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Gameplay.TribesGUIControllerBase

Extends
GUIController
Modifiers
dependsOn ( Utility ) native

Core.Object
|   
+-- Engine.Interactions
   |   
   +-- Engine.Interaction
      |   
      +-- Engine.BaseGUIController
         |   
         +-- GUI.GUIController
            |   
            +-- Gameplay.TribesGUIControllerBase

Direct Known Subclasses:

TribesGUIController

Variables Summary
boolbMusicPlaying
ClientSideCharacterclientSideChar
intCurrentSongHandle
TribesGUIConfigGuiConfig
StringLastChatMessage
Inherited Variables from GUI.GUIController
ActiveControl, ActivePage, AltPressed, AutoLoad, bComponentMenu, bDesignMode, bDontDisplayHelpText, bEditing, bEmulatedJoypad, bForceMouseCheck, bHasLoadedPackages, bHelpDisplay, bHideMouseCursor, bHighlightCurrent, bJoyMouse, bLastScaled, bMemberDisplay, bMemberEdit, bModAuthor, bMousePositioning, bPlayerDesignMode, bShowConfigMembers, bShowGUIMembers, bShowPageList, bSnapToGrid, bStyleCreate, bStylesDisplay, bSwallowNextKeyType, ButtonRepeatDelay, CaptureScriptExec, ClickSound, ComponentClassList, ControllerId, ControllerMask, CtrlPressed, CurrentMember, CurrentMemberObjName, CurrentMemberObjValue, CursorFade, CursorStep, DblClickWindow, DownSound, EditSound, FastCursorFade, FastCursorStep, FocusedControl, FontNames, FontStack, GridSize, GUI_TO_WORLD_X, GUI_TO_WORLD_Y, HelpStack, InterestedResolutionChanged, JoyButtons[64], JoyControlsDelta[16], JoyDeadZone, JoyLeftXAxis[4], JoyLeftYAxis[4], JoyRightXAxis[4], JoyRightYAxis[4], LastClickTime, LastClickX, LastClickY, LastMouseX, LastMouseY, MemberEditLevel, MemberEditPosition, MenuMouseSens, MenuStack, MouseCursorOffset, MouseCursors, MouseOverSound, MouseX, MouseY, MoveControl, MoveGroups, PackageNames, PersistentStack, RepeatDelta[4], RepeatKey[4], RepeatTime[4], ResolutionX, ResolutionY, SaveControl, SavedMoveOffsetX, SavedMoveOffsetY, SaveStyle, ShiftPressed, SkipControl, StyleNames, StyleStack, UpSound, WhiteBorder
Inherited Variables from Engine.BaseGUIController
bHackDoNotRenderGUIPages, bIsConsole, DefaultPens[3]

Enumerations Summary
Inherited Enumerations from GUI.GUIController
eComponentAlign, eComponentSize

Structures Summary
Inherited Structures from GUI.GUIController
sMoveGroup

Functions Summary
function ChangeTeams ()))
functionbool FinishCampaignMission ()))
function GameOver ()))
function GameResume ()))
function GameStart ()))
functionGameInfo GetGameInfo ()))
functionString GetGameSpyPassword ()
functionint GetGameSpyProfileId ()
functionint GetGameSpyTeamId ()
functionLevelInfo GetLevelInfo ()))
function InitializeController ()))
function LoadLevel (string URL ))
functionbool NextCampaignMission ()))
event OnMojoFinished ()))
functionbool PlayCampaignMission (int idx))
function PlayerDisconnect ()))
event PostLevelChange (LevelInfo newLevel, bool bSaveGame))
event PreLevelChange (string DestURL, LevelSummary NewSummary))
function Quit ()))
function StartCampaignCutscene (string map, string scene))
functionbool StartNewCampaign (int difficulty))
functionbool StartNewCampaignAt (int missionIdx, int difficulty))
functionbool UseGameSpyTeamAffiliation ()
Inherited Functions from GUI.GUIController
AlignControlsInGroup, AutoLoadMenus, CenterOfControl, ChangeActiveStyle, ChangeFocus, ChangeGridSize, ChangeResolutionX, ChangeResolutionY, CloseAll, CloseMenu, ComponentIsRegisteredForResolutionChanged, CreateComponent, CreateMenu, DoScalingOnComponent, FindPersistentComponent, FixGUIComponentName, GetCurrentRes, GetDEMHeader, GetDEMList, GetGuiResolution, GetMapList, GetMenuFont, GetStyle, GroupControl, HasMouseMoved, InitializeController, InternalOpenMenu, IsPageActive, KillControlGroup, LoadLevelSummary, LoadLocalizedPerObjectConfig, LoadLocalizedPerObjectConfigGUI, LogGUI, LogGUIComponent, LogGUIPage, MakeMoveGroup, MouseEmulation, MoveControlGroup, MoveFocused, NotifyLevelChange, onGameplayMessage, OnProgress, OnResolutionChanged, OpenMenu, PaintProgress, ParentPage, PostLevelChange, PreLevelChange, RedoActiveComponent, RegisterFont, RegisterNotifyResolutionChanged, RegisterStyle, ReloadGUI, RemoveMenu, RemovePersistentComponent, ReplaceMenu, ResetFocus, ResetKeyboard, ResolutionToScale, SaveActiveComponent, SaveComponent, ScaleToResolution, SelectNextControlInMoveGroup, SetCaptureScriptExec, SetChildrenDirty, SetControllerStatus, SetFocusedPos, SetGuiResolution, SizeControlsInGroup, SizeOfControl, SnapToGrid, ToggleActiveComponentSizing, ToggleSnapToGrid, TopPage, UndoActiveComponent, UnRegisterNotifyResolutionChanged, UpdateControl
Inherited Functions from Engine.BaseGUIController
AutoLoadMenuClass, AutoLoadMenus, CloseAll, CloseMenu, InitializeController, IsPageActive, onGameplayMessage, OnMojoFinished, OnNetworkBrowse, OnProgress, OpenMenu, PostLevelChange, PostPrecache, PreLevelChange, RemoveMenu, ReplaceMenu, SetControllerStatus, ShouldSuppressLevelRender


Variables Detail

bMusicPlaying Source code

var bool bMusicPlaying;

clientSideChar Source code

var ClientSideCharacter clientSideChar;

CurrentSongHandle Source code

var int CurrentSongHandle;

GuiConfig Source code

var TribesGUIConfig GuiConfig;

LastChatMessage Source code

var private String LastChatMessage;


Functions Detail

ChangeTeams Source code

final function ChangeTeams ( ) )

FinishCampaignMission Source code

function bool FinishCampaignMission ( ) )

GameOver Source code

function GameOver ( ) )

GameResume Source code

function GameResume ( ) )

GameStart Source code

function GameStart ( ) )

GetGameInfo Source code

final function GameInfo GetGameInfo ( ) )

GetGameSpyPassword Source code

function String GetGameSpyPassword ( )

GetGameSpyProfileId Source code

function int GetGameSpyProfileId ( )

GetGameSpyTeamId Source code

function int GetGameSpyTeamId ( )

GetLevelInfo Source code

final function LevelInfo GetLevelInfo ( ) )

InitializeController Source code

function InitializeController ( ) )

LoadLevel Source code

function LoadLevel ( string URL ) )

NextCampaignMission Source code

function bool NextCampaignMission ( ) )

OnMojoFinished Source code

event OnMojoFinished ( ) )

PlayCampaignMission Source code

function bool PlayCampaignMission ( int idx) )

PlayerDisconnect Source code

final function PlayerDisconnect ( ) )

PostLevelChange Source code

event PostLevelChange ( LevelInfo newLevel, bool bSaveGame) )

PreLevelChange Source code

event PreLevelChange ( string DestURL, LevelSummary NewSummary) )

Quit Source code

function Quit ( ) )

StartCampaignCutscene Source code

private function StartCampaignCutscene ( string map, string scene) )

StartNewCampaign Source code

function bool StartNewCampaign ( int difficulty) )

StartNewCampaignAt Source code

function bool StartNewCampaignAt ( int missionIdx, int difficulty) )

UseGameSpyTeamAffiliation Source code

function bool UseGameSpyTeamAffiliation ( )



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Creation time: st 23.5.2018 00:10:36.180 - Created with UnCodeX