Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Engine.Info | +-- Engine.LocalMessage | +-- Gameplay.MPTargetMessages
Variables Summary | |
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string | targetDestroyed |
Inherited Variables from Engine.LocalMessage |
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bBeep, bCenter, bComplexString, bFadeMessage, bFromBottom, bIsConsoleMessage, bIsSpecial, bIsUnique, bOffsetYPos, ChildMessage, DrawColor, FontSize, Lifetime, XPos, YPos |
Structures Summary |
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Inherited Structures from Engine.Info |
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KeyValuePair, PlayerResponseLine, ServerResponseLine |
Functions Summary | ||
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string | GetString (optional int Switch, optional Core.Object Related1, optional Core.Object Related2, optional Object OptionalObject, optional String OptionalString )) |
Inherited Functions from Engine.LocalMessage |
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AssembleString, ClientReceive, GetColor, GetConsoleColor, GetFontSize, GetLifeTime, GetOffset, GetRelatedString, GetString, RenderComplexMessage |
Inherited Functions from Engine.Info |
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AcceptPlayInfoProperty, FillPlayInfo |
Variables Detail |
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Functions Detail |
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Defaultproperties |
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defaultproperties
{
targetDestroyed = "%1 destroyed one of team %2's targets."
} |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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