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Engine.GameEngine

Extends
Engine
Modifiers
native noexport transient

Core.Object
|   
+-- Core.Subsystem
   |   
   +-- Engine.Engine
      |   
      +-- Engine.GameEngine

Variables Summary
boolbCheatProtection
StringConnectFailureClass
StringConnectingMenuClass
StringDisconnectMenuClass
array<object>DummyArray
objectDummyObject
GameSpyManagerGameSpyManager
StringGameSpyManagerClass
LevelGEntry
LevelGLevel
PendingLevelGPendingLevel
StringInitialMenuClass
URLLastURL
StringLoadingClass
StringMainMenuClass
floatPadding1
floatPadding2
floatPadding3
StringReceiveFileClass
array<string>ServerActors
array<string>ServerPackages
Inherited Variables from Engine.Engine
ActiveControllerId, Audio, AudioDevice, bShowAIStats, bShowAnimStats, bShowAudioStats, bShowEngineStats, bShowFrameRate, bShowGameStats, bShowHardwareStats, bShowHistograph, bShowLightStats, bShowLIPSincStats, bShowMatineeStats, bShowNetStats, bShowRenderStats, bShowXboxMemStats, CacheSizeMegs, Client, ClientCycles, Console, CurrentTickRate, Cylinder, C_ActorArrow, C_ActorHiWire, C_ActorWire, C_AddWire, C_AnimMesh, C_Black, C_BrushSnap, C_BrushVertex, C_BrushWire, C_ConstraintLine, C_Current, C_GreyWire, C_GroundHighlight, C_GroundPlane, C_Invalid, C_Mask, C_Mover, C_NonSolidWire, C_OrthoBackground, C_Pivot, C_ScaleBox, C_ScaleBoxHi, C_Select, C_SemiSolidWire, C_StaticMesh, C_StaticMeshDynamic, C_SubtractWire, C_TerrainWire, C_VolumeBrush, C_White, C_WireBackground, C_WireGridAxis, C_WorldBox, C_ZoneWire, DefaultMenu, DefaultPlayerMenu, EnableCheatProtection, EnableDevTools, ForceActorCleanup, GameCycles, GameExecHook, GRenDev, Language, m_debugGui, m_ownDebugGui, NetworkDevice, TickCycles, UsePerforce, UseSound, UseStaticMeshBatching
Inherited Variables from Core.Subsystem
ExecVtbl

Structures Summary
URL
Protocol, Host, Port, Map, Op, Portal, Valid


Variables Detail

bCheatProtection Source code

var bool bCheatProtection;

ConnectFailureClass Source code

var config String ConnectFailureClass;

ConnectingMenuClass Source code

var config String ConnectingMenuClass;

DisconnectMenuClass Source code

var config String DisconnectMenuClass;

DummyArray Source code

var array<object> DummyArray;

DummyObject Source code

var object DummyObject;

GameSpyManager Source code

var GameSpyManager GameSpyManager;

GameSpyManagerClass Source code

var config String GameSpyManagerClass;

GEntry Source code

var Level GEntry;

GLevel Source code

var Level GLevel;

GPendingLevel Source code

var PendingLevel GPendingLevel;

InitialMenuClass Source code

var config String InitialMenuClass;

LastURL Source code

var URL LastURL;

LoadingClass Source code

var config String LoadingClass;

MainMenuClass Source code

var config String MainMenuClass;

Padding1 Source code

var float Padding1;

Padding2 Source code

var float Padding2;

Padding3 Source code

var float Padding3;

ReceiveFileClass Source code

var config String ReceiveFileClass;

ServerActors Source code

var config array<string> ServerActors;

ServerPackages Source code

var config array<string> ServerPackages;


Structures Detail

URL Source code

struct URL
{
var string Host;
var string Map;
var array<string> Op;
var int Port;
var string Portal;
var string Protocol;
var int Valid;
};



Defaultproperties

defaultproperties
{
    MainMenuClass=""
    InitialMenuClass=""
    ConnectingMenuClass=""
    DisconnectMenuClass=""
    LoadingClass=""
}

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Creation time: st 23.5.2018 00:10:29.829 - Created with UnCodeX