Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Scripting.Action | +-- Gameplay.ActionObjectiveBase | +-- Gameplay.ActionObjectiveGetNumActors
Variables Summary |
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Inherited Variables from Gameplay.ActionObjectiveBase |
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objectiveName, player, team |
Inherited Variables from Scripting.Action |
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acceptAllTypes, actionDisplayName, actionHelp, category, parentScript, resolveInfoList, returnType |
Structures Summary |
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Inherited Structures from Scripting.Action |
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ParameterResolveInfo |
Functions Summary | ||
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editorDisplayString (out string s)) | ||
Variable | execute ())) |
Inherited Functions from Gameplay.ActionObjectiveBase |
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getListObjects |
Functions Detail |
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Defaultproperties |
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defaultproperties { returnType = class'VariableFloat' actionDisplayName = "Objective Get Actors Count" actionHelp = "Gets the number of actors in the objective's actor list." category = "Objective" team = "" player = "" } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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