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TribesGUI.LoadoutMenu

Extends
Object
Modifiers
PerObjectConfig Config ( LoadoutMenu )

Core.Object
|   
+-- TribesGUI.LoadoutMenu

Constants Summary
Inherited Contants from Core.Object
MaxInt, Pi, RF_NotForClient, RF_NotForEdit, RF_NotForServer, RF_Public, RF_Transactional, RF_Transient, RF_Unnamed

Variables Summary
boolbEmpty
boolbEnabled
StringemptyText
StringloadoutName
StringmoreText
LoadoutMenuparentMenu
Array<LoadoutMenu>subMenu
LoadoutMenu
EInputKeykeyBinding
intloadoutSlotIndex
Array<Name>subMenuNames
Inherited Variables from Core.Object
Class, Name, ObjectFlags, ObjectInternal[6], Outer

Enumerations Summary
Inherited Enumerations from Core.Object
EAxis, ECamOrientation, ESheerAxis

Structures Summary
Inherited Structures from Core.Object
BoundingVolume, Box, Color, CompressedPosition, Coords, GameSpyServerData, Guid, IntegerRange, InterpCurve, InterpCurvePoint, MatCoords, Matrix, Plane, Quat, Range, RangeVector, Rotator, Scale, Vector

Functions Summary
function InitMenu ()))
functionbool IsCategoryMenu ()))
function RefreshMenu (Array<String> loadoutNames, Array<byte> enabled))
Inherited Functions from Core.Object
!, !=, $, $=, %, &, &&, *, **, *=, +, ++, +=, -, --, -=, / , /=, <, <<, <=, ==, >, >=, >>, >>>, @, @=, Abs, Acos, AllClasses, AllEditableProperties, Allocate, AllProperties, AppSeconds, Asc, Asin, AssertWithDescription, Atan, BeginState, CanSLog, Caps, Chr, Clamp, ClassConstruct, ClassIsChildOf, ClockwiseFrom, CommonBase, Construct, Cos, Cross, DecodeFromURL, Disable, Div, Dot, DynamicFindObject, DynamicLoadObject, Enable, EncodeForURL, EndState, Eval, Exp, FClamp, FindObject, FlushConfig, FMax, FMin, FRand, GetAxes, GetBuildNumber, GetEnum, GetMinCompatibleBuildNumber, GetPropertyText, GetStateName, GetSuperClass, GetUnAxes, GotoState, Hash, HasUnicode, InStr, InterpCurveEval, InterpCurveGetInputDomain, InterpCurveGetOutputRange, Inverse, Invert, IsA, IsInState, IsNearlyZero, IsUTracing, IsValidForURL, IsZero, Left, Len, Lerp, Localize, Locs, Log, Loge, LogGuardStack, Max, Mid, Min, MirrorVectorByNormal, Normal, Normalize, NullReferences, OrthoRotation, QuatFindBetween, QuatFromAxisAndAngle, QuatFromRotator, QuatInvert, QuatProduct, QuatRotateVector, QuatToRotator, Rand, RandRange, Repl, replaceStr, ResetConfig, Right, RotRand, SaveConfig, SetPropertyText, SetUTracing, Sin, Sleep, SLog, Smerp, Split, Sqrt, Square, StaticSaveConfig, StrCmp, Tan, VDist, VDistSquared, VRand, VSize, VSize2D, VSizeSquared, VSizeSquared2D, Warn, ^, ^^, |, ||, ~, ~=


Variables Detail

bEmpty Source code

var bool bEmpty;

bEnabled Source code

var bool bEnabled;

emptyText Source code

var localized String emptyText;

loadoutName Source code

var String loadoutName;

moreText Source code

var localized String moreText;

parentMenu Source code

var LoadoutMenu parentMenu;

subMenu Source code

var Array<LoadoutMenu> subMenu;

LoadoutMenu

keyBinding Source code

var(LoadoutMenu) config EInputKey keyBinding;

loadoutSlotIndex Source code

var(LoadoutMenu) config int loadoutSlotIndex;

subMenuNames Source code

var(LoadoutMenu) config Array<Name> subMenuNames;


Functions Detail

InitMenu Source code

function InitMenu ( ) )

IsCategoryMenu Source code

function bool IsCategoryMenu ( ) )

RefreshMenu Source code

function RefreshMenu ( Array<String> loadoutNames, Array<byte> enabled) )


Defaultproperties

defaultproperties
{
	loadoutName="Loadout"
	loadoutSlotIndex=-1
	keyBinding=IK_Q


	moreText="More..."
	emptyText="[Empty]"
}

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Creation time: st 23.5.2018 00:10:31.864 - Created with UnCodeX