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Gameplay.PodWeaponProjectile

Extends
ExplosiveProjectile

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Gameplay.Projectile
      |   
      +-- Gameplay.ExplosiveProjectile
         |   
         +-- Gameplay.PodWeaponProjectile

Variables Summary
Inherited Variables from Gameplay.ExplosiveProjectile
bEndedLife, ExplosionClass, orientDecalToVelocity, radiusDamageAmt, radiusDamageMomentum, radiusDamageSize, storedDrawType
Inherited Variables from Gameplay.Projectile
AccelerationMagtitude, bDeflectable, bounceCount, bReceivedInitialVelocity, bReplicateInitialVelocity, bScaleProjectile, damageAmt, damageTypeClass, deathMessage, InitialVelocity, initialXDrawScale, knockback, knockbackAliveScale, MaxVelocity, rookAttacker, SpawnTick, victim, xDrawScalePerSecond

Functions Summary
Inherited Functions from Gameplay.ExplosiveProjectile
Destroyed, endLife, makeHarmless, PostBeginPlay, PostBounce, PostNetReceive, ProjectileHit, ShouldHit, triggerHitEffect
Inherited Functions from Gameplay.Projectile
bounce, ClientDetectDeflection, construct, endLife, HitWall, makeHarmless, PostBounce, PostNetBeginPlay, PostNetReceive, PrecacheProjectileRenderData, ProjectileHit, ProjectileTouch, projectileTouchProcessing, resolveImpactEffect, ShouldDeflect, ShouldHit, Tick, triggerHitEffect


Defaultproperties

defaultproperties
{
	damageAmt = 0
	radiusDamageAmt = 40
	radiusDamageSize = 400
	radiusDamageMomentum = 105000
	
	StaticMesh = StaticMesh'Weapons.Disc'
	DrawScale3D = (X=0.75,Y=0.75,Z=0.75)	
	deathMessage = '%s copped it off %s\'s Spinfusor'
}

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Creation time: st 23.5.2018 00:10:33.914 - Created with UnCodeX