Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Gameplay.Equipment | +-- Gameplay.Equippable | +-- Gameplay.Weapon | +-- Gameplay.TurretWeapon | +-- Gameplay.TurretSentryWeapon | +-- Gameplay.DeployedTurretSentryWeapon
Variables Summary |
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Inherited Variables from Gameplay.TurretSentryWeapon |
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spread |
Functions Summary | ||
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![]() | Vector | calcProjectileSpawnLocation (Rotator fireRot)) |
Inherited Functions from Gameplay.TurretSentryWeapon |
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makeProjectile |
Inherited Functions from Gameplay.TurretWeapon |
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onThirdPersonFireCount |
Functions Detail |
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Defaultproperties |
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defaultproperties
{
ammoUsage = 0
} |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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