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Gameplay.IRepairClient
Functions Summary | ||
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![]() | beginRepair (Rook r) | |
![]() | bool | canRepair (Rook r) |
![]() | endRepair (Rook r) | |
![]() | Pawn | getFXOriginActor () |
![]() | Vector | getFXTendrilOrigin (Vector targetPos) |
![]() | Vector | getFXTendrilTarget (Actor target) |
![]() | float | getRepairRadius () |
![]() | onTendrilCreate (RepairTendril t) |
Functions Detail |
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