Engine.BaseGUIController
- Extends
- Interaction
- Modifiers
- Native
Core.Object
|
+-- Engine.Interactions
|
+-- Engine.Interaction
|
+-- Engine.BaseGUIController
Direct Known Subclasses:
GUIController
Functions Summary |
| | AutoLoadMenuClass (class<Object> menuClass)
|
| | AutoLoadMenus ()
|
| | CloseAll ()
|
| bool | CloseMenu ()))
|
| | InitializeController ()
|
| bool | IsPageActive (string MenuClass))
|
| | onGameplayMessage (Message msg))
|
| | OnMojoFinished ()
|
| bool | OnNetworkBrowse (string URL, string ProfileOption, bool bSelectProfile))
|
| | OnProgress (string Str1, string Str2))
|
| bool | OpenMenu (string NewMenuName, optional string MenuNameOverride, optional string Param1, optional string Param2, optional int param3 ))
|
| | PostLevelChange (LevelInfo newLevel, bool bSaveGame)
|
| | PostPrecache ()))
|
| | PreLevelChange (string DestURL, LevelSummary NewSummary)
|
| | RemoveMenu (string MenuName)
|
| bool | ReplaceMenu (string NewMenuName, optional string MenuNameOverride, optional string Param1, optional string Param2, optional int param3 ))
|
| | SetControllerStatus (bool On))
|
| bool | ShouldSuppressLevelRender ()))
|
Inherited Functions from Engine.Interaction |
ConsoleCommand, Initialize, Initialized, KeyEvent, KeyType, Message, PostBeginPlay, PostRender, PreRender, ScreenToWorld, SetFocus, Tick, WorldToScreen |
bHackDoNotRenderGUIPages Source code
var bool bHackDoNotRenderGUIPages;
var bool bIsConsole;
delegate OnAdminReply ( string Reply )
delegate OnPostPrecache ( )
event AutoLoadMenuClass (
class<
Object> menuClass )
event AutoLoadMenus ( )
event CloseAll ( )
event bool CloseMenu ( ) )
event InitializeController ( )
event bool IsPageActive ( string MenuClass) )
function onGameplayMessage (
Message msg) )
event OnMojoFinished ( )
event bool OnNetworkBrowse ( string URL, string ProfileOption, bool bSelectProfile) )
event OnProgress ( string Str1, string Str2) )
event bool OpenMenu ( string NewMenuName, optional string MenuNameOverride, optional string Param1, optional string Param2, optional int param3 ) )
event PostLevelChange (
LevelInfo newLevel,
bool bSaveGame )
event PostPrecache ( ) )
event PreLevelChange (
string DestURL,
LevelSummary NewSummary )
function RemoveMenu ( string MenuName )
event bool ReplaceMenu ( string NewMenuName, optional string MenuNameOverride, optional string Param1, optional string Param2, optional int param3 ) )
function SetControllerStatus ( bool On) )
ShouldSuppressLevelRender Source code
event bool ShouldSuppressLevelRender ( ) )
defaultproperties
{
bHackDoNotRenderGUIPages=false;
bNativeEvents=True
bActive=False
bRequiresTick=False
bVisible=False
DefaultPens(0)=Texture'Engine_res.MenuWhite'
DefaultPens(1)=Texture'Engine_res.MenuBlack'
DefaultPens(2)=Texture'Engine_res.MenuGray'
}
|
Creation time: st 23.5.2018 00:10:28.405 - Created with
UnCodeX