- Extends
- TribesGUIPage
Core.Object
|
+-- GUI.GUI
|
+-- GUI.GUIComponent
|
+-- GUI.GUIMultiComponent
|
+-- GUI.GUIPage
|
+-- TribesGUI.TribesGUIPage
|
+-- TribesGUI.TribesCreditsMenu
Inherited Functions from GUI.GUIPage |
Activate, ChangeHint, DeActivate, DlgReturned, Free, HandleParameters, Hide, InitComponent, NotifyLevelChange, onGameplayMessage, OnProgress, OpenDlg, Show |
CREDITS
var(CREDITS) private config float InitialDelay;
var(CREDITS) private int NextToStartScrolling;
var(CREDITS) private config float RepeatDelay;
var(CREDITS) private config float ScrollDelay;
TribesGui
var(TribesGui) private EditInline Editconst array<
GUILabel> Credits;
var(TribesGui) private EditInline Config
GUIButton MyEscapeButton;
private function Close ( ) )
event Free ( optional bool bForce) )
private function InternalOnHide ( ) )
InternalOnRePositionCompleted Source code
private
function InternalOnRePositionCompleted (
GUIComponent Sender,
name NewPosLabel ) )
private function InternalOnShow ( ) )
private function ScrollingCompleted ( ) )
private function ScrollNext ( ) )
defaultproperties
{
OnShow=InternalOnShow
OnHide=InternalOnHide
ScrollDelay=1
InitialDelay=1
RepeatDelay=1
} |
Creation time: st 23.5.2018 00:10:35.993 - Created with
UnCodeX