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Gameplay.Mutator
Functions Summary | ||
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![]() | bool | MutateManualRespawn ())) |
![]() | MutatePlayerMeshes (out Mesh characterMesh, out class<Jetpack> jetpackClass, out Mesh armsMesh)) | |
![]() | string | MutateSpawnCombatRoleClass (Character c)) |
![]() | string | MutateSpawnLoadoutClass (Character c)) |
Functions Detail |
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