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Core.Object | +-- Engine.Actor | +-- Engine.Info | +-- Engine.LocalMessage | +-- Gameplay.TribesLocalMessage | +-- Gameplay.MPContainerMessages
Variables Summary |
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Inherited Variables from Gameplay.TribesLocalMessage |
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announcements |
Inherited Variables from Engine.LocalMessage |
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bBeep, bCenter, bComplexString, bFadeMessage, bFromBottom, bIsConsoleMessage, bIsSpecial, bIsUnique, bOffsetYPos, ChildMessage, DrawColor, FontSize, Lifetime, XPos, YPos |
Structures Summary |
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Inherited Structures from Gameplay.TribesLocalMessage |
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announcement |
Functions Summary |
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Inherited Functions from Gameplay.TribesLocalMessage |
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ClientReceive, GetString |
Inherited Functions from Engine.LocalMessage |
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AssembleString, ClientReceive, GetColor, GetConsoleColor, GetFontSize, GetLifeTime, GetOffset, GetRelatedString, GetString, RenderComplexMessage |
Defaultproperties |
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defaultproperties { announcements(0)=(effectEvent=TerritoryConquered,speechTag=FUEL100,debugString="%1 fuel depot is now full.") announcements(1)=(effectEvent=TerritoryContested,speechTag=FUEL75,debugString="%1 fuel depot at 75%.") announcements(2)=(effectEvent=TerritoryContested,speechTag=FUEL50,debugString="%1 fuel depot at 50%.") announcements(3)=(effectEvent=TerritoryContested,speechTag=FUEL25,debugString="%1 fuel depot at 25%.") announcements(4)=(effectEvent=TerritoryContested,speechTag=FUEL0,debugString="%1 fuel depot is now empty.") announcements(5)=(effectEvent=TerritoryContested,speechTag=FUELEXTRACTING,debugString="%1 are extracting fuel.") announcements(6)=(effectEvent=TerritoryContested,speechTag=FUELSTEALING,debugString="%1 are stealing fuel.") announcements(7)=(effectEvent=TerritoryContested,speechTag=FUEL0,debugString="Neutral fuel depot depleted.") } |
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