Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

Gameplay.MPRabbitFlagMessages

Extends
LocalMessage

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Info
      |   
      +-- Engine.LocalMessage
         |   
         +-- Gameplay.MPRabbitFlagMessages

Variables Summary
stringRabbitFlagDropped
stringRabbitFlagPickedUp
stringRabbitKilled
Inherited Variables from Engine.LocalMessage
bBeep, bCenter, bComplexString, bFadeMessage, bFromBottom, bIsConsoleMessage, bIsSpecial, bIsUnique, bOffsetYPos, ChildMessage, DrawColor, FontSize, Lifetime, XPos, YPos

Structures Summary
Inherited Structures from Engine.Info
KeyValuePair, PlayerResponseLine, ServerResponseLine

Functions Summary
functionstring GetString (optional int Switch, optional Core.Object Related1, optional Core.Object Related2, optional Object OptionalObject, optional String OptionalString ))
Inherited Functions from Engine.LocalMessage
AssembleString, ClientReceive, GetColor, GetConsoleColor, GetFontSize, GetLifeTime, GetOffset, GetRelatedString, GetString, RenderComplexMessage
Inherited Functions from Engine.Info
AcceptPlayInfoProperty, FillPlayInfo


Variables Detail

RabbitFlagDropped Source code

var localized string RabbitFlagDropped;

RabbitFlagPickedUp Source code

var localized string RabbitFlagPickedUp;

RabbitKilled Source code

var localized string RabbitKilled;


Functions Detail

GetString Source code

static function string GetString ( optional int Switch, optional Core.Object Related1, optional Core.Object Related2, optional Object OptionalObject, optional String OptionalString ) )


Defaultproperties

defaultproperties
{
	RabbitFlagPickedUp	= "A Rabbit flag was picked up."
	RabbitFlagDropped	= "A Rabbit flag was dropped."
	RabbitKilled		= "%1 killed a Rabbit!"
}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Creation time: st 23.5.2018 00:10:33.041 - Created with UnCodeX