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+-- TribesGUI.HUDElement
   +-- TribesGUI.LabelElement

Direct Known Subclasses:


Constants Summary
Inherited Contants from Core.Object
MaxInt, Pi, RF_NotForClient, RF_NotForEdit, RF_NotForServer, RF_Public, RF_Transactional, RF_Transient, RF_Unnamed

Variables Summary
Inherited Variables from TribesGUI.HUDElement
alpha, aspectRatio, backgroundTexture, BaseScript, bFlashing, bIsLayingOut, bNeedsLayout, borderBottom, borderLeft, borderRight, borderTop, bRelativePositioning, bRenderedOnce, bUseResFonts, bVisible, defaultDrawColor, FlashAlphaMax, FlashAlphaMin, FlashDuration, FlashPeriod, FlashStartTime, FlashSwitchTime, foregroundTexture, Height, HelpFont, HelpFontName, HelpLabel, horizontalAlignment, horizontalFill, iniOverride, initialHeight, initialPosX, initialPosY, initialWidth, insetX, insetY, LocalData, nextSibling, offsetX, offsetY, ParentElement, posX, posY, previousSibling, RelativeHeight, RelativePosX, RelativePosY, RelativeWidth, resFontNames, resFonts, screenHeight, screenWidth, TargetAlpha, textColor, textFont, textFontName, timeSeconds, verticalAlignment, verticalFill, Width
Inherited Variables from Core.Object
Class, Name, ObjectFlags, ObjectInternal[6], Outer

Enumerations Summary
ALIGN_Left, ALIGN_Center, ALIGN_Right
Inherited Enumerations from TribesGUI.HUDElement
EHorizontalAlignment, EHorizontalFill, ELayoutDirection, EVerticalAlignment, EVerticalFill
Inherited Enumerations from Core.Object
EAxis, ECamOrientation, ESheerAxis

Structures Summary
Inherited Structures from TribesGUI.HUDElement
Inherited Structures from Core.Object
BoundingVolume, Box, Color, CompressedPosition, Coords, GameSpyServerData, Guid, IntegerRange, InterpCurve, InterpCurvePoint, MatCoords, Matrix, Plane, Quat, Range, RangeVector, Rotator, Scale, Vector

Functions Summary
functionString GetText ()))
function SetText (String newText))
Inherited Functions from TribesGUI.HUDElement
Construct, CreateClonedElement, CreateHUDElement, DoLayout, EncodeColor, EncodePlayerName, FlashElement, ForceNeedsLayout, GetAlpha, GetHeight, GetMaximumRelativeX, GetMaximumRelativeY, GetMaximumX, GetMaximumY, GetScreenPos, GetWidth, GetX, GetY, InitElement, InitElementHeirachy, InternalHeight, InternalLeft, InternalTop, InternalWidth, KeyEvent, KeyType, Layout, LoadConfig, LoadFont, LoadFonts, MakeHUDMaterial, MaterialHeight, MaterialWidth, NativeRenderElement, OnMouseClicked, OnMouseDoubleClicked, OnMouseEntered, OnMouseExited, PointInElement, PointInRegion, Render, RenderElement, RenderHUDMaterial, ResetFont, ResetHUDMaterial, ResizeForWidth, RootHUDScript, SetAlpha, SetColor, SetHeight, SetNeedsLayout, SetWidth, SetX, SetY, StaticCreateHUDElement, UpdateData
Inherited Functions from Core.Object
!, !=, $, $=, %, &, &&, *, **, *=, +, ++, +=, -, --, -=, / , /=, <, <<, <=, ==, >, >=, >>, >>>, @, @=, Abs, Acos, AllClasses, AllEditableProperties, Allocate, AllProperties, AppSeconds, Asc, Asin, AssertWithDescription, Atan, BeginState, CanSLog, Caps, Chr, Clamp, ClassConstruct, ClassIsChildOf, ClockwiseFrom, CommonBase, Construct, Cos, Cross, DecodeFromURL, Disable, Div, Dot, DynamicFindObject, DynamicLoadObject, Enable, EncodeForURL, EndState, Eval, Exp, FClamp, FindObject, FlushConfig, FMax, FMin, FRand, GetAxes, GetBuildNumber, GetEnum, GetMinCompatibleBuildNumber, GetPropertyText, GetStateName, GetSuperClass, GetUnAxes, GotoState, Hash, HasUnicode, InStr, InterpCurveEval, InterpCurveGetInputDomain, InterpCurveGetOutputRange, Inverse, Invert, IsA, IsInState, IsNearlyZero, IsUTracing, IsValidForURL, IsZero, Left, Len, Lerp, Localize, Locs, Log, Loge, LogGuardStack, Max, Mid, Min, MirrorVectorByNormal, Normal, Normalize, NullReferences, OrthoRotation, QuatFindBetween, QuatFromAxisAndAngle, QuatFromRotator, QuatInvert, QuatProduct, QuatRotateVector, QuatToRotator, Rand, RandRange, Repl, replaceStr, ResetConfig, Right, RotRand, SaveConfig, SetPropertyText, SetUTracing, Sin, Sleep, SLog, Smerp, Split, Sqrt, Square, StaticSaveConfig, StrCmp, Tan, VDist, VDistSquared, VRand, VSize, VSize2D, VSizeSquared, VSizeSquared2D, Warn, ^, ^^, |, ||, ~, ~=

Variables Detail

bAutoSize Source code

var bool bAutoSize;

firstVisibleLineIndex Source code

var int firstVisibleLineIndex;

textLineArray Source code

var Array<string> textLineArray;


bAutoScrollText Source code

var(Label) config bool bAutoScrollText;
Whether the text should be scrolled to the left autmatically if it is too long

bAutoWrapText Source code

var(Label) config bool bAutoWrapText;
Whether the text in the label should be auto wrapped

bCentered Source code

var(Label) config bool bCentered;
Whether the label is centered

bHTMLEncoded Source code

var(Label) config bool bHTMLEncoded;
Whether the string could be HTML encoded

bShadowed Source code

var(Label) config bool bShadowed;
Whether the text of the label should be shadowed

hangingIndent Source code

var(Label) config int hangingIndent;
Hanging indent value (in pixels)

justification Source code

var(Label) config ETextAlignment justification;
justification to use

shadowColor Source code

var(Label) config Color shadowColor;
Color to use for the shadow text, if shadowed

shadowPixelOffset Source code

var(Label) config int shadowPixelOffset;
Offset of the shadowed text

text Source code

var(Label) config private String text;
The text for the label

textInsetX Source code

var(Label) config float textInsetX;
absolute text inset X

textInsetY Source code

var(Label) config float textInsetY;
absolute text inset Y

Enumerations Detail

ETextAlignment Source code

enum ETextAlignment
ALIGN_Left, ALIGN_Center, ALIGN_Right

Functions Detail

GetText Source code

function String GetText ( ) )

SetText Source code

function SetText ( String newText) )


	text				= ""
	textFont			= font'Engine_res.SmallFont'
	bShadowed			= false
	shadowPixelOffset	= 1
	bAutoWrapText		= true
	bAutoScrollText		= false
	bAutoSize			= true
	bHTMLEncoded		= false

	textColor			= (R=255,G=255,B=255,A=255)
	shadowColor			= (R=120,G=120,B=120,A=120)

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Creation time: st 23.5.2018 00:10:31.704 - Created with UnCodeX