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Core.Object
|   
+-- Gameplay.Stat
   |   
   +-- Gameplay.ExtendedStat
      |   
      +-- tmod.statSplash
| Variables Summary | 
|---|
| Inherited Variables from Gameplay.ExtendedStat | 
|---|
| bAllowTargetInVehicleOrTurret, maxDistance, maxTargetSpeed, minDamage, minDistance, minTargetAltitude, minTargetSpeed | 
| Inherited Variables from Gameplay.Stat | 
|---|
| acronym, awardDescription, defensePointsPerStat, description, logLevel, offensePointsPerStat, personalMessage, PersonalMessageClass, stylePointsPerStat | 
| Functions Summary | 
|---|
| Inherited Functions from Gameplay.ExtendedStat | 
|---|
| isEligible | 
| Defaultproperties | 
|---|
defaultproperties
{
    minTargetAltitude=400
    minDistance=9000000
    MaxDistance=9000000
    minDamage=1.000000
    stylePointsPerStat=3
    logLevel=3
    Acronym="PLASH"
    Description="SPLASH MA"
    awardDescription="Most splash ma's"
    personalMessage="     +   SPLASH   +     "
    PersonalMessageClass=Class'StatClasses.MPPersonalStatMessageDefault'
}
 | 
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation  | 
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