tmod.tmodMultiplayerCharacter
- Extends
- MultiplayerCharacter
- Modifiers
- config ( tribesmodSettings )
Core.Object
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+-- Engine.Actor
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+-- Engine.Pawn
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+-- Gameplay.Rook
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+-- Gameplay.Ragdoll
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+-- Gameplay.Character
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+-- Gameplay.PlayerCharacter
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+-- Gameplay.MultiplayerCharacter
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+-- tmod.tmodMultiplayerCharacter
var config float fallDamageModifier;
simulated event BreakGrapple ( ) )
OnMovementCollisionDamage Source code
simulated event OnMovementCollisionDamage ( float damage) )
defaultproperties
{
fallDamageModifier=1.000000
}
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Creation time: st 23.5.2018 00:10:35.570 - Created with
UnCodeX