| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Engine.Actor
|
+-- Gameplay.Projectile
|
+-- Gameplay.GrapplerProjectile
|
+-- tmod.tmodGrapplerProjectile
| Variables Summary |
|---|
| Functions Summary | ||
|---|---|---|
![]() | ProjectileTouch (Actor Other, vector TouchLocation, vector TouchNormal) | |
![]() | simulatedAttach (Actor Other, vector TouchLocation)) | |
| Inherited Functions from Gameplay.GrapplerProjectile |
|---|
| HitWall, ProjectileHit, serverAttach, ShouldHit, simulatedAttach |
| Functions Detail |
|---|
ProjectileTouch Source codeUnregistered hit fix. From NRBgone.
simulatedAttach Source codeServer crash fix. From franga_v1.
| Defaultproperties |
|---|
defaultproperties
{
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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