| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- Engine.Actor
|
+-- Engine.Info
|
+-- Engine.LocalMessage
|
+-- Gameplay.TribesLocalMessage
|
+-- Gameplay.MPEventMessage
MPDeathMessages, MPSecondaryMessage
| Variables Summary |
|---|
| Inherited Variables from Gameplay.TribesLocalMessage |
|---|
| announcements |
| Inherited Variables from Engine.LocalMessage |
|---|
| bBeep, bCenter, bComplexString, bFadeMessage, bFromBottom, bIsConsoleMessage, bIsSpecial, bIsUnique, bOffsetYPos, ChildMessage, DrawColor, FontSize, Lifetime, XPos, YPos |
| Structures Summary |
|---|
| Inherited Structures from Gameplay.TribesLocalMessage |
|---|
| announcement |
| Functions Summary | ||
|---|---|---|
![]() | ClientReceive (PlayerController P, optional int Switch, optional Core.Object Related1, optional Core.Object Related2, optional Object OptionalObject, optional String OptionalString)) | |
![]() | Material | GetIconMaterial (optional int Switch, optional Core.Object Related1, optional Core.Object Related2, optional Object OptionalObject, optional String OptionalString) |
![]() | String | GetStringOne (out EMessageType messageType, optional int Switch, optional Core.Object Related1, optional Core.Object Related2, optional Object OptionalObject, optional String OptionalString) |
![]() | String | GetStringTwo (out EMessageType messageType, optional int Switch, optional Core.Object Related1, optional Core.Object Related2, optional Object OptionalObject, optional String OptionalString) |
![]() | SetMessageTypeByTeam (out EMessageType messageType, Actor Other)) | |
| Inherited Functions from Gameplay.TribesLocalMessage |
|---|
| ClientReceive, GetString |
| Inherited Functions from Engine.LocalMessage |
|---|
| AssembleString, ClientReceive, GetColor, GetConsoleColor, GetFontSize, GetLifeTime, GetOffset, GetRelatedString, GetString, RenderComplexMessage |
| Functions Detail |
|---|
ClientReceive Source code
GetIconMaterial Source code
GetStringOne Source code
GetStringTwo Source code
SetMessageTypeByTeam Source code| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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