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Core.Object | +-- Engine.Material
Combiner, Modifier, RenderedMaterial
Constants Summary |
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Inherited Contants from Core.Object |
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MaxInt, Pi, RF_NotForClient, RF_NotForEdit, RF_NotForServer, RF_Public, RF_Transactional, RF_Transient, RF_Unnamed |
Variables Summary | |
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Material | DefaultMaterial |
EMaterialType | MaterialType |
bool | UseFallback |
bool | Validated |
Material | |
Material | FallbackMaterial |
MaterialType | |
int | MaterialSoundType |
EMaterialVisualType | MaterialVisualType |
Inherited Variables from Core.Object |
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Class, Name, ObjectFlags, ObjectInternal[6], Outer |
Enumerations Summary | ||
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EMaterialType MT_Material, MT_Combiner, MT_GlowMaterial, MT_BlurMaterial, MT_ModifierStart, MT_Modifier, MT_ColorModifier, MT_FinalBlend, MT_MaterialSequence, MT_MaterialSwitch, MT_OpacityModifier, MT_TexModifierStart, MT_TexModifier, MT_TexCoordSource, MT_TexEnvMap, MT_TexMatrix, MT_TexOscillator, MT_TexPanner, MT_TexRotator, MT_TexScaler, MT_TexModifierEnd, MT_ModifierEnd, MT_RenderedMaterialStart, MT_RenderedMaterial, MT_Shader, MT_ProjectorMaterial, MT_ParticleMaterial, MT_TerrainMaterial, MT_VertexColor, MT_ConstantMaterialStart, MT_ConstantMaterial, MT_ConstantColor, MT_FadeColor, MT_ConstantMaterialEnd, MT_BitmapMaterialStart, MT_BitmapMaterial, MT_ScriptedTexture, MT_ShadowBitmapMaterial, MT_TextureStart, MT_Texture, MT_Cubemap, MT_TextureEnd, MT_BitmapMaterialEnd, MT_RenderedMaterialEnd, | ||
EMaterialVisualType MVT_Default, MVT_Concrete, MVT_Carpet, MVT_Dirt, MVT_Mud, MVT_Glass, MVT_Grass, MVT_Ice, MVT_Metal, MVT_MetalCatwalk, MVT_Rubble, MVT_Sand, MVT_Snow, MVT_Water, MVT_Stone, MVT_VegitationRigid, MVT_VegitationSoft, MVT_WaterPipe, MVT_Wood, MVT_Armour, MVT_Flesh, MVT_Bone, MVT_RockWasteland, MVT_RockRocky, MVT_RockMeadows, MVT_BeaglePipes, MVT_Energy, |
Inherited Enumerations from Core.Object |
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EAxis, ECamOrientation, ESheerAxis |
Structures Summary |
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Inherited Structures from Core.Object |
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BoundingVolume, Box, Color, CompressedPosition, Coords, GameSpyServerData, Guid, IntegerRange, InterpCurve, InterpCurvePoint, MatCoords, Matrix, Plane, Quat, Range, RangeVector, Rotator, Scale, Vector |
Functions Summary | ||
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![]() | int | GetUSize () |
![]() | int | GetVSize () |
![]() | Reset ())) | |
![]() | Trigger (Actor Other, Actor EventInstigator )) |
Variables Detail |
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Enumerations Detail |
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MT_Material, MT_Combiner, MT_GlowMaterial, MT_BlurMaterial, MT_ModifierStart, MT_Modifier, MT_ColorModifier, MT_FinalBlend, MT_MaterialSequence, MT_MaterialSwitch, MT_OpacityModifier, MT_TexModifierStart, MT_TexModifier, MT_TexCoordSource, MT_TexEnvMap, MT_TexMatrix, MT_TexOscillator, MT_TexPanner, MT_TexRotator, MT_TexScaler, MT_TexModifierEnd, MT_ModifierEnd, MT_RenderedMaterialStart, MT_RenderedMaterial, MT_Shader, MT_ProjectorMaterial, MT_ParticleMaterial, MT_TerrainMaterial, MT_VertexColor, MT_ConstantMaterialStart, MT_ConstantMaterial, MT_ConstantColor, MT_FadeColor, MT_ConstantMaterialEnd, MT_BitmapMaterialStart, MT_BitmapMaterial, MT_ScriptedTexture, MT_ShadowBitmapMaterial, MT_TextureStart, MT_Texture, MT_Cubemap, MT_TextureEnd, MT_BitmapMaterialEnd, MT_RenderedMaterialEnd,};
MVT_Default, MVT_Concrete, MVT_Carpet, MVT_Dirt, MVT_Mud, MVT_Glass, MVT_Grass, MVT_Ice, MVT_Metal, MVT_MetalCatwalk, MVT_Rubble, MVT_Sand, MVT_Snow, MVT_Water, MVT_Stone, MVT_VegitationRigid, MVT_VegitationSoft, MVT_WaterPipe, MVT_Wood, MVT_Armour, MVT_Flesh, MVT_Bone, MVT_RockWasteland, MVT_RockRocky, MVT_RockMeadows, MVT_BeaglePipes, MVT_Energy,};
Functions Detail |
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Defaultproperties |
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defaultproperties { FallbackMaterial=None DefaultMaterial=Texture'Engine_res.DefaultTexture' MaterialType = MT_Material } |
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