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Scripting.Action

Extends
Object
Modifiers
editinlinenew collapsecategories hidecategories ( object ) native abstract

Core.Object
|   
+-- Scripting.Action

Direct Known Subclasses:

ActionAddNewContainerCarryables, ActionApplyForce, ActionBaseDevicePowerSwitch, ActionBool, ActionCalcDistance, ActionChangeLevel, ActionCinematicEnter, ActionCinematicExit, ActionCinematicFadeView, ActionCloseDoor, ActionCreateWatcher, ActionDealDamage, ActionDecreaseCountDown, ActionDestroyActor, ActionDisableActor, ActionDisableAISpawnPoint, ActionDisableAllScripts, ActionDisablePointOfInterest, ActionDisableUse, ActionDisplayText, ActionEnableActor, ActionEnableAISpawnPoint, ActionEnablePointOfInterest, ActionEnableUse, ActionEnterTurret, ActionEnterVehicle, ActionExecuteScript, ActionExitLoop, ActionExitScript, ActionFailCampaignMission, ActionFor, ActionForceRespawn, ActionGetArmorType, ActionGetMessageValue, ActionGetProperty, ActionGiveJetpack, ActionGiveWeapon, ActionIf, ActionIncreaseCountDown, ActionInventoryBase, ActionKill, ActionLog, ActionLoop, ActionNextCampaignMission, ActionObjectiveBase, ActionOpenDoor, ActionOpenMenu, ActionPlayAnimation, ActionPlayEffect, ActionPlayMojo, ActionPlayMusic, ActionPlaySound, ActionPlaySpeech, ActionQuake, ActionRandomNumber, ActionResetAccessTerminal, ActionResetContainer, ActionResetRace, ActionReturnCarryable, ActionScriptNote, ActionSendTriggerMessage, ActionSetAllowReturnWhenDead, ActionSetGodMode, ActionSetMaterialSwitchIndex, ActionSetProperty, ActionSetRadarZoomScale, ActionSetRespawn, ActionSetTeam, ActionSetVelocity, ActionSetWatcherEnabled, ActionShakeCamera, ActionShowCredits, ActionSpawnActor, ActionSpawnRook, ActionStartCountDown, ActionStartHeadTalking, ActionStartSPIntroCamera, ActionStartTimer, ActionStopCountDown, ActionStopEffect, ActionStopHeadTalking, ActionStopTimer, ActionStopViewFromCamera, ActionTeleport, ActionTriggerMaterials, ActionVariableAdd, ActionVariableAssign, ActionVariableAssignIfNotExist, ActionVariableDecrement, ActionVariableDivide, ActionVariableIncrement, ActionVariableMultiply, ActionVariableSubtract, ActionViewFromCamera, ActionWait, TyrionScriptAction, WatcherBase

Constants Summary
Inherited Contants from Core.Object
MaxInt, Pi, RF_NotForClient, RF_NotForEdit, RF_NotForServer, RF_Public, RF_Transactional, RF_Transient, RF_Unnamed

Variables Summary
boolacceptAllTypes
stringactionDisplayName
stringactionHelp
stringcategory
ScriptparentScript
Array<ParameterResolveInfo>resolveInfoList
class<Variable>returnType
Inherited Variables from Core.Object
Class, Name, ObjectFlags, ObjectInternal[6], Outer

Enumerations Summary
Inherited Enumerations from Core.Object
EAxis, ECamOrientation, ESheerAxis

Structures Summary
ParameterResolveInfo
action, variable, propertyName
Inherited Structures from Core.Object
BoundingVolume, Box, Color, CompressedPosition, Coords, GameSpyServerData, Guid, IntegerRange, InterpCurve, InterpCurvePoint, MatCoords, Matrix, Plane, Quat, Range, RangeVector, Rotator, Scale, Vector

Functions Summary
function construct ()))
eventfunction editorDisplayString (out string s))
eventfunction enumScriptLabels (Engine.LevelInfo level, out Array<Name> s))
eventfunction enumScripts (Engine.LevelInfo level, out Array<Name> s))
functionVariable execute ()))
functionActor findByLabel (class<Actor> actorClass, Name label))
functionActor findStaticByLabel (class<Actor> actorClass, Name label))
functionVariable findVariable (coerce string variableName))
function logError (string reason))
functionVariable newTemporaryVariable (class<Variable> variableType, optional string initValue))
functionVariable newVariable (Name variableName, class<Variable> variableType))
function PrecacheSpeech (SpeechManager Manager)
functionstring propertyDisplayString (Name propName))
function resolveParameters ()))
function SetActionPropertyText (string PropName, string PropValue)
function setParentScript (Script s))
functionVariable tryFindVariable (coerce string variableName))
Inherited Functions from Core.Object
!, !=, $, $=, %, &, &&, *, **, *=, +, ++, +=, -, --, -=, / , /=, <, <<, <=, ==, >, >=, >>, >>>, @, @=, Abs, Acos, AllClasses, AllEditableProperties, Allocate, AllProperties, AppSeconds, Asc, Asin, AssertWithDescription, Atan, BeginState, CanSLog, Caps, Chr, Clamp, ClassConstruct, ClassIsChildOf, ClockwiseFrom, CommonBase, Construct, Cos, Cross, DecodeFromURL, Disable, Div, Dot, DynamicFindObject, DynamicLoadObject, Enable, EncodeForURL, EndState, Eval, Exp, FClamp, FindObject, FlushConfig, FMax, FMin, FRand, GetAxes, GetBuildNumber, GetEnum, GetMinCompatibleBuildNumber, GetPropertyText, GetStateName, GetSuperClass, GetUnAxes, GotoState, Hash, HasUnicode, InStr, InterpCurveEval, InterpCurveGetInputDomain, InterpCurveGetOutputRange, Inverse, Invert, IsA, IsInState, IsNearlyZero, IsUTracing, IsValidForURL, IsZero, Left, Len, Lerp, Localize, Locs, Log, Loge, LogGuardStack, Max, Mid, Min, MirrorVectorByNormal, Normal, Normalize, NullReferences, OrthoRotation, QuatFindBetween, QuatFromAxisAndAngle, QuatFromRotator, QuatInvert, QuatProduct, QuatRotateVector, QuatToRotator, Rand, RandRange, Repl, replaceStr, ResetConfig, Right, RotRand, SaveConfig, SetPropertyText, SetUTracing, Sin, Sleep, SLog, Smerp, Split, Sqrt, Square, StaticSaveConfig, StrCmp, Tan, VDist, VDistSquared, VRand, VSize, VSize2D, VSizeSquared, VSizeSquared2D, Warn, ^, ^^, |, ||, ~, ~=


Variables Detail

acceptAllTypes Source code

var bool acceptAllTypes;

actionDisplayName Source code

var string actionDisplayName;

actionHelp Source code

var string actionHelp;

category Source code

var string category;

parentScript Source code

var Script parentScript;

resolveInfoList Source code

var private Array<ParameterResolveInfo> resolveInfoList;

returnType Source code

var class<Variable> returnType;


Structures Detail

ParameterResolveInfo Source code

struct ParameterResolveInfo
{
var deepcopy Action action;
var Name propertyName;
var Name variable;
};



Functions Detail

construct Source code

overloaded function construct ( ) )

editorDisplayString Source code

event function editorDisplayString ( out string s) )

enumScriptLabels Source code

event function enumScriptLabels ( Engine.LevelInfo level, out Array<Name> s) )

enumScripts Source code

event function enumScripts ( Engine.LevelInfo level, out Array<Name> s) )

execute Source code

latent function Variable execute ( ) )

findByLabel Source code

function Actor findByLabel ( class<Actor> actorClass, Name label) )

findStaticByLabel Source code

function Actor findStaticByLabel ( class<Actor> actorClass, Name label) )

findVariable Source code

function Variable findVariable ( coerce string variableName) )

logError Source code

function logError ( string reason) )

newTemporaryVariable Source code

function Variable newTemporaryVariable ( class<Variable> variableType, optional string initValue) )

newVariable Source code

function Variable newVariable ( Name variableName, class<Variable> variableType) )

PrecacheSpeech Source code

simulated function PrecacheSpeech ( SpeechManager Manager )

propertyDisplayString Source code

function string propertyDisplayString ( Name propName) )

resolveParameters Source code

private latent function resolveParameters ( ) )

SetActionPropertyText Source code

native final function SetActionPropertyText ( string PropName, string PropValue )

setParentScript Source code

function setParentScript ( Script s) )

tryFindVariable Source code

function Variable tryFindVariable ( coerce string variableName) )


Defaultproperties

defaultproperties
{
	returnType			= None
	actionDisplayName	= "<actionDisplayName>"
	actionHelp			= "<actionHelp>"
	category			= "Default Category"
	acceptAllTypes		= false
}

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Creation time: st 23.5.2018 00:10:25.252 - Created with UnCodeX