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Class statSplash extends Gameplay.ExtendedStat; // Ultimate Long Range stat defaultproperties { minTargetAltitude=400 minDistance=9000000 MaxDistance=9000000 minDamage=1.000000 stylePointsPerStat=3 logLevel=3 Acronym="PLASH" Description="SPLASH MA" awardDescription="Most splash ma's" personalMessage=" + SPLASH + " PersonalMessageClass=Class'StatClasses.MPPersonalStatMessageDefault' } |
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