| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Pawn
|
+-- Gameplay.Rook
|
+-- Gameplay.Ragdoll
|
+-- Gameplay.Character
|
+-- Gameplay.PlayerCharacter
|
+-- Gameplay.SingleplayerCharacter
|
+-- Gameplay.AnimationTestCharacter
| Variables Summary |
|---|
| Inherited Variables from Gameplay.SingleplayerCharacter |
|---|
| armsMesh, healthModifier, jetpackClass, loadoutAmmoMultiplier |
| Functions Summary |
|---|
| Inherited Functions from Gameplay.SingleplayerCharacter |
|---|
| getModifiedAmmo, giveJetpack, PostBeginPlay, PostNetBeginPlay |
| Inherited Functions from Gameplay.PlayerCharacter |
|---|
| PostBeginPlay |
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||