Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Core.RefCount | +-- AICommon.VisionNotifier | +-- Gameplay.TribesVisionNotifier
Variables Summary |
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Inherited Variables from AICommon.VisionNotifier |
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CurrentSeenListPadding, NotificationListPadding, SeenListPadding, Viewer |
Inherited Variables from Core.RefCount |
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LatentStackLocations, m_RefCount |
Functions Summary | ||
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array<Rook> | getEnemyList () | |
array<Rook> | getSeenList () | |
bool | isLocallyVisible (Pawn TestPawn) | |
bool | isVisible (Pawn TestPawn) | |
RemoveAnyReferencesToPawn (Pawn PawnBeingRemoved) |
Inherited Functions from Core.RefCount |
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AddRef, Release |
Functions Detail |
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Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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