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Gameplay.TsSubactionFakeShoot

Extends
TsActionFakeShoot

Core.Object
|   
+-- MojoCore.TsMojoAction
   |   
   +-- MojoActions.TsAction
      |   
      +-- Gameplay.TsActionFakeShoot
         |   
         +-- Gameplay.TsSubactionFakeShoot

Variables Summary
Inherited Variables from Gameplay.TsActionFakeShoot
bHitPlayers, bHitWorld, bManualTargetPoint, OriginBone, ShotgunAmount, ShotgunSpread, TargetPoint, WeaponClass, WeaponFlareClass
Inherited Variables from MojoActions.TsAction
bShowSubtitles, DisableInMojo, DName, FastForwardSkip, Help, interpolator, interpTime, ModifiesLocation, Track, UsesDuration

Functions Summary
functionbool IsSubaction ()))
Inherited Functions from Gameplay.TsActionFakeShoot
CanGenerateOutputKeys, OnStart, OnTick
Inherited Functions from MojoActions.TsAction
CanFastForwardSkip, CanSetDuration, DisableActionInMojo, Finish, GetHelpString, GetLength, GetNameString, GetSummaryString, GetTrackString, Message, ModifiesActorLocation, OnFinish, OnStart, OnTick, resetInterpolation, ShouldShowSubtitles, Start, Tick, tickInterpolation


Functions Detail

IsSubaction Source code

function bool IsSubaction ( ) )


Defaultproperties

defaultproperties
{
	Track			="Subaction"
	Help			="Subaction, spawn a faked projectile from the given bone"
}

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Creation time: st 23.5.2018 00:10:37.738 - Created with UnCodeX