Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Engine.NavigationPoint | +-- Engine.SmallNavigationPoint | +-- Engine.Teleporter
Variables Summary | |
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float | LastFired |
Actor | TriggerActor |
Actor | TriggerActor2 |
Teleporter | |
bool | bChangesVelocity |
bool | bChangesYaw |
bool | bEnabled |
bool | bReversesX |
bool | bReversesY |
bool | bReversesZ |
name | ProductRequired |
vector | TargetVelocity |
string | URL |
Functions Summary | ||
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bool | Accept (actor Incoming, Actor Source )) | |
FindTriggerActor ())) | ||
PostBeginPlay ())) | ||
PostTouch (actor Other )) | ||
Touch (Actor Other)) | ||
Trigger (actor Other, pawn EventInstigator )) |
Inherited Functions from Engine.NavigationPoint |
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Accept, DetourWeight, MoverClosed, MoverOpened, PostBeginPlay, ProceedWithMove, SpecialCost, SuggestMovePreparation |
Variables Detail |
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Functions Detail |
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Defaultproperties |
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defaultproperties { RemoteRole=ROLE_SimulatedProxy bChangesYaw=true bEnabled=True bDirectional=True bCollideActors=True Texture=Texture'Engine_res.S_Teleport' } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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