| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Gameplay.Mover
| Variables Summary | |
|---|---|
| Mover | |
| class<MessageTrigger> | triggerMessageType |
| Functions Summary | ||
|---|---|---|
![]() | DoBumpEvent (actor Other )) | |
![]() | DoClose ())) | |
![]() | DoOpen ())) | |
![]() | DoPlayerBumpEvent (actor Other )) | |
![]() | FinishedClosing ())) | |
![]() | FinishedOpening ())) | |
![]() | onMessage (Message msg)) | |
![]() | PostBeginPlay ())) | |
| Variables Detail |
|---|
The type of Message that the mover responds to (can be 'None')
| Functions Detail |
|---|
DoBumpEvent Source code
DoClose Source code
DoOpen Source code
DoPlayerBumpEvent Source code
FinishedClosing Source code
FinishedOpening Source code
onMessage Source code
PostBeginPlay Source code| Defaultproperties |
|---|
defaultproperties
{
TriggerMessageType = class'MessageTrigger'
bBlockKarma = true
} |
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