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Core.Object | +-- Gameplay.Stat | +-- Gameplay.ExtendedStat | +-- tmod.superExtendedStat
Variables Summary | |
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int | damage |
int | projectileDistance |
superExtendedStat | |
bool | bAllowTargetInVehicleOrTurret |
int | maxDistance |
float | maxTargetSpeed |
float | minDamage |
int | minDistance |
int | minTargetAltitude |
float | minTargetSpeed |
Inherited Variables from Gameplay.ExtendedStat |
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bAllowTargetInVehicleOrTurret, maxDistance, maxTargetSpeed, minDamage, minDistance, minTargetAltitude, minTargetSpeed |
Inherited Variables from Gameplay.Stat |
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acronym, awardDescription, defensePointsPerStat, description, logLevel, offensePointsPerStat, personalMessage, PersonalMessageClass, stylePointsPerStat |
Functions Summary | ||
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bool | isEligible (Controller Source, Controller Target, float damageAmount)) |
Inherited Functions from Gameplay.ExtendedStat |
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isEligible |
Variables Detail |
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Functions Detail |
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Defaultproperties |
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defaultproperties { personalMessage="superExtendedStat message" damage = 0 projectileDistance = 0 } |
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