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Core.Object | +-- Engine.Actor | +-- Engine.Pawn | +-- Gameplay.Rook | +-- Gameplay.BaseDevice | +-- Gameplay.Catapult | +-- Gameplay.DeployedCatapult
tmodDeployedCatapult
Variables Summary |
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Inherited Variables from Gameplay.Catapult |
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actorInfluence, bDirectional, bIgnoreActorVelocity, bReflective, catapultInfluence, throwForce, verticalInfluence |
Functions Summary |
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Inherited Functions from Gameplay.Catapult |
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Touch, TouchProcessing |
Defaultproperties |
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defaultproperties { bWasDeployed = true bNoDelete = false bIgnoreEncroachers = true } |
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