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Gameplay

Interface Summary
IFiringMotor 
IMPAreaTriggerable 
InventoryStationAccessControl 
IRepairClient 
Class Summary
AccessControl 
AccessTerminal 
AccessTerminalUseableObject 
ActionAddNewContainerCarryables 
ActionApplyForce 
ActionBaseDevicePowerSwitch 
ActionCloseDoor 
ActionDecreaseCountDown 
ActionDisablePointOfInterest 
ActionDisableUse 
ActionDisplayInfo 
ActionDisplayMessage 
ActionDisplayPrompt 
ActionDisplayText 
ActionEnablePointOfInterest 
ActionEnableUse 
ActionEnterTurret 
ActionEnterVehicle 
ActionFailCampaignMission 
ActionForceRespawn 
ActionGetArmorType 
ActionGetMessageValue 
ActionGiveJetpack 
ActionGiveWeapon 
ActionHasItem 
ActionIncreaseCountDown 
ActionNextCampaignMission 
ActionObjectiveAdd 
ActionObjectiveBase 
ActionObjectiveGetNumActors 
ActionObjectiveGetStatus 
ActionObjectiveRemove 
ActionObjectiveRemoveActor 
ActionObjectiveSetStatus 
ActionOpenDoor 
ActionPlaySpeech 
ActionQuake 
ActionResetAccessTerminal 
ActionResetContainer 
ActionResetRace 
ActionReturnCarryable 
ActionSendTriggerMessage 
ActionSetAllowReturnWhenDead 
ActionSetGodMode 
ActionSetRadarZoomScale 
ActionSetRespawn 
ActionSetTeam 
ActionSetVelocity 
ActionShakeCamera 
ActionSpawnRook 
ActionStartCountDown 
ActionStartHeadTalking 
ActionStartSPIntroCamera 
ActionStopCountDown 
ActionStopHeadTalking 
ActionStopViewFromCamera 
ActionTeleport 
ActionViewFromCamera 
AimArcWeapons 
AimFunctions 
AimProjectileWeapons 
AircraftMotor 
Ammo 
AnimationChannel 
AnimationInterpolator 
AnimationLayer 
AnimationManager 
AnimationSpring 
AnimationState 
AnimationTestCharacter 
AntiAircraftProjectile 
AntiAircraftWeapon 
ArcProjectile 
Armor 
Arms 
AssaultShip 
AssaultShipHavokData 
AssaultShipMotor 
AssaultShipMountedTurret 
AssaultShipWeapon 
BaseAICharacter 
BaseCamera 
BaseDevice 
BaseDeviceAccess 
BaseDeviceDeployable 
BaseInfo 
Blaster 
BlasterProjectile 
Buckler 
BucklerProjectile 
Buggy 
BuggyHavokData 
BuggyKarmaParams 
BuggyMotor 
BuggyMountedTurret 
BuggyTire 
Burner 
BurnerProjectile 
Burning 
BurningArea 
CacheMutators 
CampaignInfo 
Car 
CarMotor 
Catapult 
CatapultDeployable 
Chaingun 
ChaingunProjectile 
Character 
CharacterController 
CharacterEquippableAnimator 
CharacterMotor 
CharacterState 
CharacterVisualisation 
ChargeUpWeapon 
Checkpoint 
ClientSideCharacter 
CloakPack 
CombatRole 
ConcreteSpeechManager 
ConsoleCommandManager 
Consumable 
ControllableTexMatrix 
ControllableTexturePanner 
ControllableTextureRotator 
CooperativeGameInfo 
CustomPlayerLoadout 
CutsceneCharacter 
DefaultHUD 
DemoController 
Deployable 
DeployedCatapult 
DeployedInventoryStation 
DeployedRepairer 
DeployedSensorTower 
DeployedTurret 
DeployedTurretSentryWeapon 
Door 
DoorSensor 
DynamicObject 
EmergencySpawnPoint 
EmergencyStation 
EmergencyStationAccess 
EnergyBarrier 
EnergyBlade 
EnergyDrain 
EnergyPack 
Equipment 
EquipmentPickupProxy 
EquipmentSpawnPoint 
Equippable 
EquippableAnimator 
EquippableDepTurretAnimator 
Explosion 
ExplosionDamageType 
ExplosionVisualisation 
ExplosiveProjectile 
ExtendedStat 
FlightControlJoint 
GameInfo 
GameSpyStatSerializer 
GloraxMeleeWeapon 
GloraxWeapon 
Grappler 
GrapplerProjectile 
GrapplerRope 
GrenadeLauncher 
GrenadeLauncherProjectile 
HandGrenade 
HandGrenadeProjectile 
HavokCar 
HavokCarWheel 
HealthKit 
HealthKitConsumable 
HUDInteraction 
InventoryStation 
InventoryStationAccess 
InventoryStationDeployable 
InventoryStationDialog 
InventoryStationHUD 
InventoryStationInteraction 
InventoryStationPlatform 
InventoryStationStandaloneAccessclass: InventoryStationStandaloneAccess

Implements an InventoryStationAccess class which can be
 
Jetpack 
JetpackPickup 
JointControlledAircraft 
Key 
KeyBindings 
LatticeInfo 
Loadout 
LocalStatSerializer 
MapList 
MessageBaseDeviceDisabled 
MessageBaseDeviceEnabled 
MessageBaseDevicePowerOff 
MessageBaseDevicePowerOn 
MessageCapturableCaptured 
MessageCarryableReturned 
MessageCheckpointFailed 
MessageCheckpointPassed 
MessageClientChangedTeam 
MessageClientConnected 
MessageClientDisconnected 
MessageContainerDeposit 
MessageContainerEmpty 
MessageContainerFull 
MessageContainerWithdrawal 
MessageCountDownExpired 
MessageDeath 
MessageDestroyed 
MessageDriverEnter 
MessageDriverLeave 
MessageDroppedGameObject 
MessageEquipmentBase 
MessageEquipmentDropped 
MessageEquipmentPickedUp 
MessageFlagCaptured 
MessageGameEnd 
MessageGameLoaded 
MessageGoalScored 
MessageGunnerEnter 
MessageGunnerLeave 
MessageLevelStart 
MessageLostBuckler 
MessageMover 
MessageMoverBump 
MessageMoverClosed 
MessageMoverClosing 
MessageMoverOpened 
MessageMoverOpening 
MessageMoverPlayerBump 
MessagePickedUpGameObject 
MessagePlayerStart 
MessagePlayerStartDelayed 
MessagePreDrawHUD 
MessageRoundEnd 
MessageRoundStart 
MessageRoundWarmup 
MessageTeamScored 
MessageTerritoryConquered 
MessageTerritoryConquering 
MessageTerritoryContested 
MessageTrigger 
MessageTriggerEnter 
MessageTriggerExit 
MessageUsed 
MessageVehicleOccupantChange 
ModeInfo 
Mortar 
MortarProjectile 
Motor 
MovementCollisionDamageType 
MovementCrushingDamageType 
Mover 
MPActor 
MPActorHelp 
MPArea 
MPAreaMessages 
MPAreaTrigger 
MPBall 
MPBallMessages 
MPBaseDeviceMessages 
MPCapturable 
MPCapturableMessages 
MPCapturePoint 
MPCapturePointMessages 
MPCarryable 
MPCarryableContainer 
MPCarryableMessages 
MPCarryableThrower 
MPCheckpoint 
MPCheckpointMessages 
MPConsumable 
MPContainerMessages 
MPDeathMessages 
MPEventMessage 
MPFlag 
MPFlagCapturePoint 
MPGameAnnouncerMessages 
MPGoal 
MPMetaCarryable 
MPPersonalMessage 
MPPersonalStatMessage 
MPPowerUp 
MPRabbitFlag 
MPRabbitFlagMessages 
MPSecondaryMessage 
MPTarget 
MPTargetMessages 
MPTeamScoreDecoration 
MPTerritory 
MPTerritoryMessages 
MultiplayerCharacter 
MultiplayerGameInfo 
MultiplayerStart 
MusicInfo 
Mutator 
NavigationTestHarness 
ObjectiveActors 
ObjectiveInfo 
ObjectiveMarker 
ObjectivesList 
ObjectSpawnPoint 
ObjectSpawnUseableObject 
Pack 
Pain 
PlayerCamera 
PlayerCharacter 
PlayerCharacterController 
PlayerControllerCamera 
PlayerSpawnPoint 
PlayerStart 
Pod 
PodHavokData 
PodKarmaParams 
PodMotor 
PodWeapon 
PodWeaponProjectile 
PointOfInterest 
PowerGenerator 
PowerIndicator 
Projectile 
ProjectileDamageType 
ProjectileRadius 
QuickChatMenu 
RadarInfo 
Ragdoll 
RagdollKarmaParams 
RagdollParameters 
RepairDeployable 
RepairPack 
RepairRadius 
RepairTendril 
ResupplyStation 
ResupplyStationAccess 
RocketPod 
RocketPodProjectile 
Rook 
RoundData 
RoundInfo 
SavedMove 
SensorDeployable 
SensorListNode 
SensorTower 
SentryProjectile 
ServerFilterInfo 
Shield 
ShieldPack 
ShockMine 
ShockMineDeployable 
ShockMineProximity 
SingleplayerCharacter 
SingleplayerGameInfo 
SinglePlayerStart 
SkeletalDecoration 
SkeletalRook 
SkinInfo 
SniperRifle 
SniperRifleBeam 
SniperRifleProjectile 
SpawnArray 
SpawnArrayUseableObject 
SpeakerRecord 
SpectatorHUD 
SpeechCategory 
SpeechCategoryManager 
SpeechChannel 
SpeedPack 
SphereVisActor 
Spinfusor 
SpinfusorProjectile 
Stat 
StatData 
StaticMeshAttachment 
StatSerializer 
StatTracker 
Stun 
SwitchStation 
SwitchStationUseableObject 
TalkingHeadCamera 
Tank 
TankGunnerWeapon 
TankHavokData 
TankMotor 
TankMountedTurret 
TankWeapon 
TeamInfo 
Test2Loadout 
TestArmor 
TestLoadout 
TimeChargeUpWeapon 
TreadVehicle 
TribesCheatManager 
TribesCinematicOverlay 
TribesGameMessage 
TribesGameReplicationInfo 
TribesGameSpyManager 
TribesGameStats 
TribesGUIConfig 
TribesGUIControllerBase 
TribesHUDBase 
TribesHUDManager 
TribesLocalMessage 
TribesReplicationInfo 
TribesVisionNotifier 
Trigger 
TriggerRadius 
TsActionFakeShoot 
TsSubactionFakeShoot 
Turret 
TurretAntiAircraftWeapon 
TurretBurnerWeapon 
TurretDeployable 
TurretEntry 
TurretMortarWeapon 
TurretMotor 
TurretSentryWeapon 
TurretWeapon 
UltraRenegades 
UseableObject 
Utility 
Vehicle 
VehicleCrushingDamageType 
VehicleEffectObserver 
VehicleEntry 
VehicleFlipTrigger 
VehicleHavokData 
VehicleKarmaParams 
VehicleMotor 
VehicleMountedTurret 
VehicleSpawnArea 
VehicleSpawnPoint 
Weapon 
WorldTexScaler 
xUtil 

Overview Package Class Source Class tree Glossary
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Creation time: st 23.5.2018 00:10:24.996 - Created with UnCodeX