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Gameplay.Mutator
Functions Summary | ||
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bool | MutateManualRespawn ())) | |
MutatePlayerMeshes (out Mesh characterMesh, out class<Jetpack> jetpackClass, out Mesh armsMesh)) | ||
string | MutateSpawnCombatRoleClass (Character c)) | |
string | MutateSpawnLoadoutClass (Character c)) |
Functions Detail |
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