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Engine.SVehicleWheel

Extends
Object
Modifiers
native

Core.Object
|   
+-- Engine.SVehicleWheel

Constants Summary
Inherited Contants from Core.Object
MaxInt, Pi, RF_NotForClient, RF_NotForEdit, RF_NotForServer, RF_Public, RF_Transactional, RF_Transient, RF_Unnamed

Variables Summary
boolbWheelOnGround
floatCurrentRotation
intKContact
floatSlipAngle
floatSlipVel
floatSpinVel
floatSupportPivotDistance
floatSuspensionPosition
floatTireLoad
vectorWheelAxle
vectorWheelDir
vectorWheelPosition
SVehicleWheel
floatAdhesion
boolbHandbrakeWheel
nameBoneName
vectorBoneOffset
boolbPoweredWheel
boolbTrackWheel
floatChassisTorque
floatDriveForce
floatHandbrakeFrictionFactor
floatHandbrakeSlipFactor
floatLatFriction
floatLatSlip
InterpCurveLatSlipFunc
floatLongFriction
InterpCurveLongFrictionFunc
floatLongSlip
floatPenScale
floatRestitution
floatSoftness
floatSteer
ESteerTypeSteerType
EAxisSupportBoneAxis
nameSupportBoneName
floatSuspensionOffset
floatSuspensionTravel
floatTrackVel
floatWheelInertia
floatWheelRadius
Inherited Variables from Core.Object
Class, Name, ObjectFlags, ObjectInternal[6], Outer

Enumerations Summary
ESteerType
STEER_Fixed, STEER_Steered, STEER_Inverted
Inherited Enumerations from Core.Object
EAxis, ECamOrientation, ESheerAxis

Structures Summary
Inherited Structures from Core.Object
BoundingVolume, Box, Color, CompressedPosition, Coords, GameSpyServerData, Guid, IntegerRange, InterpCurve, InterpCurvePoint, MatCoords, Matrix, Plane, Quat, Range, RangeVector, Rotator, Scale, Vector

Functions Summary
Inherited Functions from Core.Object
!, !=, $, $=, %, &, &&, *, **, *=, +, ++, +=, -, --, -=, / , /=, <, <<, <=, ==, >, >=, >>, >>>, @, @=, Abs, Acos, AllClasses, AllEditableProperties, Allocate, AllProperties, AppSeconds, Asc, Asin, AssertWithDescription, Atan, BeginState, CanSLog, Caps, Chr, Clamp, ClassConstruct, ClassIsChildOf, ClockwiseFrom, CommonBase, Construct, Cos, Cross, DecodeFromURL, Disable, Div, Dot, DynamicFindObject, DynamicLoadObject, Enable, EncodeForURL, EndState, Eval, Exp, FClamp, FindObject, FlushConfig, FMax, FMin, FRand, GetAxes, GetBuildNumber, GetEnum, GetMinCompatibleBuildNumber, GetPropertyText, GetStateName, GetSuperClass, GetUnAxes, GotoState, Hash, HasUnicode, InStr, InterpCurveEval, InterpCurveGetInputDomain, InterpCurveGetOutputRange, Inverse, Invert, IsA, IsInState, IsNearlyZero, IsUTracing, IsValidForURL, IsZero, Left, Len, Lerp, Localize, Locs, Log, Loge, LogGuardStack, Max, Mid, Min, MirrorVectorByNormal, Normal, Normalize, NullReferences, OrthoRotation, QuatFindBetween, QuatFromAxisAndAngle, QuatFromRotator, QuatInvert, QuatProduct, QuatRotateVector, QuatToRotator, Rand, RandRange, Repl, replaceStr, ResetConfig, Right, RotRand, SaveConfig, SetPropertyText, SetUTracing, Sin, Sleep, SLog, Smerp, Split, Sqrt, Square, StaticSaveConfig, StrCmp, Tan, VDist, VDistSquared, VRand, VSize, VSize2D, VSizeSquared, VSizeSquared2D, Warn, ^, ^^, |, ||, ~, ~=


Variables Detail

bWheelOnGround Source code

var bool bWheelOnGround;

CurrentRotation Source code

var float CurrentRotation;

KContact Source code

var transient const int KContact;

SlipAngle Source code

var float SlipAngle;

SlipVel Source code

var float SlipVel;

SpinVel Source code

var float SpinVel;

SupportPivotDistance Source code

var float SupportPivotDistance;

SuspensionPosition Source code

var float SuspensionPosition;

TireLoad Source code

var float TireLoad;

WheelAxle Source code

var vector WheelAxle;

WheelDir Source code

var vector WheelDir;

WheelPosition Source code

var vector WheelPosition;

SVehicleWheel

Adhesion Source code

var(SVehicleWheel) float Adhesion;

bHandbrakeWheel Source code

var(SVehicleWheel) bool bHandbrakeWheel;

BoneName Source code

var(SVehicleWheel) name BoneName;

BoneOffset Source code

var(SVehicleWheel) vector BoneOffset;

bPoweredWheel Source code

var(SVehicleWheel) bool bPoweredWheel;

bTrackWheel Source code

var(SVehicleWheel) bool bTrackWheel;

ChassisTorque Source code

var(SVehicleWheel) float ChassisTorque;

DriveForce Source code

var(SVehicleWheel) float DriveForce;

HandbrakeFrictionFactor Source code

var(SVehicleWheel) float HandbrakeFrictionFactor;

HandbrakeSlipFactor Source code

var(SVehicleWheel) float HandbrakeSlipFactor;

LatFriction Source code

var(SVehicleWheel) float LatFriction;

LatSlip Source code

var(SVehicleWheel) float LatSlip;

LatSlipFunc Source code

var(SVehicleWheel) InterpCurve LatSlipFunc;

LongFriction Source code

var(SVehicleWheel) float LongFriction;

LongFrictionFunc Source code

var(SVehicleWheel) InterpCurve LongFrictionFunc;

LongSlip Source code

var(SVehicleWheel) float LongSlip;

PenScale Source code

var(SVehicleWheel) float PenScale;

Restitution Source code

var(SVehicleWheel) float Restitution;

Softness Source code

var(SVehicleWheel) float Softness;

Steer Source code

var(SVehicleWheel) float Steer;

SteerType Source code

var(SVehicleWheel) ESteerType SteerType;

SupportBoneAxis Source code

var(SVehicleWheel) EAxis SupportBoneAxis;

SupportBoneName Source code

var(SVehicleWheel) name SupportBoneName;

SuspensionOffset Source code

var(SVehicleWheel) float SuspensionOffset;

SuspensionTravel Source code

var(SVehicleWheel) float SuspensionTravel;

TrackVel Source code

var(SVehicleWheel) float TrackVel;

WheelInertia Source code

var(SVehicleWheel) float WheelInertia;

WheelRadius Source code

var(SVehicleWheel) float WheelRadius;


Enumerations Detail

ESteerType Source code

enum ESteerType
{
STEER_Fixed, STEER_Steered, STEER_Inverted
};


Defaultproperties

defaultproperties
{
	HandbrakeSlipFactor=1.0
	HandbrakeFrictionFactor=1.0
	Softness=0.05
	PenScale=1.0
	WheelInertia=1.0
	SteerType=ST_Fixed
	SuspensionTravel=50.0
	WheelRadius=35
	SupportBoneAxis=AXIS_X
}

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Creation time: st 23.5.2018 00:10:35.169 - Created with UnCodeX