| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation  | 
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Core.Object
Action, Actor, AdminBase, AimFunctions, AnimNotify, AnimNotifyProps, Armor, Bitmap, BrushBuilder, CameraEffect, CampaignInfo, Canvas, CheatManager, CombatRole, Commandlet, ContentDumper, ControlMapping, CutsceneManager, DeleteableObject, EffectSpecification, EquippableAnimator, EventResponse, EventResponseSet, FluidSurfaceParamaters, GameConfigSet, GameSpyManager, GUI, HashMapBucket, HashMapEntry, HashMapNameToObject, HavokObject, HavokVehicleWheel, HUDAction, HUDElement, I3DL2Listener, IGEffectsSystemBase, Interactions, KarmaParamsCollision, KeyBindings, LevelSummary, LIPSincAnimProps, LIPSincAnimProps, LIPSincControllerProps, LIPSincControllerProps, LIPSincPrefsProps, LIPSincPrefsProps, ListItem, Loadout, LoadoutMenu, Locale, MatchInfo, Material, MaterialFactory, MeshObject, Message, MessageDispatcher, MovementObject, MPActorHelp, NativeClass, NotifyProperties, NotifyProperties, ObjectArray, ObjectPool, Palette, ParticleEmitter, Player, PlayerCamera, PlayerInput, PlayerProfile, PlayInfo, ProfileManager, RadarInfo, ReachSpec, RefCount, RoundData, ServerFilterInfo, SetupObject, SoundRef, SoundSet, SpeakerRecord, SpeechCategory, SpeechCategoryManager, SpeechChannel, SpeechManager, Stat, StatData, StringArray, Subsystem, SVehicleWheel, TestCondition, TestObj, Time, TribesAdminBase, TribesCredits, TribesGUIConfig, TribesHUDManager, TribesPrivilegeBase, TribesTVStudioMenuItem, TribesTVStudioSplineHandler, TsActionMusicGlobal, TsMojoAction, Utility, Variable, WebApplication, WebRequest, WebResponse, xUtil
| Constants Summary | ||
|---|---|---|
| MaxInt | = | 0x7fffffff | 
| Pi | = | 3.1415926535897932 | 
| RF_NotForClient | = | 0x00100000 | 
| RF_NotForEdit | = | 0x00400000 | 
| RF_NotForServer | = | 0x00200000 | 
| RF_Public | = | 0x00000004 | 
| RF_Transactional | = | 0x00000001 | 
| RF_Transient | = | 0x00004000 | 
| RF_Unnamed | = | 0x08000000 | 
| Variables Summary | |
|---|---|
| class | Class | 
| int | ObjectFlags | 
| int | ObjectInternal[6] | 
| Object | |
| name | Name | 
| object | Outer | 
| Enumerations Summary | ||
|---|---|---|
| EAxis AXIS_X, AXIS_Y, AXIS_Z  | ||
| ECamOrientation CAMORIENT_None, CAMORIENT_LookAtActor, CAMORIENT_FacePath, CAMORIENT_Interpolate, CAMORIENT_Dolly,  | ||
| ESheerAxis SHEER_None, SHEER_XY, SHEER_XZ, SHEER_YX, SHEER_YZ, SHEER_ZX, SHEER_ZY,  | ||
| Structures Summary | ||
|---|---|---|
| BoundingVolume Sphere  | ||
| Box Min, Max, IsValid  | ||
| Color B, G, R, A  | ||
| CompressedPosition Location, Rotation, Velocity  | ||
| Coords Origin, XAxis, YAxis, ZAxis  | ||
| GameSpyServerData gsServerId, gsIpAddress, gsPing, gsLAN, gsMapName, gsNumPlayers, gsMaxPlayers, gsHostName, gsHostPort, gsGameType, gsGameVer, gsRequiresPassword, gsTeamOneName, gsTeamTwoName, gsTeamOneScore, gsTeamTwoScore, gsAdminName, gsAdminEmail, gsTrackingStats, gsMinVersion, gsPlayerNames, gsPlayerScores, gsPlayerPings, gsPlayerTeams  | ||
| Guid A, B, C, D  | ||
| IntegerRange Min, Max  | ||
| InterpCurve Points  | ||
| InterpCurvePoint InVal, OutVal  | ||
| MatCoords U, V, UL, VL  | ||
| Matrix XPlane, YPlane, ZPlane, WPlane  | ||
| Plane W  | ||
| Quat X, Y, Z, W  | ||
| Range Min, Max  | ||
| RangeVector X, Y, Z  | ||
| Rotator Pitch, Yaw, Roll  | ||
| Scale Scale, SheerRate, SheerAxis  | ||
| Vector X, Y, Z  | ||
| Functions Summary | ||
|---|---|---|
![]()  | bool | ! (bool A) | 
![]()  | bool | != (name A, name B) | 
![]()  | bool | != (float A, float B) | 
![]()  | bool | != (int A, int B) | 
![]()  | bool | != (string A, string B) | 
![]()  | bool | != (rotator A, rotator B) | 
![]()  | bool | != (Object A, Object B) | 
![]()  | bool | != (vector A, vector B) | 
![]()  | bool | != (bool A, bool B) | 
![]()  | string | $ (coerce string A, coerce string B) | 
![]()  | string | $= (out string A, coerce string B) | 
![]()  | float | % (float A, float B) | 
![]()  | int | & (int A, int B) | 
![]()  | bool | && (bool A, skip bool B) | 
![]()  | int | * (int A, int B) | 
![]()  | rotator | * (rotator A, float    B) | 
![]()  | vector | * (vector A, vector B) | 
![]()  | vector | * (float A, vector B) | 
![]()  | vector | * (vector A, float B) | 
![]()  | float | * (float A, float B) | 
![]()  | rotator | * (float    A, rotator B) | 
![]()  | float | ** (float A, float B) | 
![]()  | vector | *= (out vector A, vector B) | 
![]()  | vector | *= (out vector A, float B) | 
![]()  | int | *= (out int A, float B) | 
![]()  | float | *= (out float A, float B) | 
![]()  | byte | *= (out byte A, byte B) | 
![]()  | rotator | *= (out rotator A, float B) | 
![]()  | int | + (int A, int B) | 
![]()  | vector | + (vector A, vector B) | 
![]()  | float | + (float A, float B) | 
![]()  | rotator | + (rotator A, rotator B) | 
![]()  | int | ++ (out int A) | 
![]()  | byte | ++ (out byte A) | 
![]()  | int | ++ (out int A) | 
![]()  | byte | ++ (out byte A) | 
![]()  | vector | += (out vector A, vector B) | 
![]()  | float | += (out float A, float B) | 
![]()  | rotator | += (out rotator A, rotator B) | 
![]()  | int | += (out int A, int B) | 
![]()  | byte | += (out byte A, byte B) | 
![]()  | float | - (float A, float B) | 
![]()  | float | - (float A) | 
![]()  | vector | - (vector A) | 
![]()  | vector | - (vector A, vector B) | 
![]()  | rotator | - (rotator A, rotator B) | 
![]()  | int | - (int A, int B) | 
![]()  | int | - (int A) | 
![]()  | byte | -- (out byte A) | 
![]()  | int | -- (out int A) | 
![]()  | int | -- (out int A) | 
![]()  | byte | -- (out byte A) | 
![]()  | float | -= (out float A, float B) | 
![]()  | rotator | -= (out rotator A, rotator B) | 
![]()  | vector | -= (out vector A, vector B) | 
![]()  | string | -= (out string A, coerce string B) | 
![]()  | int | -= (out int A, int B) | 
![]()  | byte | -= (out byte A, byte B) | 
![]()  | rotator | /  (rotator A, float    B) | 
![]()  | vector | /  (vector A, float B) | 
![]()  | float | /  (float A, float B) | 
![]()  | int | /  (int A, int B) | 
![]()  | int | /= (out int A, float B) | 
![]()  | byte | /= (out byte A, byte B) | 
![]()  | vector | /= (out vector A, float B) | 
![]()  | rotator | /= (out rotator A, float B) | 
![]()  | float | /= (out float A, float B) | 
![]()  | bool | < (int A, int B) | 
![]()  | bool | < (string A, string B) | 
![]()  | bool | < (float A, float B) | 
![]()  | int | << (int A, int B) | 
![]()  | vector | << (vector A, rotator B) | 
![]()  | bool | <= (string A, string B) | 
![]()  | bool | <= (int A, int B) | 
![]()  | bool | <= (float A, float B) | 
![]()  | bool | == (int A, int B) | 
![]()  | bool | == (rotator A, rotator B) | 
![]()  | bool | == (vector A, vector B) | 
![]()  | bool | == (bool A, bool B) | 
![]()  | bool | == (name A, name B) | 
![]()  | bool | == (string A, string B) | 
![]()  | bool | == (float A, float B) | 
![]()  | bool | == (Object A, Object B) | 
![]()  | bool | > (string A, string B) | 
![]()  | bool | > (float A, float B) | 
![]()  | bool | > (int A, int B) | 
![]()  | bool | >= (string A, string B) | 
![]()  | bool | >= (int A, int B) | 
![]()  | bool | >= (float A, float B) | 
![]()  | int | >> (int A, int B) | 
![]()  | vector | >> (vector A, rotator B) | 
![]()  | int | >>> (int A, int B) | 
![]()  | string | @ (coerce string A, coerce string B) | 
![]()  | string | @= (out string A, coerce string B) | 
![]()  | float | Abs (float A) | 
![]()  | float | Acos (float A) | 
![]()  | AllClasses (class BaseClass, out class OutClass) | |
![]()  | AllEditableProperties (class FromClass, class TerminatingSuperClass, out Name PropName, optional out string PropType) | |
![]()  | Object | Allocate (Object Context, optional Object Outer, optional string n, optional INT flags, optional Object Template) | 
![]()  | AllProperties (class FromClass, class TerminatingSuperClass, out Name PropName, optional out string PropType) | |
![]()  | float | AppSeconds () | 
![]()  | int | Asc (string S) | 
![]()  | float | Asin (float A) | 
![]()  | AssertWithDescription (bool expression, string description) | |
![]()  | float | Atan (float A, float B) | 
![]()  | BeginState () | |
![]()  | bool | CanSLog () | 
![]()  | string | Caps (coerce string S) | 
![]()  | string | Chr (int i) | 
![]()  | int | Clamp (int V, int A, int B) | 
![]()  | ClassConstruct ())) | |
![]()  | bool | ClassIsChildOf (class TestClass, class ParentClass) | 
![]()  | bool | ClockwiseFrom (int A, int B) | 
![]()  | class | CommonBase (Array<class> classes) | 
![]()  | Construct () | |
![]()  | float | Cos (float A) | 
![]()  | vector | Cross (vector A, vector B) | 
![]()  | string | DecodeFromURL (coerce string S)) | 
![]()  | Disable (name ProbeFunc) | |
![]()  | bool | Div (coerce string Src, string Divider, out string LeftPart, out string RightPart) | 
![]()  | float | Dot (vector A, vector B) | 
![]()  | object | DynamicFindObject (string ObjectName, class ObjectClass) | 
![]()  | object | DynamicLoadObject (string ObjectName, class ObjectClass, optional bool MayFail) | 
![]()  | Enable (name ProbeFunc) | |
![]()  | string | EncodeForURL (coerce string S)) | 
![]()  | EndState () | |
![]()  | string | Eval (bool Condition, coerce string ResultIfTrue, coerce string ResultIfFalse) | 
![]()  | float | Exp (float A) | 
![]()  | float | FClamp (float V, float A, float B) | 
![]()  | object | FindObject (string ObjectName, class ObjectClass, optional Object Outer) | 
![]()  | FlushConfig () | |
![]()  | float | FMax (float A, float B) | 
![]()  | float | FMin (float A, float B) | 
![]()  | float | FRand () | 
![]()  | GetAxes (rotator A, out vector X, out vector Y, out vector Z) | |
![]()  | String | GetBuildNumber () | 
![]()  | name | GetEnum (object E, int i) | 
![]()  | String | GetMinCompatibleBuildNumber () | 
![]()  | string | GetPropertyText (string PropName) | 
![]()  | name | GetStateName () | 
![]()  | Class | GetSuperClass (Class derived) | 
![]()  | GetUnAxes (rotator A, out vector X, out vector Y, out vector Z) | |
![]()  | GotoState (optional name NewState, optional name Label) | |
![]()  | int | Hash (string Key, optional int Mod) | 
![]()  | bool | HasUnicode (coerce string S) | 
![]()  | int | InStr (coerce string S, coerce string t) | 
![]()  | float | InterpCurveEval (InterpCurve curve, float input) | 
![]()  | InterpCurveGetInputDomain (InterpCurve curve, out float min, out float max) | |
![]()  | InterpCurveGetOutputRange (InterpCurve curve, out float min, out float max) | |
![]()  | rotator | Inverse (rotator A) | 
![]()  | Invert (out vector X, out vector Y, out vector Z) | |
![]()  | bool | IsA (name ClassName) | 
![]()  | bool | IsInState (name TestState) | 
![]()  | bool | IsNearlyZero (vector A) | 
![]()  | bool | IsUTracing () | 
![]()  | bool | IsValidForURL (coerce string S)) | 
![]()  | bool | IsZero (vector A) | 
![]()  | string | Left (coerce string S, int i) | 
![]()  | int | Len (coerce string S) | 
![]()  | float | Lerp (float Alpha, float A, float B) | 
![]()  | string | Localize (string SectionName, string KeyName, string PackageName) | 
![]()  | string | Locs (coerce string S) | 
![]()  | Log (coerce string S, optional name Tag) | |
![]()  | float | Loge (float A) | 
![]()  | LogGuardStack () | |
![]()  | int | Max (int A, int B) | 
![]()  | string | Mid (coerce string S, int i, optional int j) | 
![]()  | int | Min (int A, int B) | 
![]()  | vector | MirrorVectorByNormal (vector Vect, vector Normal) | 
![]()  | vector | Normal (vector A) | 
![]()  | rotator | Normalize (rotator Rot) | 
![]()  | NullReferences () | |
![]()  | rotator | OrthoRotation (vector X, vector Y, vector Z) | 
![]()  | Quat | QuatFindBetween (Vector A, Vector B) | 
![]()  | Quat | QuatFromAxisAndAngle (Vector Axis, Float Angle) | 
![]()  | Quat | QuatFromRotator (rotator A) | 
![]()  | Quat | QuatInvert (Quat A) | 
![]()  | Quat | QuatProduct (Quat A, Quat B) | 
![]()  | vector | QuatRotateVector (Quat A, vector B) | 
![]()  | rotator | QuatToRotator (Quat A) | 
![]()  | int | Rand (int Max) | 
![]()  | float | RandRange (float Min, float Max) | 
![]()  | string | Repl (coerce string Src, coerce string Match, coerce string With, optional bool bCaseSensitive) | 
![]()  | string | replaceStr (coerce string input, optional coerce string p1, optional coerce string p2, optional coerce string p3, optional coerce string p4, optional coerce string p5)) | 
![]()  | ResetConfig (optional string OverrideName, optional string FileName) | |
![]()  | string | Right (coerce string S, int i) | 
![]()  | rotator | RotRand (optional bool bRoll) | 
![]()  | SaveConfig (optional string OverrideSectionName, optional string FileName, optional bool FlushToDisk, optional bool bDoNotSaveDefaults) | |
![]()  | SetPropertyText (string PropName, string PropValue) | |
![]()  | SetUTracing (bool bNewUTracing) | |
![]()  | float | Sin (float A) | 
![]()  | Sleep (float Seconds) | |
![]()  | SLog (coerce string msg) | |
![]()  | float | Smerp (float Alpha, float A, float B) | 
![]()  | int | Split (coerce string Src, string Divider, out array<string> Parts) | 
![]()  | float | Sqrt (float A) | 
![]()  | float | Square (float A) | 
![]()  | StaticSaveConfig () | |
![]()  | int | StrCmp (coerce string S, coerce string T, optional int Count, optional bool bCaseSensitive) | 
![]()  | float | Tan (float A) | 
![]()  | float | VDist (vector A, vector B) | 
![]()  | float | VDistSquared (vector A, vector B) | 
![]()  | vector | VRand () | 
![]()  | float | VSize (vector A) | 
![]()  | float | VSize2D (vector A) | 
![]()  | float | VSizeSquared (vector A) | 
![]()  | float | VSizeSquared2D (vector A) | 
![]()  | Warn (coerce string S) | |
![]()  | int | ^ (int A, int B) | 
![]()  | bool | ^^ (bool A, bool B) | 
![]()  | int | | (int A, int B) | 
![]()  | bool | || (bool A, skip bool B) | 
![]()  | int | ~ (int A) | 
![]()  | bool | ~= (string A, string B) | 
![]()  | bool | ~= (float A, float B) | 
| Constants Detail | 
|---|
| Variables Detail | 
|---|
| Enumerations Detail | 
|---|
CAMORIENT_None, CAMORIENT_LookAtActor, CAMORIENT_FacePath, CAMORIENT_Interpolate, CAMORIENT_Dolly,};
| Structures Detail | 
|---|
var(Object) config byte A;};
var(Object) config byte B;
var(Object) config byte G;
var(Object) config byte R;
var(Object) config vector Origin;};
var(Object) config vector XAxis;
var(Object) config vector YAxis;
var(Object) config vector ZAxis;
var String gsAdminEmail;};
var String gsAdminName;
var String gsGameType;
var String gsGameVer;
var String gsHostName;
var String gsHostPort;
var String gsIpAddress;
var bool gsLAN;
var String gsMapName;
var String gsMaxPlayers;
var String gsMinVersion;
var String gsNumPlayers;
var int gsPing;
var Array<String> gsPlayerNames;
var Array<String> gsPlayerPings;
var Array<String> gsPlayerScores;
var Array<String> gsPlayerTeams;
var String gsRequiresPassword;
var int gsServerId;
var String gsTeamOneName;
var String gsTeamOneScore;
var String gsTeamTwoName;
var String gsTeamTwoScore;
var String gsTrackingStats;
var(Object) config float U;};
var(Object) config float UL;
var(Object) config float V;
var(Object) config float VL;
var(Object) Plane WPlane;};
var(Object) Plane XPlane;
var(Object) Plane YPlane;
var(Object) Plane ZPlane;
var(Object) config float W;};
var(Object) config float X;
var(Object) config float Y;
var(Object) config float Z;
var(Object) config range X;};
var(Object) config range Y;
var(Object) config range Z;
var(Object) config int Pitch;};
var(Object) config int Roll;
var(Object) config int Yaw;
var(Object) config vector Scale;};
var(Object) ESheerAxis SheerAxis;
var(Object) config float SheerRate;
var(Object) config float X;};
var(Object) config float Y;
var(Object) config float Z;
| Functions Detail | 
|---|
 !  Source code
 !=  Source code
 !=  Source code
 !=  Source code
 !=  Source code
 !=  Source code
 !=  Source code
 !=  Source code
 !=  Source code
 $  Source code
 $=  Source code
 %  Source code
 &  Source code
 &&  Source code
 *  Source code
 *  Source code
 *  Source code
 *  Source code
 *  Source code
 *  Source code
 *  Source code
 **  Source code
 *=  Source code
 *=  Source code
 *=  Source code
 *=  Source code
 *=  Source code
 *=  Source code
 +  Source code
 +  Source code
 +  Source code
 +  Source code
 ++  Source code
 ++  Source code
 ++  Source code
 ++  Source code
 +=  Source code
 +=  Source code
 +=  Source code
 +=  Source code
 +=  Source code
 -  Source code
 -  Source code
 -  Source code
 -  Source code
 -  Source code
 -  Source code
 -  Source code
 --  Source code
 --  Source code
 --  Source code
 --  Source code
 -=  Source code
 -=  Source code
 -=  Source code
 -=  Source code
 -=  Source code
 -=  Source code
 /   Source code
 /   Source code
 /   Source code
 /   Source code
 /=  Source code
 /=  Source code
 /=  Source code
 /=  Source code
 /=  Source code
 <  Source code
 <  Source code
 <  Source code
 <<  Source code
 <<  Source code
 <=  Source code
 <=  Source code
 <=  Source code
 ==  Source code
 ==  Source code
 ==  Source code
 ==  Source code
 ==  Source code
 ==  Source code
 ==  Source code
 ==  Source code
 >  Source code
 >  Source code
 >  Source code
 >=  Source code
 >=  Source code
 >=  Source code
 >>  Source code
 >>  Source code
 >>>  Source code
 @  Source code
 @=  Source code
 Abs  Source code
 Acos  Source code
 AllClasses  Source code
 AllEditableProperties  Source code
 Allocate  Source code
 AllProperties  Source code
 AppSeconds  Source code
 Asc  Source code
 Asin  Source code
 AssertWithDescription  Source code
 Atan  Source code
 BeginState  Source code
 CanSLog  Source code
 Caps  Source code
 Chr  Source code
 Clamp  Source code
 ClassConstruct  Source code
 ClassIsChildOf  Source code
 ClockwiseFrom  Source code
 CommonBase  Source code
 Construct  Source code
 Cos  Source code
 Cross  Source code
 DecodeFromURL  Source code
 Disable  Source code
 Div  Source code
 Dot  Source code
 DynamicFindObject  Source code
 DynamicLoadObject  Source code
 Enable  Source code
 EncodeForURL  Source code
 EndState  Source code
 Eval  Source code
 Exp  Source code
 FClamp  Source code
 FindObject  Source code
 FlushConfig  Source code
 FMax  Source code
 FMin  Source code
 FRand  Source code
 GetAxes  Source code
 GetBuildNumber  Source code
 GetEnum  Source code
 GetMinCompatibleBuildNumber  Source code
 GetPropertyText  Source code
 GetStateName  Source code
 GetSuperClass  Source code
 GetUnAxes  Source code
 GotoState  Source code
 Hash  Source code
 HasUnicode  Source code
 InStr  Source code
 InterpCurveEval  Source code
 InterpCurveGetInputDomain  Source code
 InterpCurveGetOutputRange  Source code
 Inverse  Source code
 Invert  Source code
 IsA  Source code
 IsInState  Source code
 IsNearlyZero  Source code
 IsUTracing  Source code
 IsValidForURL  Source code
 IsZero  Source code
 Left  Source code
 Len  Source code
 Lerp  Source code
 Localize  Source code
 Locs  Source code
 Log  Source code
 Loge  Source code
 LogGuardStack  Source code
 Max  Source code
 Mid  Source code
 Min  Source code
 MirrorVectorByNormal  Source code
 Normal  Source code
 Normalize  Source code
 NullReferences  Source code
 OrthoRotation  Source code
 QuatFindBetween  Source code
 QuatFromAxisAndAngle  Source code
 QuatFromRotator  Source code
 QuatInvert  Source code
 QuatProduct  Source code
 QuatRotateVector  Source code
 QuatToRotator  Source code
 Rand  Source code
 RandRange  Source code
 Repl  Source code
 replaceStr  Source code
 ResetConfig  Source code
 Right  Source code
 RotRand  Source code
 SaveConfig  Source code
 SetPropertyText  Source code
 SetUTracing  Source code
 Sin  Source code
 Sleep  Source code
 SLog  Source code
 Smerp  Source code
 Split  Source code
 Sqrt  Source code
 Square  Source code
 StaticSaveConfig  Source code
 StrCmp  Source code
 Tan  Source code
 VDist  Source code
 VDistSquared  Source code
 VRand  Source code
 VSize  Source code
 VSize2D  Source code
 VSizeSquared  Source code
 VSizeSquared2D  Source code
 Warn  Source code
 ^  Source code
 ^^  Source code
 |  Source code
 ||  Source code
 ~  Source code
 ~=  Source code
 ~=  Source code| Defaultproperties | 
|---|
defaultproperties
{
}
 | 
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