| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.Material
Combiner, Modifier, RenderedMaterial
| Constants Summary |
|---|
| Inherited Contants from Core.Object |
|---|
| MaxInt, Pi, RF_NotForClient, RF_NotForEdit, RF_NotForServer, RF_Public, RF_Transactional, RF_Transient, RF_Unnamed |
| Variables Summary | |
|---|---|
| Material | DefaultMaterial |
| EMaterialType | MaterialType |
| bool | UseFallback |
| bool | Validated |
| Material | |
| Material | FallbackMaterial |
| MaterialType | |
| int | MaterialSoundType |
| EMaterialVisualType | MaterialVisualType |
| Inherited Variables from Core.Object |
|---|
| Class, Name, ObjectFlags, ObjectInternal[6], Outer |
| Enumerations Summary | ||
|---|---|---|
| EMaterialType MT_Material, MT_Combiner, MT_GlowMaterial, MT_BlurMaterial, MT_ModifierStart, MT_Modifier, MT_ColorModifier, MT_FinalBlend, MT_MaterialSequence, MT_MaterialSwitch, MT_OpacityModifier, MT_TexModifierStart, MT_TexModifier, MT_TexCoordSource, MT_TexEnvMap, MT_TexMatrix, MT_TexOscillator, MT_TexPanner, MT_TexRotator, MT_TexScaler, MT_TexModifierEnd, MT_ModifierEnd, MT_RenderedMaterialStart, MT_RenderedMaterial, MT_Shader, MT_ProjectorMaterial, MT_ParticleMaterial, MT_TerrainMaterial, MT_VertexColor, MT_ConstantMaterialStart, MT_ConstantMaterial, MT_ConstantColor, MT_FadeColor, MT_ConstantMaterialEnd, MT_BitmapMaterialStart, MT_BitmapMaterial, MT_ScriptedTexture, MT_ShadowBitmapMaterial, MT_TextureStart, MT_Texture, MT_Cubemap, MT_TextureEnd, MT_BitmapMaterialEnd, MT_RenderedMaterialEnd, | ||
| EMaterialVisualType MVT_Default, MVT_Concrete, MVT_Carpet, MVT_Dirt, MVT_Mud, MVT_Glass, MVT_Grass, MVT_Ice, MVT_Metal, MVT_MetalCatwalk, MVT_Rubble, MVT_Sand, MVT_Snow, MVT_Water, MVT_Stone, MVT_VegitationRigid, MVT_VegitationSoft, MVT_WaterPipe, MVT_Wood, MVT_Armour, MVT_Flesh, MVT_Bone, MVT_RockWasteland, MVT_RockRocky, MVT_RockMeadows, MVT_BeaglePipes, MVT_Energy, | ||
| Inherited Enumerations from Core.Object |
|---|
| EAxis, ECamOrientation, ESheerAxis |
| Structures Summary |
|---|
| Inherited Structures from Core.Object |
|---|
| BoundingVolume, Box, Color, CompressedPosition, Coords, GameSpyServerData, Guid, IntegerRange, InterpCurve, InterpCurvePoint, MatCoords, Matrix, Plane, Quat, Range, RangeVector, Rotator, Scale, Vector |
| Functions Summary | ||
|---|---|---|
![]() | int | GetUSize () |
![]() | int | GetVSize () |
![]() | Reset ())) | |
![]() | Trigger (Actor Other, Actor EventInstigator )) | |
| Variables Detail |
|---|
| Enumerations Detail |
|---|
MT_Material, MT_Combiner, MT_GlowMaterial, MT_BlurMaterial, MT_ModifierStart, MT_Modifier, MT_ColorModifier, MT_FinalBlend, MT_MaterialSequence, MT_MaterialSwitch, MT_OpacityModifier, MT_TexModifierStart, MT_TexModifier, MT_TexCoordSource, MT_TexEnvMap, MT_TexMatrix, MT_TexOscillator, MT_TexPanner, MT_TexRotator, MT_TexScaler, MT_TexModifierEnd, MT_ModifierEnd, MT_RenderedMaterialStart, MT_RenderedMaterial, MT_Shader, MT_ProjectorMaterial, MT_ParticleMaterial, MT_TerrainMaterial, MT_VertexColor, MT_ConstantMaterialStart, MT_ConstantMaterial, MT_ConstantColor, MT_FadeColor, MT_ConstantMaterialEnd, MT_BitmapMaterialStart, MT_BitmapMaterial, MT_ScriptedTexture, MT_ShadowBitmapMaterial, MT_TextureStart, MT_Texture, MT_Cubemap, MT_TextureEnd, MT_BitmapMaterialEnd, MT_RenderedMaterialEnd,};
MVT_Default, MVT_Concrete, MVT_Carpet, MVT_Dirt, MVT_Mud, MVT_Glass, MVT_Grass, MVT_Ice, MVT_Metal, MVT_MetalCatwalk, MVT_Rubble, MVT_Sand, MVT_Snow, MVT_Water, MVT_Stone, MVT_VegitationRigid, MVT_VegitationSoft, MVT_WaterPipe, MVT_Wood, MVT_Armour, MVT_Flesh, MVT_Bone, MVT_RockWasteland, MVT_RockRocky, MVT_RockMeadows, MVT_BeaglePipes, MVT_Energy,};
| Functions Detail |
|---|
GetUSize Source code
GetVSize Source code
Reset Source code
Trigger Source code| Defaultproperties |
|---|
defaultproperties
{
FallbackMaterial=None
DefaultMaterial=Texture'Engine_res.DefaultTexture'
MaterialType = MT_Material
} |
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