Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

TribesGUI.TribesGUIController

Extends
TribesGUIControllerBase
Modifiers
native

Core.Object
|   
+-- Engine.Interactions
   |   
   +-- Engine.Interaction
      |   
      +-- Engine.BaseGUIController
         |   
         +-- GUI.GUIController
            |   
            +-- Gameplay.TribesGUIControllerBase
               |   
               +-- TribesGUI.TribesGUIController

Variables Summary
ColorneutralColor
ColorneutralHighlightColor
TribesGUI.ProfileManagerprofileManager
TribesGUIController
Array<GUIPage>StorageStack
Inherited Variables from Gameplay.TribesGUIControllerBase
bMusicPlaying, clientSideChar, CurrentSongHandle, GuiConfig, LastChatMessage
Inherited Variables from GUI.GUIController
ActiveControl, ActivePage, AltPressed, AutoLoad, bComponentMenu, bDesignMode, bDontDisplayHelpText, bEditing, bEmulatedJoypad, bForceMouseCheck, bHasLoadedPackages, bHelpDisplay, bHideMouseCursor, bHighlightCurrent, bJoyMouse, bLastScaled, bMemberDisplay, bMemberEdit, bModAuthor, bMousePositioning, bPlayerDesignMode, bShowConfigMembers, bShowGUIMembers, bShowPageList, bSnapToGrid, bStyleCreate, bStylesDisplay, bSwallowNextKeyType, ButtonRepeatDelay, CaptureScriptExec, ClickSound, ComponentClassList, ControllerId, ControllerMask, CtrlPressed, CurrentMember, CurrentMemberObjName, CurrentMemberObjValue, CursorFade, CursorStep, DblClickWindow, DownSound, EditSound, FastCursorFade, FastCursorStep, FocusedControl, FontNames, FontStack, GridSize, GUI_TO_WORLD_X, GUI_TO_WORLD_Y, HelpStack, InterestedResolutionChanged, JoyButtons[64], JoyControlsDelta[16], JoyDeadZone, JoyLeftXAxis[4], JoyLeftYAxis[4], JoyRightXAxis[4], JoyRightYAxis[4], LastClickTime, LastClickX, LastClickY, LastMouseX, LastMouseY, MemberEditLevel, MemberEditPosition, MenuMouseSens, MenuStack, MouseCursorOffset, MouseCursors, MouseOverSound, MouseX, MouseY, MoveControl, MoveGroups, PackageNames, PersistentStack, RepeatDelta[4], RepeatKey[4], RepeatTime[4], ResolutionX, ResolutionY, SaveControl, SavedMoveOffsetX, SavedMoveOffsetY, SaveStyle, ShiftPressed, SkipControl, StyleNames, StyleStack, UpSound, WhiteBorder

Enumerations Summary
Inherited Enumerations from GUI.GUIController
eComponentAlign, eComponentSize

Structures Summary
Inherited Structures from GUI.GUIController
sMoveGroup

Functions Summary
event AutoLoadMenuClass (class<Object> menuClass))
functionString EncodePlayerName (GUIComponent Sender, TribesReplicationInfo TRI))
function FindQuickChatNames (out Array<string> Names)
functionString GetGameSpyPassword ()))
functionint GetGameSpyProfileId ()))
functionint GetGameSpyTeamId ()))
function InitializeController ()))
function OnGamespyTeamLoginResult (bool succeeded, String ResponseData))
eventbool OnNetworkBrowse (string URL, string ProfileOption, bool bSelectProfile))
function OpenEntryStack ()))
event PreLevelChange (string DestURL, LevelSummary NewSummary))
function SaveEntryStack ()))
eventbool ShouldSuppressLevelRender ()))
functionbool UseGameSpyTeamAffiliation ()))
Inherited Functions from Gameplay.TribesGUIControllerBase
ChangeTeams, FinishCampaignMission, GameOver, GameResume, GameStart, GetGameInfo, GetGameSpyPassword, GetGameSpyProfileId, GetGameSpyTeamId, GetLevelInfo, InitializeController, LoadLevel, NextCampaignMission, OnMojoFinished, PlayCampaignMission, PlayerDisconnect, PostLevelChange, PreLevelChange, Quit, StartCampaignCutscene, StartNewCampaign, StartNewCampaignAt, UseGameSpyTeamAffiliation
Inherited Functions from GUI.GUIController
AlignControlsInGroup, AutoLoadMenus, CenterOfControl, ChangeActiveStyle, ChangeFocus, ChangeGridSize, ChangeResolutionX, ChangeResolutionY, CloseAll, CloseMenu, ComponentIsRegisteredForResolutionChanged, CreateComponent, CreateMenu, DoScalingOnComponent, FindPersistentComponent, FixGUIComponentName, GetCurrentRes, GetDEMHeader, GetDEMList, GetGuiResolution, GetMapList, GetMenuFont, GetStyle, GroupControl, HasMouseMoved, InitializeController, InternalOpenMenu, IsPageActive, KillControlGroup, LoadLevelSummary, LoadLocalizedPerObjectConfig, LoadLocalizedPerObjectConfigGUI, LogGUI, LogGUIComponent, LogGUIPage, MakeMoveGroup, MouseEmulation, MoveControlGroup, MoveFocused, NotifyLevelChange, onGameplayMessage, OnProgress, OnResolutionChanged, OpenMenu, PaintProgress, ParentPage, PostLevelChange, PreLevelChange, RedoActiveComponent, RegisterFont, RegisterNotifyResolutionChanged, RegisterStyle, ReloadGUI, RemoveMenu, RemovePersistentComponent, ReplaceMenu, ResetFocus, ResetKeyboard, ResolutionToScale, SaveActiveComponent, SaveComponent, ScaleToResolution, SelectNextControlInMoveGroup, SetCaptureScriptExec, SetChildrenDirty, SetControllerStatus, SetFocusedPos, SetGuiResolution, SizeControlsInGroup, SizeOfControl, SnapToGrid, ToggleActiveComponentSizing, ToggleSnapToGrid, TopPage, UndoActiveComponent, UnRegisterNotifyResolutionChanged, UpdateControl


Variables Detail

neutralColor Source code

var Color neutralColor;

neutralHighlightColor Source code

var Color neutralHighlightColor;

profileManager Source code

var TribesGUI.ProfileManager profileManager;

TribesGUIController

StorageStack Source code

var(TribesGUIController) Editinline EditConst Array<GUIPage> StorageStack;
Holds an out-of-game set of page names for recreating the stack


Functions Detail

AutoLoadMenuClass Source code

event AutoLoadMenuClass ( class<Object> menuClass) )

EncodePlayerName Source code

function String EncodePlayerName ( GUIComponent Sender, TribesReplicationInfo TRI) )

FindQuickChatNames Source code

native function FindQuickChatNames ( out Array<string> Names )

GetGameSpyPassword Source code

function String GetGameSpyPassword ( ) )

GetGameSpyProfileId Source code

function int GetGameSpyProfileId ( ) )

GetGameSpyTeamId Source code

function int GetGameSpyTeamId ( ) )

InitializeController Source code

function InitializeController ( ) )

OnGamespyTeamLoginResult Source code

private function OnGamespyTeamLoginResult ( bool succeeded, String ResponseData) )

OnNetworkBrowse Source code

event bool OnNetworkBrowse ( string URL, string ProfileOption, bool bSelectProfile) )

OpenEntryStack Source code

function OpenEntryStack ( ) )

PreLevelChange Source code

event PreLevelChange ( string DestURL, LevelSummary NewSummary) )

SaveEntryStack Source code

function SaveEntryStack ( ) )

ShouldSuppressLevelRender Source code

event bool ShouldSuppressLevelRender ( ) )

UseGameSpyTeamAffiliation Source code

function bool UseGameSpyTeamAffiliation ( ) )


Defaultproperties

defaultproperties
{
    bDontDisplayHelpText=false
	neutralColor				= (R=210,G=210,B=210,A=255)
	neutralHighlightColor		= (R=255,G=255,B=255,A=255)
}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Creation time: st 23.5.2018 00:10:36.170 - Created with UnCodeX