| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Gameplay.Stat
|
+-- Gameplay.ExtendedStat
|
+-- tmod.statSplash
| Variables Summary |
|---|
| Inherited Variables from Gameplay.ExtendedStat |
|---|
| bAllowTargetInVehicleOrTurret, maxDistance, maxTargetSpeed, minDamage, minDistance, minTargetAltitude, minTargetSpeed |
| Inherited Variables from Gameplay.Stat |
|---|
| acronym, awardDescription, defensePointsPerStat, description, logLevel, offensePointsPerStat, personalMessage, PersonalMessageClass, stylePointsPerStat |
| Functions Summary |
|---|
| Inherited Functions from Gameplay.ExtendedStat |
|---|
| isEligible |
| Defaultproperties |
|---|
defaultproperties
{
minTargetAltitude=400
minDistance=9000000
MaxDistance=9000000
minDamage=1.000000
stylePointsPerStat=3
logLevel=3
Acronym="PLASH"
Description="SPLASH MA"
awardDescription="Most splash ma's"
personalMessage=" + SPLASH + "
PersonalMessageClass=Class'StatClasses.MPPersonalStatMessageDefault'
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||