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Gameplay.VehicleCrushingDamageType

Extends
MovementCrushingDamageType
Modifiers
abstract

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.DamageType
      |   
      +-- Gameplay.MovementCrushingDamageType
         |   
         +-- Gameplay.VehicleCrushingDamageType

Variables Summary
Inherited Variables from Engine.DamageType
bAlwaysGibs, bArmorStops, bCausesBlood, bFastInstantHit, bInstantHit, bKUseOwnDeathVel, bNoSpecificLocation, bSkeletize, DamageDesc, DamageEffect, DamageKick, DamageThreshold, DamageWeaponName, deathMessageIconCoords, deathMessageIconMaterial, DeathString, FemaleSuicide, FlashFog, FlashScale, GibModifier, hkHitImpulseScale, KDamageImpulse, KDeathUpKick, KDeathVel, LowDetailEffect, LowDetailEmitter, LowGoreDamageEffect, LowGoreDamageEmitter, LowGoreDamageSounds, MaleSuicide, PawnDamageEffect, PawnDamageEmitter, PawnDamageSounds, ViewFlash, ViewFog

Functions Summary
Inherited Functions from Engine.DamageType
DeathMessage, doesPositionDamage, getBackDamageModifier, getHeadDamageModifier, GetPawnDamageEffect, GetPawnDamageEmitter, GetPawnDamageSound, GetWeaponClass, IncrementKills, IsOfType, SuicideMessage



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Creation time: st 23.5.2018 00:10:38.906 - Created with UnCodeX