Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Gameplay.Stat | +-- Gameplay.ExtendedStat | +-- tmod.statSplash
Variables Summary |
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Inherited Variables from Gameplay.ExtendedStat |
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bAllowTargetInVehicleOrTurret, maxDistance, maxTargetSpeed, minDamage, minDistance, minTargetAltitude, minTargetSpeed |
Inherited Variables from Gameplay.Stat |
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acronym, awardDescription, defensePointsPerStat, description, logLevel, offensePointsPerStat, personalMessage, PersonalMessageClass, stylePointsPerStat |
Functions Summary |
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Inherited Functions from Gameplay.ExtendedStat |
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isEligible |
Defaultproperties |
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defaultproperties { minTargetAltitude=400 minDistance=9000000 MaxDistance=9000000 minDamage=1.000000 stylePointsPerStat=3 logLevel=3 Acronym="PLASH" Description="SPLASH MA" awardDescription="Most splash ma's" personalMessage=" + SPLASH + " PersonalMessageClass=Class'StatClasses.MPPersonalStatMessageDefault' } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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