Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

Gameplay.QuickChatMenu

Modifiers
PerObjectConfig Config ( QuickChatMenu )

Gameplay.QuickChatMenu

Variables Summary
StringmessageText
QuickChatMenuparentMenu
Array<QuickChatMenu>subMenu
QuickChatMenu
StringanimationName
boolbDummyItem
boolbLocal
NamechatTag
EInputKeykeyBinding
StringmessageOverride
NamesayType
Array<Name>subMenuNames

Functions Summary
function InitMenu ()))
functionbool IsCategoryMenu ()))


Variables Detail

messageText Source code

var String messageText;

parentMenu Source code

var QuickChatMenu parentMenu;

subMenu Source code

var Array<QuickChatMenu> subMenu;

QuickChatMenu

animationName Source code

var(QuickChatMenu) config String animationName;

bDummyItem Source code

var(QuickChatMenu) config bool bDummyItem;

bLocal Source code

var(QuickChatMenu) config bool bLocal;

chatTag Source code

var(QuickChatMenu) config Name chatTag;

keyBinding Source code

var(QuickChatMenu) config EInputKey keyBinding;

messageOverride Source code

var(QuickChatMenu) config String messageOverride;

sayType Source code

var(QuickChatMenu) config Name sayType;

subMenuNames Source code

var(QuickChatMenu) config Array<Name> subMenuNames;


Functions Detail

InitMenu Source code

function InitMenu ( ) )

IsCategoryMenu Source code

function bool IsCategoryMenu ( ) )


Defaultproperties

defaultproperties
{
	chatTag=NO_TAG_SET
	sayType=Say
	keyBinding=IK_Q
	messageOverride="Message text"
}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Creation time: st 23.5.2018 00:10:34.037 - Created with UnCodeX