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Gameplay.MultiplayerCharacter

Extends
PlayerCharacter

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Pawn
      |   
      +-- Gameplay.Rook
         |   
         +-- Gameplay.Ragdoll
            |   
            +-- Gameplay.Character
               |   
               +-- Gameplay.PlayerCharacter
                  |   
                  +-- Gameplay.MultiplayerCharacter

Direct Known Subclasses:

tmodMultiplayerCharacter

Constants Summary
Inherited Contants from Gameplay.Character
DAMAGE_LARGE, GM_Any_Int, GM_Run_Int, GM_Sprint_Int, GM_Walk_Int, NUM_WEAPON_SLOTS, ROPE_MESH_LENGTH

Variables Summary
Inherited Variables from Gameplay.Character
alertAimAnimationRootBone, altWeapon, animationChannels, animationHeightSpring, animationManager, animationStates, animationVelocitySpring, armAnimationRootBone, armorClass, arms, bActivatingEffect, bActivatingEffectStarted, bActiveEffect, bActiveEffectStarted, bApplyHealthFilter, bAttached, bCanZoom, bDeactivatingEffect, bDisableJetting, bDisableSkiing, bDisallowEquipmentDropOnDeath, bDontAllowCarryablePickups, bDontAllowCommandScreen, bDontInteractWithTerritories, bGodMode, bHiddenVehicleOccupant, bHitRegistered, bIsLocalCharacter, bLocalActivatingEffect, bLocalActivatingEffectStarted, bLocalActiveEffect, bLocalActiveEffectStarted, bLocalAttached, bLocalDeactivatingEffect, bLocalObjectHit, bLocalTempInvincible, bLocalUnactivatingEffect, bLocalUnactivatingEffectStarted, bLocalUnactiveEffect, bLocalUnactiveEffectStarted, bLocalUndeactivatingEffect, blockMovementDamage, bObjectHit, bReelIn, bSpawningAtVehicle, bTempInvincible, bUnactivatingEffect, bUnactivatingEffectStarted, bUnactiveEffect, bUnactiveEffectStarted, bUndeactivatingEffect, bZoomed, bZoomOutOnSpawn, carryableReference, carryables, CharacterName, CharacterNameLocalisationTag, clientPainType, collisionMaterialObject, combatAimAnimationRootBone, combatRole, deployable, dummy[4], energy, energyMaximum, energyMinimum, energyRechargeRate, energyRechargeScale, energyWeaponDepleted, eyeBoneIndex, eyeBoneName, eyeBoneOffset, fallbackWeapon, grapplerCharacters, grapplerClass, HeadHeight, healthInjectionAmount, healthInjectionRatePerSecond, heldPackClass, invicibilityMaterial, jetCompetency, jetpack, jetpackBone, lastCarryableNumber, lastHitObject, lastMovementCollisionTime, lastMovementDamageTime, lastPossessor, leftPack, loadout, loadoutClass, localCombatRole, localHealth, localPackClass, LocalQCAnimData, LocalQCTalkData, motor, movementAirborne, movementAltitude, movementClose, movementCollided, movementCollisionMaterial, movementConfiguration, movementDirectionalSpeed, movementDisplacement, movementDisplacementRate, movementDynamic, movementElevator, movementExtraMass, movementFrozen, movementGrounded, movementGroundState, movementHorizontalSpeed, movementImpulseChaos, movementKnockbackScale, movementNormal, movementOldThrusting, movementOldVelocity, movementPushing, movementResting, movementSimProxyInputJump, movementSimProxyInputSki, movementSimProxyInputThrust, movementSimProxyInputX, movementSimProxyInputY, movementSimProxyPitch, movementSkiInput, movementSpeed, movementSphereRadius, movementSphyllHalfHeight, movementSphyllRadius, movementSplashChaos, movementStrafe, movementTangentialSpeed, movementThrusting, movementTouching, movementUnderWater, movementVerticalSpeed, movementWater, movementWaterPenetration, movementZeroGravity, m_bManualAnimation, m_bOldManualAnimation, m_equipmentHead, needToPlayArmAnim, neutralAimAnimationRootBone, numCarryables, numPermanentCarryables, pack, packDrawScale, packLeftBone, packRightBone, playerNameMP, potentialEquipment, previousPhysics, primaryAnimationLayer, proj, pseudoWeapon, QCAnimData, QCTalkData, regenerationActive, regenerationRateHealthPerSecond, rightPack, rope, ropeNaturalLength, runAnimationSpeed, secondaryAnimationLayer, shieldActive, shieldFractionDamageBlocked, skiCompetency, sprintAnimationSpeed, tribesReplicationInfo, upperBodyAnimationRootBone, userSkinClass, vehicleTeamCrushingDamageModifier, visualisation, VoiceSetPackageName, walkAnimationSpeed, weapon, weaponBone, weaponNotHeldTime, weaponPlayingArmAnimation, weaponSlots[NUM_WEAPON_SLOTS]

Enumerations Summary
Inherited Enumerations from Gameplay.Character
AnimationStateEnum, EClientPainType, GroundMovementLevels, HitPosition, JetCompetencyLevels, MovementDirectionalInput, SkiCompetencyLevels

Structures Summary
Inherited Structures from Gameplay.Character
QuickChatInfo

Functions Summary
Inherited Functions from Gameplay.PlayerCharacter
PostBeginPlay
Inherited Functions from Gameplay.Character
activatePack, addEquipment, addGrapplerCharacter, addGrenades, addImpulse, addPack, allocateAnimationChannels, allocateAnimationStates, attachGrapple, BaseChange, bIsInMount, BreakGrapple, Bump, calculateExtents, CalculateHitPosition, canBeSensed, changeEnergy, changeHealth, CheckBob, checkManualAnimation, clampHealthInjection, clearCarryables, clientWeaponUseEnergy, composeCarryables, createRope, createThirdPersonMesh, DamageTag, debugMovement, destroyAnimationSystem, Destroyed, destroyEquipment, destroyFallbackWeapon, destroyThirdPersonMesh, detachGrapple, Died, DisplayDebug, dropCarryables, dropEquipment, dropWeapon, energyRequiredToJet, enterManualAnimationState, equipFallbackWeapon, equipmentHead, equipmentTail, exitManualAnimationState, exitMount, firingMotor, forceMovement, forceMovementState, getAirSpace, GetAltWeapon, getArmAnimation, getControllingCharacter, getDrivenVehicle, GetGrappleData, getHealthInjectionAmount, GetHumanReadableName, GetKillerController, getMaxAmmo, getModifiedAmmo, getMount, GetOtherGrappleCount, GetOtherGrappleData, GetOverlayMaterial, GetRadarInfoClass, getTeamDamagePercentage, giveDefaultWeapon, gravity, healthInjection, hideJetpack, InGodMode, initialiseEquipment, initializeAnimationSystem, isFemale, isInAir, isLoopingAnimation, isLoopingArmAnimation, isLoopingUpperBodyAnimation, isPlayingAnimation, isPlayingUpperBodyAnimation, isTouchingEnergyBarrier, isZoomed, KilledBy, loopAnimation, loopArmAnimation, loopUpperBodyAnimation, newEquipment, newGrenades, newPack, nextEquipment, numDroppableCarryables, numHealthKitsCarried, numWeaponsCarried, OnChangeAirborne, OnChangeCollisionMaterial, OnChangeEffects, OnChangeMovement, OnChangeSkiInput, OnChangeUnderwater, OnChangeWater, OnHitObject, OnMovementCollision, OnMovementCollisionDamage, OnMovementCrushingDamage, OnMovementJump, OnViewerLostPawn, OnViewerSawPawn, pickupCarryable, playAnimation, playAttachedAnim, PlayDeathSound, PlayDying, playDynamicSpeech, playFireAnimation, playFlinchAnimation, PlayHurtSound, PlayMovementSpeech, playPackEffect, playPlayerScriptedSpeech, PlayQCAnimation, PlayQCSpeech, playQuickChatSpeech, playScriptedSpeech, playUpperBodyAnimation, PossessedBy, PostBeginPlay, PostLoadGame, PostNetBeginPlay, PostNetReceive, PostTakeDamage, PrecacheSpeech, prefixMovement, prevEquipment, putInWeaponSlot, removeEquipment, removeFromWeaponSlot, removeGrapplerCharacter, removeTempInvincibility, resetMovementAnimations, ropeObstructionTrace, serverDoInventoryRefill, setAnimationState, setArmsMesh, setJetpack, SetNaturalRopeLength, setTeam, setupAnimationChannels, setupAnimationLayers, setupAnimationManager, setupAnimationSprings, setupAnimationStates, setupVisionBone, setVelocity, setZoomed, ShouldActorsBlockSplash, shouldBreakRope, ShouldProjectileHit, showJetpack, spawnFallbackWeapon, StartGroundBasedLoopingEffect, stopAnimation, stopArmAnimation, stopHealthInjection, StopMovementEffects, stopPackEffect, stopUpperBodyAnimation, switchEquipment, team, teamClass, teleportTo, Tick, tickGrappler, Timer, Touch, TravelPostAccept, TravelPreAccept, unifiedAddForce, unifiedAddForceAtPosition, unifiedAddImpulse, unifiedAddImpulseAtPosition, unifiedAddVelocity, unifiedGetGravity, unifiedSetAcceleration, unifiedSetPosition, unifiedSetVelocity, Unpossessed, UnTouch, updateCasts, updateGrapplerRopeEquippedFirstPerson, updateGrapplerRopeThirdPerson, updatePackEffects, updateRopeDrawScale, updateUserSkin, useEnergy, useHealthKit, VelocityTag, wake, weaponUseEnergy


Defaultproperties

defaultproperties
{
	bZoomOutOnSpawn = true
	bCanZoom = true
}

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Creation time: st 23.5.2018 00:10:33.104 - Created with UnCodeX