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Gameplay.MPAreaMessages

Extends
LocalMessage

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Info
      |   
      +-- Engine.LocalMessage
         |   
         +-- Gameplay.MPAreaMessages

Variables Summary
stringselfEnter
stringselfExit
Inherited Variables from Engine.LocalMessage
bBeep, bCenter, bComplexString, bFadeMessage, bFromBottom, bIsConsoleMessage, bIsSpecial, bIsUnique, bOffsetYPos, ChildMessage, DrawColor, FontSize, Lifetime, XPos, YPos

Structures Summary
Inherited Structures from Engine.Info
KeyValuePair, PlayerResponseLine, ServerResponseLine

Functions Summary
functionstring GetString (optional int Switch, optional Core.Object Related1, optional Core.Object Related2, optional Object OptionalObject, optional String OptionalString ))
Inherited Functions from Engine.LocalMessage
AssembleString, ClientReceive, GetColor, GetConsoleColor, GetFontSize, GetLifeTime, GetOffset, GetRelatedString, GetString, RenderComplexMessage
Inherited Functions from Engine.Info
AcceptPlayInfoProperty, FillPlayInfo


Variables Detail

selfEnter Source code

var localized string selfEnter;

selfExit Source code

var localized string selfExit;


Functions Detail

GetString Source code

static function string GetString ( optional int Switch, optional Core.Object Related1, optional Core.Object Related2, optional Object OptionalObject, optional String OptionalString ) )


Defaultproperties

defaultproperties
{
	selfEnter					= "You entered an area."
	selfExit					= "You exited an area."
}	

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Creation time: st 23.5.2018 00:10:32.796 - Created with UnCodeX