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Gameplay.HUDInteraction


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class HUDInteraction extends Engine.Interaction;

var TribesHUDBase hudOwner;

//-----------------------------------------------------------------------------
// Check for the console key.

State Enabled
{
	function bool KeyEvent( EInputKey Key, EInputAction Action, FLOAT Delta )
	{
		if(hudOwner != None)
			return hudOwner.KeyEvent(Key, Action, Delta);

		return false;
	}

	function bool KeyType( EInputKey Key, optional string Unicode )
	{
		if(hudOwner != None)
			return hudOwner.KeyType(Key, Unicode);

		return false;
	}
}

defaultproperties
{
	bActive=True
	bVisible=False
	bRequiresTick=True
}

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Class file time: ne 5.9.2004 15:53:12.000 - Creation time: st 23.5.2018 00:10:44.330 - Created with UnCodeX