| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
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+-- Engine.Actor
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+-- Gameplay.Equipment
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+-- Gameplay.Equippable
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+-- Gameplay.Weapon
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+-- Gameplay.TurretWeapon
AntiAircraftWeapon, TankGunnerWeapon, TurretAntiAircraftWeapon, TurretBurnerWeapon, TurretMortarWeapon, TurretSentryWeapon
| Variables Summary |
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| Functions Summary | ||
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![]() | onThirdPersonFireCount ())) | |
| States Summary |
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| TurretHeld Source code |
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auto simulated state TurretHeld extends Held |
| Functions Detail |
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onThirdPersonFireCount Source code| Defaultproperties |
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defaultproperties
{
ammoUsage = 0
animClass = class'EquippableAnimator'
bFirstPersonUseTrace = false
firstPersonOffset = (X=0,Y=20,Z=-18)
} |
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