| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation | 
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Core.Object | +-- Engine.ParticleEmitter | +-- Engine.BeamEmitter
| Constants Summary | 
|---|
| Inherited Contants from Core.Object | 
|---|
| MaxInt, Pi, RF_NotForClient, RF_NotForEdit, RF_NotForServer, RF_Public, RF_Transactional, RF_Transient, RF_Unnamed | 
| Variables Summary | |
|---|---|
| float | BeamValueSum | 
| array<ParticleBeamData> | HFPoints | 
| array<actor> | HitActors | 
| int | IndicesPerParticle | 
| array<vector> | LFPoints | 
| int | PrimitivesPerParticle | 
| int | SheetsUsed | 
| float | TimeSinceLastDynamicNoise | 
| int | VerticesPerParticle | 
| Beam | |
| Range | BeamDistanceRange | 
| array<ParticleBeamEndPoint> | BeamEndPoints | 
| float | BeamTextureUScale | 
| float | BeamTextureVScale | 
| EBeamEndPointType | DetermineEndPointBy | 
| int | RotatingSheets | 
| bool | TriggerEndpoint | 
| BeamBranching | |
| int | BranchEmitter | 
| Range | BranchHFPointsRange | 
| Range | BranchProbability | 
| Range | BranchSpawnAmountRange | 
| bool | LinkupLifetime | 
| bool | UseBranching | 
| BeamNoise | |
| Range | DynamicHFNoisePointsRange | 
| RangeVector | DynamicHFNoiseRange | 
| Range | DynamicTimeBetweenNoiseRange | 
| array<ParticleBeamScale> | HFScaleFactors | 
| float | HFScaleRepeats | 
| RangeVector | HighFrequencyNoiseRange | 
| int | HighFrequencyPoints | 
| array<ParticleBeamScale> | LFScaleFactors | 
| float | LFScaleRepeats | 
| RangeVector | LowFrequencyNoiseRange | 
| int | LowFrequencyPoints | 
| bool | NoiseDeterminesEndPoint | 
| bool | UseHighFrequencyScale | 
| bool | UseLowFrequencyScale | 
| Inherited Variables from Core.Object | 
|---|
| Class, Name, ObjectFlags, ObjectInternal[6], Outer | 
| Enumerations Summary | ||
|---|---|---|
| EBeamEndPointType PTEP_Velocity, PTEP_Distance, PTEP_Offset, PTEP_Actor, PTEP_TraceOffset, PTEP_OffsetAsAbsolute | ||
| Inherited Enumerations from Core.Object | 
|---|
| EAxis, ECamOrientation, ESheerAxis | 
| Structures Summary | ||
|---|---|---|
| ParticleBeamData Location, t | ||
| ParticleBeamEndPoint ActorTag, Offset, Weight | ||
| ParticleBeamScale FrequencyScale, RelativeLength | ||
| Inherited Structures from Engine.ParticleEmitter | 
|---|
| Particle, ParticleColorScale, ParticleRevolutionScale, ParticleSound, ParticleTimeScale, ParticleVelocityScale | 
| Inherited Structures from Core.Object | 
|---|
| BoundingVolume, Box, Color, CompressedPosition, Coords, GameSpyServerData, Guid, IntegerRange, InterpCurve, InterpCurvePoint, MatCoords, Matrix, Plane, Quat, Range, RangeVector, Rotator, Scale, Vector | 
| Functions Summary | 
|---|
| Inherited Functions from Engine.ParticleEmitter | 
|---|
| ResetParticles, SpawnParticle, Trigger | 
| Variables Detail | 
|---|
| Enumerations Detail | 
|---|
PTEP_Velocity, PTEP_Distance, PTEP_Offset, PTEP_Actor, PTEP_TraceOffset, PTEP_OffsetAsAbsolute};
| Structures Detail | 
|---|
var(BeamEmitter) name ActorTag;};
var(BeamEmitter) RangeVector Offset;
var(BeamEmitter) float Weight;
var(BeamEmitter) vector FrequencyScale;};
var(BeamEmitter) float RelativeLength;
| Defaultproperties | 
|---|
| defaultproperties
{
	HighFrequencyPoints=10
	LowFrequencyPoints=3
	BeamTextureUScale=1
	BeamTextureVScale=1
	BranchEmitter=-1
	BranchHFPointsRange=(Min=0,Max=1000)
} | 
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation | 
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