Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Engine.Info | +-- Engine.LocalMessage | +-- Gameplay.TribesLocalMessage
MPBallMessages, MPBaseDeviceMessages, MPCapturePointMessages, MPCarryableMessages, MPContainerMessages, MPEventMessage, MPGameAnnouncerMessages, MPTerritoryMessages
Variables Summary | |
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Messages | |
array<announcement> | announcements |
Inherited Variables from Engine.LocalMessage |
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bBeep, bCenter, bComplexString, bFadeMessage, bFromBottom, bIsConsoleMessage, bIsSpecial, bIsUnique, bOffsetYPos, ChildMessage, DrawColor, FontSize, Lifetime, XPos, YPos |
Structures Summary | ||
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announcement effectEvent, speechTag, debugString |
Inherited Structures from Engine.Info |
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KeyValuePair, PlayerResponseLine, ServerResponseLine |
Functions Summary | ||
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ClientReceive (PlayerController P, optional int Switch, optional Core.Object Related1, optional Core.Object Related2, optional Object OptionalObject, optional String OptionalString )) | ||
string | GetString (optional int Switch, optional Core.Object Related1, optional Core.Object Related2, optional Object OptionalObject, optional String OptionalString )) |
Inherited Functions from Engine.LocalMessage |
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AssembleString, ClientReceive, GetColor, GetConsoleColor, GetFontSize, GetLifeTime, GetOffset, GetRelatedString, GetString, RenderComplexMessage |
Inherited Functions from Engine.Info |
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AcceptPlayInfoProperty, FillPlayInfo |
Variables Detail |
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Structures Detail |
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var(TribesLocalMessage) localized string debugString;};
var(TribesLocalMessage) name effectEvent;
var(TribesLocalMessage) name speechTag;
Functions Detail |
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Defaultproperties |
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defaultproperties { Lifetime = 8 FontSize = 0 bFadeMessage = true bCenter = true DrawColor=(R=255,G=0,B=0,A=255) } |
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