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Core.Object
|
+-- Gameplay.Stat
|
+-- Gameplay.ExtendedStat
|
+-- tmod.superExtendedStat
| Variables Summary | |
|---|---|
| int | damage |
| int | projectileDistance |
| superExtendedStat | |
| bool | bAllowTargetInVehicleOrTurret |
| int | maxDistance |
| float | maxTargetSpeed |
| float | minDamage |
| int | minDistance |
| int | minTargetAltitude |
| float | minTargetSpeed |
| Inherited Variables from Gameplay.ExtendedStat |
|---|
| bAllowTargetInVehicleOrTurret, maxDistance, maxTargetSpeed, minDamage, minDistance, minTargetAltitude, minTargetSpeed |
| Inherited Variables from Gameplay.Stat |
|---|
| acronym, awardDescription, defensePointsPerStat, description, logLevel, offensePointsPerStat, personalMessage, PersonalMessageClass, stylePointsPerStat |
| Functions Summary | ||
|---|---|---|
![]() | bool | isEligible (Controller Source, Controller Target, float damageAmount)) |
| Inherited Functions from Gameplay.ExtendedStat |
|---|
| isEligible |
| Variables Detail |
|---|
| Functions Detail |
|---|
isEligible Source code| Defaultproperties |
|---|
defaultproperties
{
personalMessage="superExtendedStat message"
damage = 0
projectileDistance = 0
} |
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