Gameplay.TribesGUIControllerBase
- Extends
- GUIController
- Modifiers
- dependsOn ( Utility ) native 
Core.Object
|   
+-- Engine.Interactions
   |   
   +-- Engine.Interaction
      |   
      +-- Engine.BaseGUIController
         |   
         +-- GUI.GUIController
            |   
            +-- Gameplay.TribesGUIControllerBase
Direct Known Subclasses:
	TribesGUIController
	| Inherited Variables from GUI.GUIController | 
	| ActiveControl, ActivePage, AltPressed, AutoLoad, bComponentMenu, bDesignMode, bDontDisplayHelpText, bEditing, bEmulatedJoypad, bForceMouseCheck, bHasLoadedPackages, bHelpDisplay, bHideMouseCursor, bHighlightCurrent, bJoyMouse, bLastScaled, bMemberDisplay, bMemberEdit, bModAuthor, bMousePositioning, bPlayerDesignMode, bShowConfigMembers, bShowGUIMembers, bShowPageList, bSnapToGrid, bStyleCreate, bStylesDisplay, bSwallowNextKeyType, ButtonRepeatDelay, CaptureScriptExec, ClickSound, ComponentClassList, ControllerId, ControllerMask, CtrlPressed, CurrentMember, CurrentMemberObjName, CurrentMemberObjValue, CursorFade, CursorStep, DblClickWindow, DownSound, EditSound, FastCursorFade, FastCursorStep, FocusedControl, FontNames, FontStack, GridSize, GUI_TO_WORLD_X, GUI_TO_WORLD_Y, HelpStack, InterestedResolutionChanged, JoyButtons[64], JoyControlsDelta[16], JoyDeadZone, JoyLeftXAxis[4], JoyLeftYAxis[4], JoyRightXAxis[4], JoyRightYAxis[4], LastClickTime, LastClickX, LastClickY, LastMouseX, LastMouseY, MemberEditLevel, MemberEditPosition, MenuMouseSens, MenuStack, MouseCursorOffset, MouseCursors, MouseOverSound, MouseX, MouseY, MoveControl, MoveGroups, PackageNames, PersistentStack, RepeatDelta[4], RepeatKey[4], RepeatTime[4], ResolutionX, ResolutionY, SaveControl, SavedMoveOffsetX, SavedMoveOffsetY, SaveStyle, ShiftPressed, SkipControl, StyleNames, StyleStack, UpSound, WhiteBorder | 
	| Inherited Functions from GUI.GUIController | 
	| AlignControlsInGroup, AutoLoadMenus, CenterOfControl, ChangeActiveStyle, ChangeFocus, ChangeGridSize, ChangeResolutionX, ChangeResolutionY, CloseAll, CloseMenu, ComponentIsRegisteredForResolutionChanged, CreateComponent, CreateMenu, DoScalingOnComponent, FindPersistentComponent, FixGUIComponentName, GetCurrentRes, GetDEMHeader, GetDEMList, GetGuiResolution, GetMapList, GetMenuFont, GetStyle, GroupControl, HasMouseMoved, InitializeController, InternalOpenMenu, IsPageActive, KillControlGroup, LoadLevelSummary, LoadLocalizedPerObjectConfig, LoadLocalizedPerObjectConfigGUI, LogGUI, LogGUIComponent, LogGUIPage, MakeMoveGroup, MouseEmulation, MoveControlGroup, MoveFocused, NotifyLevelChange, onGameplayMessage, OnProgress, OnResolutionChanged, OpenMenu, PaintProgress, ParentPage, PostLevelChange, PreLevelChange, RedoActiveComponent, RegisterFont, RegisterNotifyResolutionChanged, RegisterStyle, ReloadGUI, RemoveMenu, RemovePersistentComponent, ReplaceMenu, ResetFocus, ResetKeyboard, ResolutionToScale, SaveActiveComponent, SaveComponent, ScaleToResolution, SelectNextControlInMoveGroup, SetCaptureScriptExec, SetChildrenDirty, SetControllerStatus, SetFocusedPos, SetGuiResolution, SizeControlsInGroup, SizeOfControl, SnapToGrid, ToggleActiveComponentSizing, ToggleSnapToGrid, TopPage, UndoActiveComponent, UnRegisterNotifyResolutionChanged, UpdateControl | 
	| Inherited Functions from Engine.BaseGUIController | 
	| AutoLoadMenuClass, AutoLoadMenus, CloseAll, CloseMenu, InitializeController, IsPageActive, onGameplayMessage, OnMojoFinished, OnNetworkBrowse, OnProgress, OpenMenu, PostLevelChange, PostPrecache, PreLevelChange, RemoveMenu, ReplaceMenu, SetControllerStatus, ShouldSuppressLevelRender | 
var bool bMusicPlaying;
var int CurrentSongHandle;
var private String LastChatMessage;
final function  ChangeTeams ( ) )
 function bool FinishCampaignMission ( ) )
 function  GameOver ( ) )
 function  GameResume ( ) )
 function  GameStart ( ) )
final 
function GameInfo GetGameInfo ( ) )
 function String GetGameSpyPassword (  )
 function int GetGameSpyProfileId (  )
 function int GetGameSpyTeamId (  )
 function  InitializeController ( ) )
 function  LoadLevel ( 
string URL ) )
 
 function bool NextCampaignMission ( ) )
 event  OnMojoFinished ( ) )
 function bool PlayCampaignMission ( int idx) )
final function  PlayerDisconnect ( ) )
 event  PostLevelChange ( 
LevelInfo newLevel, 
bool bSaveGame) )
 event  PreLevelChange ( 
string DestURL, 
LevelSummary NewSummary) )
 function  Quit ( ) )
private function  StartCampaignCutscene ( string map, string scene) )
 function bool StartNewCampaign ( int difficulty) )
 function bool StartNewCampaignAt ( int missionIdx, int difficulty) )
 UseGameSpyTeamAffiliation  Source code
 UseGameSpyTeamAffiliation  Source code
 function bool UseGameSpyTeamAffiliation (  )
Creation time: st 23.5.2018 00:10:36.180 - Created with 
UnCodeX