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Gameplay.MultiplayerStart

Modifiers
placeable

Gameplay.MultiplayerStart

Variables Summary
MultiplayerStart
class<CombatRole>combatRole
class<Loadout>loadoutOverride

Functions Summary
functionstring defaultPawnClassName ()))


Variables Detail

MultiplayerStart

combatRole Source code

var(MultiplayerStart) class<CombatRole> combatRole;
The combat role for the player that spawns at this point

loadoutOverride Source code

var(MultiplayerStart) class<Loadout> loadoutOverride;
Allows the designer to override the loadout for the player that spawns at this point, else the player spawns with the default loadout defined in the combat role


Functions Detail

defaultPawnClassName Source code

function string defaultPawnClassName ( ) )


Defaultproperties

defaultproperties
{
}

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Creation time: st 23.5.2018 00:10:33.126 - Created with UnCodeX