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Gameplay.HUDInteraction

Extends
Interaction

Core.Object
|   
+-- Engine.Interactions
   |   
   +-- Engine.Interaction
      |   
      +-- Gameplay.HUDInteraction

Variables Summary
TribesHUDBasehudOwner
Inherited Variables from Engine.Interaction
bActive, bNativeEvents, bRequiresTick, bVisible, Master, ViewportOwner

Enumerations Summary
Inherited Enumerations from Engine.Interactions
EInputAction, EInputKey

Functions Summary
functionbool KeyEvent (EInputKey Key, EInputAction Action, FLOAT Delta ))
Enabled
functionbool KeyType (EInputKey Key, optional string Unicode ))
Enabled
Inherited Functions from Engine.Interaction
ConsoleCommand, Initialize, Initialized, KeyEvent, KeyType, Message, PostBeginPlay, PostRender, PreRender, ScreenToWorld, SetFocus, Tick, WorldToScreen

States Summary
Enabled Source code
state Enabled
KeyEvent, KeyType


Variables Detail

hudOwner Source code

var TribesHUDBase hudOwner;


Functions Detail

KeyEvent Enabled Source code

function bool KeyEvent ( EInputKey Key, EInputAction Action, FLOAT Delta ) )

KeyType Enabled Source code

function bool KeyType ( EInputKey Key, optional string Unicode ) )


Defaultproperties

defaultproperties
{
	bActive=True
	bVisible=False
	bRequiresTick=True
}

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Creation time: st 23.5.2018 00:10:30.985 - Created with UnCodeX