Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Engine.Info | +-- Engine.ReplicationInfo | +-- Engine.GameReplicationInfo | +-- Gameplay.TribesGameReplicationInfo
Variables Summary | |
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bool | bAwaitingTournamentStart |
int | numTeams |
Enumerations Summary |
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Inherited Enumerations from Engine.GameReplicationInfo |
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ECarriedObjectState |
Functions Summary |
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Inherited Functions from Engine.GameReplicationInfo |
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AddPRI, GetCarriedObjectState, GetPRIArray, PostBeginPlay, PostNetBeginPlay, RemovePRI, Reset, SetCarriedObjectState, TeamSymbolNotify, Timer |
Variables Detail |
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Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |