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Engine.PlayerReplicationInfo

Extends
ReplicationInfo
Modifiers
native nativereplication

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Info
      |   
      +-- Engine.ReplicationInfo
         |   
         +-- Engine.PlayerReplicationInfo

Direct Known Subclasses:

TribesReplicationInfo

Variables Summary
boolbAdmin
boolbBot
boolbHasFlag
boolbIsFemale
boolbIsSpectator
boolbOnlySpectator
boolbOutOfLives
boolbReadyToPlay
boolbReceivedPing
boolbWaitingPlayer
boolbWelcomed
stringCharacterName
floatDeaths
intGoalsScored
intKills
intNumLives
stringOldCharacterName
stringOldName
intPing
intPlayerID
stringPlayerName
VolumePlayerVolume
ZoneInfoPlayerZone
stringPreviousName
floatScore
intStartTime
StringStringDead
StringStringSpectating
StringStringUnknown
class<VoicePack>VoiceType

Structures Summary
Inherited Structures from Engine.Info
KeyValuePair, PlayerResponseLine, ServerResponseLine

Functions Summary
event ClientNameChange ()))
function Destroyed ()))
function DisplayDebug (Canvas Canvas, out float YL, out float YPos))
functionstring GetHumanReadableName ()))
functionstring GetLocationName ()))
functionmaterial GetPortrait ()
function PostBeginPlay ()))
function PostNetBeginPlay ()))
function Reset ()))
function SetCharacterName (string S))
function SetPlayerName (string S))
function SetWaitingPlayer (bool B))
function Timer ()))
event UpdateCharacter ()
function UpdatePlayerLocation ()))
Inherited Functions from Engine.Info
AcceptPlayInfoProperty, FillPlayInfo


Variables Detail

bAdmin Source code

var bool bAdmin;

bBot Source code

var bool bBot;

bHasFlag Source code

var bool bHasFlag;

bIsFemale Source code

var bool bIsFemale;

bIsSpectator Source code

var bool bIsSpectator;

bOnlySpectator Source code

var bool bOnlySpectator;

bOutOfLives Source code

var bool bOutOfLives;

bReadyToPlay Source code

var bool bReadyToPlay;

bReceivedPing Source code

var bool bReceivedPing;

bWaitingPlayer Source code

var bool bWaitingPlayer;

bWelcomed Source code

var bool bWelcomed;

CharacterName Source code

var string CharacterName;

Deaths Source code

var float Deaths;

GoalsScored Source code

var int GoalsScored;

Kills Source code

var int Kills;

NumLives Source code

var int NumLives;

OldCharacterName Source code

var string OldCharacterName;

OldName Source code

var string OldName;

Ping Source code

var int Ping;

PlayerID Source code

var int PlayerID;

PlayerName Source code

var string PlayerName;

PlayerVolume Source code

var Volume PlayerVolume;

PlayerZone Source code

var ZoneInfo PlayerZone;

PreviousName Source code

var string PreviousName;

Score Source code

var float Score;

StartTime Source code

var int StartTime;

StringDead Source code

var localized String StringDead;

StringSpectating Source code

var localized String StringSpectating;

StringUnknown Source code

var localized String StringUnknown;

VoiceType Source code

var class<VoicePack> VoiceType;


Functions Detail

ClientNameChange Source code

event ClientNameChange ( ) )

Destroyed Source code

simulated function Destroyed ( ) )

DisplayDebug Source code

simulated function DisplayDebug ( Canvas Canvas, out float YL, out float YPos) )

GetHumanReadableName Source code

simulated function string GetHumanReadableName ( ) )

GetLocationName Source code

simulated function string GetLocationName ( ) )

GetPortrait Source code

simulated function material GetPortrait ( )

PostBeginPlay Source code

function PostBeginPlay ( ) )

PostNetBeginPlay Source code

simulated function PostNetBeginPlay ( ) )

Reset Source code

function Reset ( ) )

SetCharacterName Source code

function SetCharacterName ( string S) )

SetPlayerName Source code

function SetPlayerName ( string S) )

SetWaitingPlayer Source code

function SetWaitingPlayer ( bool B) )

Timer Source code

function Timer ( ) )

UpdateCharacter Source code

event UpdateCharacter ( )

UpdatePlayerLocation Source code

function UpdatePlayerLocation ( ) )


Defaultproperties

defaultproperties
{
	RemoteRole=ROLE_SimulatedProxy
	bAlwaysRelevant=True
    StringSpectating="Spectating"
    StringUnknown="Unknown"
    StringDead="Dead"
    NetUpdateFrequency=5
}

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Creation time: st 23.5.2018 00:10:33.840 - Created with UnCodeX