Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Engine.Pawn | +-- Gameplay.Rook | +-- Gameplay.MPActor | +-- Gameplay.MPCapturePoint | +-- Gameplay.MPFlagCapturePoint
Variables Summary |
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Functions Summary |
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Inherited Functions from Gameplay.MPCapturePoint |
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enumCapturables, onHomeCapturableReturned, PostBeginPlay, scoreCapture, setHomeCapturableLocation, touch |
Defaultproperties |
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defaultproperties { capturableClass = class'MPFlag' } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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