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tmod.tmodMultiplayerCharacter

Extends
MultiplayerCharacter
Modifiers
config ( tribesmodSettings )

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Pawn
      |   
      +-- Gameplay.Rook
         |   
         +-- Gameplay.Ragdoll
            |   
            +-- Gameplay.Character
               |   
               +-- Gameplay.PlayerCharacter
                  |   
                  +-- Gameplay.MultiplayerCharacter
                     |   
                     +-- tmod.tmodMultiplayerCharacter

Variables Summary
floatfallDamageModifier

Functions Summary
event BreakGrapple ()))
event OnMovementCollisionDamage (float damage))
Inherited Functions from Gameplay.PlayerCharacter
PostBeginPlay


Variables Detail

fallDamageModifier Source code

var config float fallDamageModifier;


Functions Detail

BreakGrapple Source code

simulated event BreakGrapple ( ) )

OnMovementCollisionDamage Source code

simulated event OnMovementCollisionDamage ( float damage) )


Defaultproperties

defaultproperties
{
fallDamageModifier=1.000000
}

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Creation time: st 23.5.2018 00:10:35.570 - Created with UnCodeX