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Core.Object | +-- MojoCore.TsMojoAction | +-- MojoActions.TsAction | +-- Gameplay.TsActionFakeShoot | +-- Gameplay.TsSubactionFakeShoot
Variables Summary |
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Inherited Variables from Gameplay.TsActionFakeShoot |
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bHitPlayers, bHitWorld, bManualTargetPoint, OriginBone, ShotgunAmount, ShotgunSpread, TargetPoint, WeaponClass, WeaponFlareClass |
Inherited Variables from MojoActions.TsAction |
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bShowSubtitles, DisableInMojo, DName, FastForwardSkip, Help, interpolator, interpTime, ModifiesLocation, Track, UsesDuration |
Functions Summary | ||
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![]() | bool | IsSubaction ())) |
Inherited Functions from Gameplay.TsActionFakeShoot |
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CanGenerateOutputKeys, OnStart, OnTick |
Functions Detail |
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Defaultproperties |
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defaultproperties { Track ="Subaction" Help ="Subaction, spawn a faked projectile from the given bone" } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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