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Engine.Material

Extends
Object
Modifiers
native hidecategories ( Object ) collapsecategories noexport

Core.Object
|   
+-- Engine.Material

Direct Known Subclasses:

Combiner, Modifier, RenderedMaterial

Constants Summary
Inherited Contants from Core.Object
MaxInt, Pi, RF_NotForClient, RF_NotForEdit, RF_NotForServer, RF_Public, RF_Transactional, RF_Transient, RF_Unnamed

Variables Summary
MaterialDefaultMaterial
EMaterialTypeMaterialType
boolUseFallback
boolValidated
Material
MaterialFallbackMaterial
MaterialType
intMaterialSoundType
EMaterialVisualTypeMaterialVisualType
Inherited Variables from Core.Object
Class, Name, ObjectFlags, ObjectInternal[6], Outer

Enumerations Summary
EMaterialType
MT_Material, MT_Combiner, MT_GlowMaterial, MT_BlurMaterial, MT_ModifierStart, MT_Modifier, MT_ColorModifier, MT_FinalBlend, MT_MaterialSequence, MT_MaterialSwitch, MT_OpacityModifier, MT_TexModifierStart, MT_TexModifier, MT_TexCoordSource, MT_TexEnvMap, MT_TexMatrix, MT_TexOscillator, MT_TexPanner, MT_TexRotator, MT_TexScaler, MT_TexModifierEnd, MT_ModifierEnd, MT_RenderedMaterialStart, MT_RenderedMaterial, MT_Shader, MT_ProjectorMaterial, MT_ParticleMaterial, MT_TerrainMaterial, MT_VertexColor, MT_ConstantMaterialStart, MT_ConstantMaterial, MT_ConstantColor, MT_FadeColor, MT_ConstantMaterialEnd, MT_BitmapMaterialStart, MT_BitmapMaterial, MT_ScriptedTexture, MT_ShadowBitmapMaterial, MT_TextureStart, MT_Texture, MT_Cubemap, MT_TextureEnd, MT_BitmapMaterialEnd, MT_RenderedMaterialEnd,
EMaterialVisualType
MVT_Default, MVT_Concrete, MVT_Carpet, MVT_Dirt, MVT_Mud, MVT_Glass, MVT_Grass, MVT_Ice, MVT_Metal, MVT_MetalCatwalk, MVT_Rubble, MVT_Sand, MVT_Snow, MVT_Water, MVT_Stone, MVT_VegitationRigid, MVT_VegitationSoft, MVT_WaterPipe, MVT_Wood, MVT_Armour, MVT_Flesh, MVT_Bone, MVT_RockWasteland, MVT_RockRocky, MVT_RockMeadows, MVT_BeaglePipes, MVT_Energy,
Inherited Enumerations from Core.Object
EAxis, ECamOrientation, ESheerAxis

Structures Summary
Inherited Structures from Core.Object
BoundingVolume, Box, Color, CompressedPosition, Coords, GameSpyServerData, Guid, IntegerRange, InterpCurve, InterpCurvePoint, MatCoords, Matrix, Plane, Quat, Range, RangeVector, Rotator, Scale, Vector

Functions Summary
functionint GetUSize ()
functionint GetVSize ()
function Reset ()))
function Trigger (Actor Other, Actor EventInstigator ))
Inherited Functions from Core.Object
!, !=, $, $=, %, &, &&, *, **, *=, +, ++, +=, -, --, -=, / , /=, <, <<, <=, ==, >, >=, >>, >>>, @, @=, Abs, Acos, AllClasses, AllEditableProperties, Allocate, AllProperties, AppSeconds, Asc, Asin, AssertWithDescription, Atan, BeginState, CanSLog, Caps, Chr, Clamp, ClassConstruct, ClassIsChildOf, ClockwiseFrom, CommonBase, Construct, Cos, Cross, DecodeFromURL, Disable, Div, Dot, DynamicFindObject, DynamicLoadObject, Enable, EncodeForURL, EndState, Eval, Exp, FClamp, FindObject, FlushConfig, FMax, FMin, FRand, GetAxes, GetBuildNumber, GetEnum, GetMinCompatibleBuildNumber, GetPropertyText, GetStateName, GetSuperClass, GetUnAxes, GotoState, Hash, HasUnicode, InStr, InterpCurveEval, InterpCurveGetInputDomain, InterpCurveGetOutputRange, Inverse, Invert, IsA, IsInState, IsNearlyZero, IsUTracing, IsValidForURL, IsZero, Left, Len, Lerp, Localize, Locs, Log, Loge, LogGuardStack, Max, Mid, Min, MirrorVectorByNormal, Normal, Normalize, NullReferences, OrthoRotation, QuatFindBetween, QuatFromAxisAndAngle, QuatFromRotator, QuatInvert, QuatProduct, QuatRotateVector, QuatToRotator, Rand, RandRange, Repl, replaceStr, ResetConfig, Right, RotRand, SaveConfig, SetPropertyText, SetUTracing, Sin, Sleep, SLog, Smerp, Split, Sqrt, Square, StaticSaveConfig, StrCmp, Tan, VDist, VDistSquared, VRand, VSize, VSize2D, VSizeSquared, VSizeSquared2D, Warn, ^, ^^, |, ||, ~, ~=


Variables Detail

DefaultMaterial Source code

var Material DefaultMaterial;

MaterialType Source code

var const EMaterialType MaterialType;

UseFallback Source code

var const transient bool UseFallback;

Validated Source code

var const transient bool Validated;

Material

FallbackMaterial Source code

var(Material) Material FallbackMaterial;

MaterialType

MaterialSoundType Source code

var(MaterialType) int MaterialSoundType;

MaterialVisualType Source code

var(MaterialType) EMaterialVisualType MaterialVisualType;


Enumerations Detail

EMaterialType Source code

enum EMaterialType
{
MT_Material, MT_Combiner, MT_GlowMaterial, MT_BlurMaterial, MT_ModifierStart, MT_Modifier, MT_ColorModifier, MT_FinalBlend, MT_MaterialSequence, MT_MaterialSwitch, MT_OpacityModifier, MT_TexModifierStart, MT_TexModifier, MT_TexCoordSource, MT_TexEnvMap, MT_TexMatrix, MT_TexOscillator, MT_TexPanner, MT_TexRotator, MT_TexScaler, MT_TexModifierEnd, MT_ModifierEnd, MT_RenderedMaterialStart, MT_RenderedMaterial, MT_Shader, MT_ProjectorMaterial, MT_ParticleMaterial, MT_TerrainMaterial, MT_VertexColor, MT_ConstantMaterialStart, MT_ConstantMaterial, MT_ConstantColor, MT_FadeColor, MT_ConstantMaterialEnd, MT_BitmapMaterialStart, MT_BitmapMaterial, MT_ScriptedTexture, MT_ShadowBitmapMaterial, MT_TextureStart, MT_Texture, MT_Cubemap, MT_TextureEnd, MT_BitmapMaterialEnd, MT_RenderedMaterialEnd,
};

EMaterialVisualType Source code

enum EMaterialVisualType
{
MVT_Default, MVT_Concrete, MVT_Carpet, MVT_Dirt, MVT_Mud, MVT_Glass, MVT_Grass, MVT_Ice, MVT_Metal, MVT_MetalCatwalk, MVT_Rubble, MVT_Sand, MVT_Snow, MVT_Water, MVT_Stone, MVT_VegitationRigid, MVT_VegitationSoft, MVT_WaterPipe, MVT_Wood, MVT_Armour, MVT_Flesh, MVT_Bone, MVT_RockWasteland, MVT_RockRocky, MVT_RockMeadows, MVT_BeaglePipes, MVT_Energy,
};


Functions Detail

GetUSize Source code

function int GetUSize ( )

GetVSize Source code

function int GetVSize ( )

Reset Source code

function Reset ( ) )

Trigger Source code

function Trigger ( Actor Other, Actor EventInstigator ) )


Defaultproperties

defaultproperties
{
	FallbackMaterial=None
	DefaultMaterial=Texture'Engine_res.DefaultTexture'



	MaterialType = MT_Material

}

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Creation time: st 23.5.2018 00:10:31.962 - Created with UnCodeX