| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Info
|
+-- Engine.LocalMessage
|
+-- Gameplay.TribesLocalMessage
|
+-- Gameplay.MPEventMessage
|
+-- Gameplay.MPDeathMessages
| Variables Summary | |
|---|---|
| String | HerselfText |
| String | HimselfText |
| Inherited Variables from Gameplay.TribesLocalMessage |
|---|
| announcements |
| Structures Summary |
|---|
| Inherited Structures from Gameplay.TribesLocalMessage |
|---|
| announcement |
| Functions Summary | ||
|---|---|---|
![]() | Material | GetIconMaterial (optional int Switch, optional Core.Object Related1, optional Core.Object Related2, optional Object OptionalObject, optional String OptionalString)) |
![]() | String | GetStringOne (out EMessageType messageType, optional int Switch, optional Core.Object Related1, optional Core.Object Related2, optional Object OptionalObject, optional String OptionalString)) |
![]() | String | GetStringTwo (out EMessageType messageType, optional int Switch, optional Core.Object Related1, optional Core.Object Related2, optional Object OptionalObject, optional String OptionalString)) |
| Inherited Functions from Gameplay.MPEventMessage |
|---|
| ClientReceive, GetIconMaterial, GetStringOne, GetStringTwo, SetMessageTypeByTeam |
| Inherited Functions from Gameplay.TribesLocalMessage |
|---|
| ClientReceive, GetString |
| Variables Detail |
|---|
| Functions Detail |
|---|
GetIconMaterial Source code
GetStringOne Source code
GetStringTwo Source code| Defaultproperties |
|---|
defaultproperties
{
HimselfText="himself"
HerselfText="herself"
} |
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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