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Gameplay.AnimationState

Extends
DeleteableObject
Modifiers
native

Core.Object
|   
+-- Core.DeleteableObject
   |   
   +-- Gameplay.AnimationState

Constants Summary
Inherited Contants from Core.Object
MaxInt, Pi, RF_NotForClient, RF_NotForEdit, RF_NotForServer, RF_Public, RF_Transactional, RF_Transient, RF_Unnamed

Variables Summary
Stringback
floatblendInTime
floatblendTightness
Stringcentre
Stringdown
Stringforward
Stringleft
Stringname
Stringright
floatspeed
AnimationTypetype
Stringup
Inherited Variables from Core.DeleteableObject
LatentStackLocations
Inherited Variables from Core.Object
Class, Name, ObjectFlags, ObjectInternal[6], Outer

Enumerations Summary
AnimationType
AnimationType_IdleWithTurn, AnimationType_StrafeDirectional, AnimationType_DisplacementDirectional, AnimationType_VelocitySpringAndAirborneUpDown, AnimationType_AirborneUpDown
Inherited Enumerations from Core.Object
EAxis, ECamOrientation, ESheerAxis

Structures Summary
Inherited Structures from Core.Object
BoundingVolume, Box, Color, CompressedPosition, Coords, GameSpyServerData, Guid, IntegerRange, InterpCurve, InterpCurvePoint, MatCoords, Matrix, Plane, Quat, Range, RangeVector, Rotator, Scale, Vector

Functions Summary
Inherited Functions from Core.DeleteableObject
Delete
Inherited Functions from Core.Object
!, !=, $, $=, %, &, &&, *, **, *=, +, ++, +=, -, --, -=, / , /=, <, <<, <=, ==, >, >=, >>, >>>, @, @=, Abs, Acos, AllClasses, AllEditableProperties, Allocate, AllProperties, AppSeconds, Asc, Asin, AssertWithDescription, Atan, BeginState, CanSLog, Caps, Chr, Clamp, ClassConstruct, ClassIsChildOf, ClockwiseFrom, CommonBase, Construct, Cos, Cross, DecodeFromURL, Disable, Div, Dot, DynamicFindObject, DynamicLoadObject, Enable, EncodeForURL, EndState, Eval, Exp, FClamp, FindObject, FlushConfig, FMax, FMin, FRand, GetAxes, GetBuildNumber, GetEnum, GetMinCompatibleBuildNumber, GetPropertyText, GetStateName, GetSuperClass, GetUnAxes, GotoState, Hash, HasUnicode, InStr, InterpCurveEval, InterpCurveGetInputDomain, InterpCurveGetOutputRange, Inverse, Invert, IsA, IsInState, IsNearlyZero, IsUTracing, IsValidForURL, IsZero, Left, Len, Lerp, Localize, Locs, Log, Loge, LogGuardStack, Max, Mid, Min, MirrorVectorByNormal, Normal, Normalize, NullReferences, OrthoRotation, QuatFindBetween, QuatFromAxisAndAngle, QuatFromRotator, QuatInvert, QuatProduct, QuatRotateVector, QuatToRotator, Rand, RandRange, Repl, replaceStr, ResetConfig, Right, RotRand, SaveConfig, SetPropertyText, SetUTracing, Sin, Sleep, SLog, Smerp, Split, Sqrt, Square, StaticSaveConfig, StrCmp, Tan, VDist, VDistSquared, VRand, VSize, VSize2D, VSizeSquared, VSizeSquared2D, Warn, ^, ^^, |, ||, ~, ~=


Variables Detail

back Source code

var String back;

blendInTime Source code

var float blendInTime;

blendTightness Source code

var float blendTightness;

centre Source code

var String centre;

down Source code

var String down;

forward Source code

var String forward;

left Source code

var String left;

name Source code

var String name;

right Source code

var String right;

speed Source code

var float speed;

type Source code

var AnimationType type;

up Source code

var String up;


Enumerations Detail

AnimationType Source code

enum AnimationType
{
AnimationType_IdleWithTurn, AnimationType_StrafeDirectional, AnimationType_DisplacementDirectional, AnimationType_VelocitySpringAndAirborneUpDown, AnimationType_AirborneUpDown
};



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Creation time: st 23.5.2018 00:10:28.111 - Created with UnCodeX