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Gameplay.ActionObjectiveRemoveActor

Extends
ActionObjectiveBase
Modifiers
dependsOn ( ObjectiveInfo )

Core.Object
|   
+-- Scripting.Action
   |   
   +-- Gameplay.ActionObjectiveBase
      |   
      +-- Gameplay.ActionObjectiveRemoveActor

Variables Summary
ActionObjectiveRemoveActor
NameactorLabel
Inherited Variables from Gameplay.ActionObjectiveBase
objectiveName, player, team
Inherited Variables from Scripting.Action
acceptAllTypes, actionDisplayName, actionHelp, category, parentScript, resolveInfoList, returnType

Structures Summary
Inherited Structures from Scripting.Action
ParameterResolveInfo

Functions Summary
function editorDisplayString (out string s))
functionVariable execute ()))
Inherited Functions from Gameplay.ActionObjectiveBase
getListObjects
Inherited Functions from Scripting.Action
construct, editorDisplayString, enumScriptLabels, enumScripts, execute, findByLabel, findStaticByLabel, findVariable, logError, newTemporaryVariable, newVariable, PrecacheSpeech, propertyDisplayString, resolveParameters, SetActionPropertyText, setParentScript, tryFindVariable


Variables Detail

ActionObjectiveRemoveActor

actorLabel Source code

var(ActionObjectiveRemoveActor) Name actorLabel;


Functions Detail

editorDisplayString Source code

function editorDisplayString ( out string s) )

execute Source code

latent function Variable execute ( ) )


Defaultproperties

defaultproperties
{
	returnType			= None
	actionDisplayName	= "Objective Remove Actor"
	actionHelp			= "Removes an actor from the objective's actor list"
	category			= "Objective"


	team				= ""
	player				= ""
}

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Creation time: st 23.5.2018 00:10:25.809 - Created with UnCodeX