem
itemType
ItemWidth
... GUIListBase
... UWindowMenuBarItem
Iterate
Iterations
IVisionNotification
iWarpZone
IWeaponSelectionFunction

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Creation time: st 23.5.2018 00:10:39.673 - Created with UnCodeX