| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Info
|
+-- Engine.GameStats
|
+-- Gameplay.TribesGameStats
| Variables Summary |
|---|
| Inherited Variables from Engine.GameStats |
|---|
| bShowBots, GRI, TempLog |
| Structures Summary |
|---|
| Inherited Structures from Engine.Info |
|---|
| KeyValuePair, PlayerResponseLine, ServerResponseLine |
| Functions Summary | ||
|---|---|---|
![]() | KillEvent (string Killtype, PlayerReplicationInfo Killer, PlayerReplicationInfo Victim, class<DamageType> Damage)) | |
| Inherited Functions from Engine.GameStats |
|---|
| ConnectEvent, Destroyed, DisconnectEvent, EndGame, FullTimeDate, GameEvent, GetMapFileName, GetStatsIdentifier, Header, Init, KillEvent, Logf, MapName, NewGame, PostBeginPlay, ScoreEvent, ServerInfo, Shutdown, SpecialEvent, StartGame, TeamScoreEvent, TimeStamp, TimeZone |
| Inherited Functions from Engine.Info |
|---|
| AcceptPlayInfoProperty, FillPlayInfo |
| Functions Detail |
|---|
KillEvent Source code| Defaultproperties |
|---|
defaultproperties
{
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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