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Engine.BaseGUIController

Extends
Interaction
Modifiers
Native

Core.Object
|   
+-- Engine.Interactions
   |   
   +-- Engine.Interaction
      |   
      +-- Engine.BaseGUIController

Direct Known Subclasses:

GUIController

Variables Summary
boolbHackDoNotRenderGUIPages
boolbIsConsole
MaterialDefaultPens[3]
Inherited Variables from Engine.Interaction
bActive, bNativeEvents, bRequiresTick, bVisible, Master, ViewportOwner

Enumerations Summary
Inherited Enumerations from Engine.Interactions
EInputAction, EInputKey

Delegates Summary
delegate OnAdminReply (string Reply)
delegate OnPostPrecache ()

Functions Summary
event AutoLoadMenuClass (class<Object> menuClass)
event AutoLoadMenus ()
event CloseAll ()
eventbool CloseMenu ()))
event InitializeController ()
eventbool IsPageActive (string MenuClass))
function onGameplayMessage (Message msg))
event OnMojoFinished ()
eventbool OnNetworkBrowse (string URL, string ProfileOption, bool bSelectProfile))
event OnProgress (string Str1, string Str2))
eventbool OpenMenu (string NewMenuName, optional string MenuNameOverride, optional string Param1, optional string Param2, optional int param3 ))
event PostLevelChange (LevelInfo newLevel, bool bSaveGame)
event PostPrecache ()))
event PreLevelChange (string DestURL, LevelSummary NewSummary)
function RemoveMenu (string MenuName)
eventbool ReplaceMenu (string NewMenuName, optional string MenuNameOverride, optional string Param1, optional string Param2, optional int param3 ))
function SetControllerStatus (bool On))
eventbool ShouldSuppressLevelRender ()))
Inherited Functions from Engine.Interaction
ConsoleCommand, Initialize, Initialized, KeyEvent, KeyType, Message, PostBeginPlay, PostRender, PreRender, ScreenToWorld, SetFocus, Tick, WorldToScreen


Variables Detail

bHackDoNotRenderGUIPages Source code

var bool bHackDoNotRenderGUIPages;

bIsConsole Source code

var bool bIsConsole;

DefaultPens[3] Source code

var Material DefaultPens[3];


Delegates Detail

OnAdminReply Source code

delegate OnAdminReply ( string Reply )

OnPostPrecache Source code

delegate OnPostPrecache ( )


Functions Detail

AutoLoadMenuClass Source code

event AutoLoadMenuClass ( class<Object> menuClass )

AutoLoadMenus Source code

event AutoLoadMenus ( )

CloseAll Source code

event CloseAll ( )

CloseMenu Source code

event bool CloseMenu ( ) )

InitializeController Source code

event InitializeController ( )

IsPageActive Source code

event bool IsPageActive ( string MenuClass) )

onGameplayMessage Source code

function onGameplayMessage ( Message msg) )

OnMojoFinished Source code

event OnMojoFinished ( )

OnNetworkBrowse Source code

event bool OnNetworkBrowse ( string URL, string ProfileOption, bool bSelectProfile) )

OnProgress Source code

event OnProgress ( string Str1, string Str2) )

OpenMenu Source code

event bool OpenMenu ( string NewMenuName, optional string MenuNameOverride, optional string Param1, optional string Param2, optional int param3 ) )

PostLevelChange Source code

event PostLevelChange ( LevelInfo newLevel, bool bSaveGame )

PostPrecache Source code

event PostPrecache ( ) )

PreLevelChange Source code

event PreLevelChange ( string DestURL, LevelSummary NewSummary )

RemoveMenu Source code

function RemoveMenu ( string MenuName )

ReplaceMenu Source code

event bool ReplaceMenu ( string NewMenuName, optional string MenuNameOverride, optional string Param1, optional string Param2, optional int param3 ) )

SetControllerStatus Source code

function SetControllerStatus ( bool On) )

ShouldSuppressLevelRender Source code

event bool ShouldSuppressLevelRender ( ) )


Defaultproperties

defaultproperties
{
	bHackDoNotRenderGUIPages=false;
	bNativeEvents=True
	bActive=False
	bRequiresTick=False
	bVisible=False
	DefaultPens(0)=Texture'Engine_res.MenuWhite'
	DefaultPens(1)=Texture'Engine_res.MenuBlack'
	DefaultPens(2)=Texture'Engine_res.MenuGray'
}

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Creation time: st 23.5.2018 00:10:28.405 - Created with UnCodeX