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Gameplay.IRepairClient
| Functions Summary | ||
|---|---|---|
![]() | beginRepair (Rook r) | |
![]() | bool | canRepair (Rook r) |
![]() | endRepair (Rook r) | |
![]() | Pawn | getFXOriginActor () |
![]() | Vector | getFXTendrilOrigin (Vector targetPos) |
![]() | Vector | getFXTendrilTarget (Actor target) |
![]() | float | getRepairRadius () |
![]() | onTendrilCreate (RepairTendril t) | |
| Functions Detail |
|---|
beginRepair Source code
canRepair Source code
endRepair Source code
getFXOriginActor Source code
getFXTendrilOrigin Source code
getFXTendrilTarget Source code
getRepairRadius Source code
onTendrilCreate Source code| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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